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Author Topic: Modding the Sperm Whale; a Monomaniacal Quest.  (Read 6168 times)

Ladygolem

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Re: Modding the Sperm Whale; a Monomaniacal Quest.
« Reply #30 on: November 27, 2014, 02:59:59 pm »

Fair enough! Maybe in that case try building platforms across the ocean, so you can order marksdwarves to kill the jellyfish and they'll have a way to get in range? Also iirc the sea serpent trap involves draining the ocean as well...

smeeprocket

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Re: Modding the Sperm Whale; a Monomaniacal Quest.
« Reply #31 on: November 27, 2014, 03:36:42 pm »

I could drain the ocean, I was just hoping to not do that.

The jellyfish like to hang about two levels down, I built lower traps. Well they just lead to the upper-lower traps, since that container can't be drained so I wouldn't be able to retrieve cages) to try to accommodate them. No luck so far. Going to take a break I think to try out an evil area. I've pretty much beaten the game on that embark, there aren't many megabeasts, I think I fought the most dangerous one already (a hydra, and I lost a lot of legendary warriors.) Staring at the ASCII sea nonstop gets monotonous.
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Steam Name: Ratpocalypse
Transpersons and intersex persons mod for Fortress mode of DF: http://dffd.wimbli.com/file.php?id=10204

Twitch: http://www.twitch.tv/princessslaughter/

"I can't wait to throw your corpse on to a jump pad and watch it take to the air like a child's imagination."

rmblr

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Re: Modding the Sperm Whale; a Monomaniacal Quest.
« Reply #32 on: December 08, 2014, 04:59:05 pm »

Quote
Raws https://gist.github.com/Ramblurr/5b5080d2d05f9687baa7

Anyone had luck to test these raws yet to see if the reactions and products work as expected?
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MJMCP

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Re: Modding the Sperm Whale; a Monomaniacal Quest.
« Reply #33 on: December 14, 2014, 08:20:51 pm »

Quote
Raws https://gist.github.com/Ramblurr/5b5080d2d05f9687baa7

Anyone had luck to test these raws yet to see if the reactions and products work as expected?

I am diligently trying to wall of various parts of cavern and surface to induce more marine animals coming on to the map on my current seaside fortress. I think FPS will kill me before anything swims into the traps, however.
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