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Author Topic: Stardust: Interstellar Mariners  (Read 9757 times)

Zanzetkuken The Great

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Re: Stardust: Interstellar Mariners
« Reply #150 on: May 07, 2013, 07:26:10 pm »

Go to the airlock.
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Parsely

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Re: Stardust: Interstellar Mariners
« Reply #151 on: May 07, 2013, 07:26:46 pm »

Waiting on Zanzetkuken. Combat has been initiated so we now have to go all at once. Anyone who doesn't think they'll do any good belowdecks can go outside and help fight.

Double post FTW.
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Brood

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Re: Stardust: Interstellar Mariners
« Reply #152 on: May 07, 2013, 07:32:35 pm »

20 second difference lol, nice.
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Parsely

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Re: Stardust: Interstellar Mariners
« Reply #153 on: May 09, 2013, 12:55:54 am »

Swamped with work. Reports are due Friday but once I've finished those I'll be able to jump back on this.
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Parsely

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Re: Stardust: Interstellar Mariners
« Reply #154 on: May 09, 2013, 09:27:25 pm »

Hm.. This game might need to die.. A moment as I think it over.
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Parsely

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Re: Stardust: Interstellar Mariners
« Reply #155 on: May 09, 2013, 09:35:57 pm »

Definitely dead. GG.
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kj1225

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Re: Stardust: Interstellar Mariners
« Reply #156 on: May 09, 2013, 09:36:37 pm »

Wow, dead before the first battle.
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Flying Dice

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Re: Stardust: Interstellar Mariners
« Reply #157 on: May 09, 2013, 09:47:04 pm »

RIP good idea.
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

Parsely

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Re: Stardust: Interstellar Mariners
« Reply #158 on: May 09, 2013, 10:03:01 pm »

I'm just not cut out for these eight player games. If I put in everything I wanted to say for each player you'd have a page and a half each time. Just look at my three player game. Each guy gets at least two paragraphs every turn unless he's doing something REALLY mundane. Not to mention inventory management just boils my brain for no particular reason. Sorry fellas. Its just not my style I guess. But look on the bright side! I'll never have to do this to anyone ever again! :D
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Maldevious

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Re: Stardust: Interstellar Mariners
« Reply #159 on: May 10, 2013, 12:10:26 pm »

Sad to see this go. Good premise. Maybe another time.
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GrizzlyAdamz

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Re: Stardust: Interstellar Mariners
« Reply #160 on: May 10, 2013, 08:47:15 pm »

Still reading, but waitlist:

Spoiler (click to show/hide)

Notes:
Ha, with this many mekyans I'd imagine a choban would really help group synergy.

@Gun
Could you include name & race in addition to role next to the player turns please? Would help to learn & keep track of the current crew.

:I
« Last Edit: May 10, 2013, 09:43:58 pm by GrizzlyAdamz »
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Brood

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Re: Stardust: Interstellar Mariners
« Reply #161 on: May 10, 2013, 09:08:57 pm »

..... Read this page.
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Parsely

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Re: Stardust: Interstellar Mariners
« Reply #162 on: May 10, 2013, 09:52:29 pm »

And thats why I should've locked this sooner. :P
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