Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2]

Author Topic: *ahem* uhm... how to tunnel down?  (Read 1134 times)

Toady One

  • The Great
    • View Profile
    • http://www.bay12games.com
Re: *ahem* uhm... how to tunnel down?
« Reply #15 on: October 31, 2007, 08:28:00 pm »

If you can do that, that's what I (confusingly) intended -- regular mining always leaves a floor, so you can't do it from below.  Channeling removes floors.
Logged
The Toad, a Natural Resource:  Preserve yours today!

Lucktar

  • Escaped Lunatic
    • View Profile
Re: *ahem* uhm... how to tunnel down?
« Reply #16 on: March 09, 2008, 07:44:00 pm »

OK, either I'm missing something really obvious, or something is wrong.  I've built a staircase down to start my mine, but when I go down to build a staircase up, I can't place it.  The game says the area is 'Hidden.'  Any help?
Logged

Grek

  • Bay Watcher
    • View Profile
Re: *ahem* uhm... how to tunnel down?
« Reply #17 on: March 09, 2008, 07:46:00 pm »

You designate it, like you did with the down stairs.
Logged

Kogan Loloklam

  • Bay Watcher
  • I'm suffering from an acute case of Hominini Terravitae Biologis. Keep your distance!
    • View Profile
Re: *ahem* uhm... how to tunnel down?
« Reply #18 on: March 09, 2008, 07:48:00 pm »

Ramps do not allow you to dig next to the location. when you dig a ramp from down to up, you cannot excavate next to it. Only staircases work when going up.
Down works just fine though.
Logged
... if someone dies TOUGH LUCK. YOU SHOULD HAVE PAYED ATTENTION DURING ALL THE DAMNED DODGING DEMONSTRATIONS!

Lucktar

  • Escaped Lunatic
    • View Profile
Re: *ahem* uhm... how to tunnel down?
« Reply #19 on: March 09, 2008, 07:52:00 pm »

Ohhhhh, that makes sense.  I placed the downward stairs with 'site a building,' but that doesn't work with upward stairs underground.  Thanks a bunch.
Logged

DonerKebab

  • Bay Watcher
    • View Profile
Re: *ahem* uhm... how to tunnel down?
« Reply #20 on: March 09, 2008, 11:06:00 pm »

Sorry toad but it is sort of a strange distinction.  Why in the world would there ever be such a thing as a "down" staircase that a dwarf can't go up?  Not consistent with real life, physics, or really anything I can think of. Not that I don't love your game.
Logged

Chariot

  • Bay Watcher
  • Turtle Trainer
    • View Profile
Re: *ahem* uhm... how to tunnel down?
« Reply #21 on: March 09, 2008, 11:43:00 pm »

a down staircase sticks halfway down into the ground, an up staircase sticks halfway up out of the ground

its not a staircase that one can only go in a down direction

Logged

AlienChickenPie

  • Bay Watcher
    • View Profile
Re: *ahem* uhm... how to tunnel down?
« Reply #22 on: March 10, 2008, 02:58:00 am »

quote:
Originally posted by DonerKebab:
<STRONG>Sorry toad but it is sort of a strange distinction.  Why in the world would there ever be such a thing as a "down" staircase that a dwarf can't go up?  Not consistent with real life, physics, or really anything I can think of. Not that I don't love your game.</STRONG>

Z-levels in DF are made of a wall stacked on top of a floor. An upwards staircase starts at the tile's floor and extends all the way through the wall, ending just below the floor of the z-level above. A downwards staircase starts at the tile's floor and extends all the way through it, ending just above the wall of the z-level below. An up/down staircase combines both.

Logged

zagibu

  • Bay Watcher
    • View Profile
Re: *ahem* uhm... how to tunnel down?
« Reply #23 on: March 10, 2008, 06:54:00 am »

If you want to dig out a 3d void from above, dig out the whole void as ramps first, then channel layer after layer, starting from the top. If you want to dig it out from below, use stairs instead.
Logged
99 barrels of beer in the pile
99 barrels of beer!
If some dwarves know the way to the pile
0 barrels of beer in the pile!
Pages: 1 [2]