I've got a fort going in an area with a river running smack dab in the middle of the spot where I want my fort entrance to be.
It will be on a flat plain between two cliff faces to the east and west. I plan on building a channel from the face of the west cliff to an area near the east cliff, on both the north and south side of the fort, and then build a walled area with a moat around it in the middle of that. I will do this so that my catapulters will keep firing due to the gobbos being far enough away, as the little green bastards try to figure out how to make it across the far channels.
But here's the problem: There's a river running from north to south through the area that I would have the far channel dug into. So the gobs could just walk across the 'brook' area that the river's at, laughing all the way.
I've got a couple of questions:
1. If I just dig an artificial waterfall right below the river which goes to the bottom Z-level, will the water disappear into nowhere? ie, just cut the river off at the outside moat? (My other thought was to divert it 3-4 Z-levels down and then let it flow off the side of the map, but I don't think it's possible to dig out the last row of squares; or I could dig a channel for it 3-4 Z-levels down, then let it bubble up to the surface again on the other side of the outside moat)
2. If a moat is filled to the topmost Z-level, to where it isn't a brook but is 7-deep water, can gobs get across that by swimming?
This is basically the layout:
....~..
---~--
|...~.|
|...~.|
|...~.|
|...~.|
|...~.|
---~--
....~..
~ = River
| & - = Outside Moat
. = Ground
Thanks for any help!
Edit: it is a temperate map so I think the river will most likely freeze during the winter. I had another idea too that I could divert the river below the moat only at the channel spot, then even let it flow on the surface inside the channeled area, giving my dwarves their own private walled river area to play in.
[ February 29, 2008: Message edited by: Old School Gamer ]