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Author Topic: How do I make a specific part of a cretaure made of a specific material?  (Read 1462 times)

deepspaceprobe9

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Like say the hands? How would I give a creature iron hands?
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StagnantSoul

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Re: How do I make a specific part of a cretaure made of a specific material?
« Reply #1 on: November 02, 2014, 08:06:21 pm »

I believe this can help you.

How do I do it right then? I don't know how most of those ID things work, other than RUBY_STAR and such.
There are no steel bearing tissues so you must make one. I really suggest you comb through at least 1 file with a different beginning word in raw/objects (creature_,b_detail_plan,inorganic_,plant_,etc) to get a feel for various content as a lot of it interacts. The wiki is also a godsend once you have ideas (or to get them).

Code: [Select]
[TISSUE:STEEL]
[TISSUE_NAME:tooth:NP]
[STRUCTURAL]
[TISSUE_MATERIAL:INORGANIC:STEEL]
[RELATIVE_THICKNESS:2]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
Followed by [TISSUE_LAYER:BY_CATEGORY:TEETH:STEEL] would give aforementioned steel plated teeth. Also, I'm pretty certain your Steel Teeth question has been fully covered repeatedly. I even told you a super elegant way to do so. But now I'll cludge you with it.
Code: (After all BODY_DETAIL_PLAN things) [Select]
[SELECT_TISSUE:TOOTH]
[TISSUE_MATERIAL:INORGANIC:STEEL]
[/b]
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Quote from: Cptn Kaladin Anrizlokum
I threw night creature blood into a night creature's heart and she pulled it out and bled to death.
Quote from: Eric Blank
Places to jibber madly at each other, got it
Quote from: NJW2000
If any of them are made of fire, throw stuff, run, and think non-flammable thoughts.

deepspaceprobe9

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Re: How do I make a specific part of a cretaure made of a specific material?
« Reply #2 on: November 02, 2014, 08:11:14 pm »

I've actually implemented this in my creature. It's really less of a "How do I do this" question, and more of a "What do I refer to" one.
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StagnantSoul

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Re: How do I make a specific part of a cretaure made of a specific material?
« Reply #3 on: November 02, 2014, 08:13:31 pm »

Oh. Then I'm not the guy for you. I do great with biological modding, but I barely understand the mechanical and metal modding. I just learned plating stuff.
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Quote from: Cptn Kaladin Anrizlokum
I threw night creature blood into a night creature's heart and she pulled it out and bled to death.
Quote from: Eric Blank
Places to jibber madly at each other, got it
Quote from: NJW2000
If any of them are made of fire, throw stuff, run, and think non-flammable thoughts.

Putnam

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Re: How do I make a specific part of a cretaure made of a specific material?
« Reply #4 on: November 02, 2014, 08:14:20 pm »

I've actually implemented this in my creature. It's really less of a "How do I do this" question, and more of a "What do I refer to" one.

I don't understand the question.

StagnantSoul

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Re: How do I make a specific part of a cretaure made of a specific material?
« Reply #5 on: November 02, 2014, 08:52:20 pm »

I believe he means how would he make the entire hand, and nothing else, iron.
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Quote from: Cptn Kaladin Anrizlokum
I threw night creature blood into a night creature's heart and she pulled it out and bled to death.
Quote from: Eric Blank
Places to jibber madly at each other, got it
Quote from: NJW2000
If any of them are made of fire, throw stuff, run, and think non-flammable thoughts.

deepspaceprobe9

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Re: How do I make a specific part of a cretaure made of a specific material?
« Reply #6 on: November 02, 2014, 08:57:46 pm »

That is exactly what I mean.
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Putnam

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Re: How do I make a specific part of a cretaure made of a specific material?
« Reply #7 on: November 02, 2014, 09:23:40 pm »

I believe this should work if you place it after all the body detail plans:

[TISSUE_LAYER:BY_TYPE:GRASP:(tissue)]

If that doesn't work, you'll have to modify the body detail plan.

By the way, BY_CATEGORY can be looked up with the [CATEGORY:x] token in said body part (found in body files). BY_TYPE is usually with standalone body tokens, such as [GRASP], [STANCE] or [THOUGHT]. BY_TOKEN refers to the first argument of the BP token.

ArKFallen

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Re: How do I make a specific part of a cretaure made of a specific material?
« Reply #8 on: November 02, 2014, 10:28:48 pm »

I know another way. It is glorious. *Technical terms ahead* You need to define the whole body but the hands/fingers before applying the an iron material tissue to them but this needs to be before the nail definitions. I demonstrate on a humanoid's raws.
Code: (standard creature) [Select]
[BODY:HUMANOID_NECK:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:5FINGERS:5TOES:MOUTH:TONGUE:FACIAL_FEATURES:TEETH:RIBCAGE]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
Code: (Metal Hands McGee) [Select]
[BODY:HUMANOID_ARMLESS_NECK:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:5TOES:MOUTH:TONGUE:FACIAL_FEATURES:TEETH:RIBCAGE]
---using vanilla tags which have no humanoid plan with just lack of hands so lack of arms instead
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]---Applying all these tissues to locations specified
[BODY:BASIC_3PARTARMS:5FINGERS]---Comes after so not affected by prior, but need to apply arm materials by hand, le sigh
[TISSUE:IRON]
[TISSUE_NAME:iron:NP]
[STRUCTURAL]
[TISSUE_MATERIAL:INORGANIC:IRON]
[RELATIVE_THICKNESS:2]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE_LAYER:BY_CATEGORY:HAND:IRON]
[TISSUE_LAYER:BY_CATEGORY:FINGER:IRON]

[TISSUE_LAYER:BY_CATEGORY:ARM_UPPER:BONE]---Ordered to place bone first so it is layered skin>fat>muscle>bone
[TISSUE_LAYER:BY_CATEGORY:ARM_LOWER:BONE]
[TISSUE_LAYER:BY_CATEGORY:ARM_UPPER:MUSCLE]
[TISSUE_LAYER:BY_CATEGORY:ARM_LOWER:MUSCLE]
[TISSUE_LAYER:BY_CATEGORY:ARM_UPPER:FAT]
[TISSUE_LAYER:BY_CATEGORY:ARM_LOWER:FAT]
[TISSUE_LAYER:BY_CATEGORY:ARM_UPPER:SKIN]
[TISSUE_LAYER:BY_CATEGORY:ARM_LOWER:SKIN]
And this does make a metal handed humanoid. Two notes though.
  • In Adv mode this creatures bodyparts won't be listed like other humanoids. The hands and arms will appear after facial features. To make it appear as normal you must do putnam's way or craziness
  • This doesn't make the nails iron, using the tissue material substitution shown by StagnantSoul earlier is the recommended way to do that (otherwise need to edit the scratch attack). If done you will be able to compound fracture the nail into the hand.
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StagnantSoul

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Re: How do I make a specific part of a cretaure made of a specific material?
« Reply #9 on: November 02, 2014, 10:30:06 pm »

Yay, group effort!
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Quote from: Cptn Kaladin Anrizlokum
I threw night creature blood into a night creature's heart and she pulled it out and bled to death.
Quote from: Eric Blank
Places to jibber madly at each other, got it
Quote from: NJW2000
If any of them are made of fire, throw stuff, run, and think non-flammable thoughts.

deepspaceprobe9

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Re: How do I make a specific part of a cretaure made of a specific material?
« Reply #10 on: November 02, 2014, 10:44:47 pm »

Thanks, guys! The hands are *ahem* Full-Metal!
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