Turn three.Accept Adiul's offer of cash for trash, send first shipment.
Godil wavers indecisively. The scum of the slums may still be a problem, however he isn't strong enough to raid anywhere by his lonesome.
In a foul mood, he stops by a tavern in the dwarven town to have a drink, look for another zealot, possibly stalk and kill one of the accursed undead. Possibly all three. Whatever pops up really.
The tavern you stop by is known as
The tired miner, they have a good selection of ale and mead, and that's about it, no one ever praised dwarves for their tastes in fine wine. While there, you buy three bottles of
Samwise Adamson (-15c) and find a human named Boyle, or something close to that, who says he hates the undead due to a vampire named Marius killed his father after his father refused to give him a special sword at 1/8 the promised price. Although you find no undead, this trip may be good for you yet.
A letter would arrive to Lady Aduial Dear Aduial,
I am aware that you are a small start up, such as myself. We must all earn an honest living, and you and I both run a business. I request half of the profits from such, and in exchange we will protect you. After all, accidents tend to happen around people who disagree with me. I wish you good luck in any endeavors.
From,
Alex Raman.
I will be taking the action to attempt to get the recruit turned into a werepyer. I might also take another action, depending on Aduial's response to me.
You turn the young man, who is named Doug, into a werepyre, using a extremely complex ritual that you, honestly only did for show.
Aduial
* Send Gonil his 50c, find a suitable spot for his dwarves to drop off the stone
* Aduial and Wizard both work on spell research together.
You find a nice spot near the back of your orchard for the stone, well concealed under a large tree that the previous owner of your orchard.
"Weremice?" He raises an eyebrow. "Nevermind. I hear werewolves are pretty dangerous. How 'bout we start with them?"
You get a offer with a... summoner, that as long as you are willing to help him if he needs it, he will teach you his art of summoning, in addition he offers to teach you about some of the magical creatures of the world, and a lecture on why demons are different from devils.
Raw Materials: (units are not a set size, but are about a truckload. There will likely be some fanangling here.)
Iron Ore- 300c
Stone- 100c
Wood- 100-200c (depends on type)
Spell reagents:
Minor:5-25c
Lesser: 25-50c
Common: 50-100c
Uncommon: 100-175c
Rare: 175-250c
Special: Varies
(Reagents are only required on some spells. Normal power spells likely cost no reagents, but high power spells may. Powerful spells most likely will.)
Blacksmith:
1 handed weapon: 50-75c
2 handed weapong: 75-150c
Chain armor: 125-200c
Plate armor: 150-350c
Crossbow Bolts- 2-3c
(Prices vary based on size needed)
Food:
Food comes out of your net income automatically. Blood too.
Leatherworker/bowman:
Bow/ crossbow: 50-150c (size and material may change costs)
Arrows: 2-3c
Leather armor: 50-125c
Units: (may be slight variations depending on the race employed)
Warrior: 375c
Wizard: 500c
Druid: 450c
Sorcerer: 550c
Coin:790 (what you sell is randomized), one injured assassin.
I will finish this tomorrow, I only have eight minutes till this internet cafe closes.
[/spoiler]