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Author Topic: Archery Target confusion  (Read 3744 times)

Sanctume

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Re: Archery Target confusion
« Reply #30 on: December 05, 2016, 09:28:15 am »

It appears (and I admit that I don't have a lot of experience in this) that spikes have a drawback.  If something falls on a spike and is wearing armour, the armour can deflect the spike.  It appears the the fall does no damage in this instance.  So if you want a pit for beasts, then spikes are the way to go, but if you want one for goblins you should have a very dense floor.

Is that 1 deflection check per spike?  What if you have 10 upright spears in a tile?

Fleeting Frames

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Re: Archery Target confusion
« Reply #31 on: December 05, 2016, 09:40:06 am »

I have to admit that I don't know because I'm not sure when the armor update came in.  If it came in for 0.43.05, then it is possible that it is not still true (I don't think I've tried it since then).  For 03.... I'm not so sure...
Dwarf Fortress 0.43.04 Released

Well, it did pretty much kill repeating spear danger rooms. For goblins, I imagine even wooden spikes on repeater would be sufficient, though might as well use metal ones then.
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