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Author Topic: Hyrule: Total War, A Legend of Zelda RTS  (Read 8618 times)

Markus

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Re: Hyrule: Total War, A Legend of Zelda RTS
« Reply #30 on: August 22, 2012, 09:02:39 pm »

The following links might help clear up some stuff.

First, the creator's deviantart page.

http://undyingnephalim.deviantart.com/

Then, the subforum for the mod on Total War Center.

http://www.twcenter.net/forums/forumdisplay.php?f=1894

Regardless, let me elaborate.

The game takes place in an alternate version of the timeline present in UndyingNephalim's rather extensive fan Manga.

What kicks off this game is Link putting the Master Sword back, thus sending him back in time... and by extension ripping the timeline a new one.

Link is supposed to end up joining one of the strongest factions, most likely the strongest one opposing Majora.

Majora is the overall antagonist of campaign. His religion spreads much more quickly than a similar religion. If Majora worship hits 50% two factions enter the fight-The Church of Majora and The Ooccaa. Factions that have fallen to Majora worship will work for majora and TCoM will be able to create some of their units. Link and the Ooccaa are the strongest opponents of Majora.

The only 3 factions which, by default, worship Majora are the Twili and Kingdom of Ikana-and neither begins on the map. Beyond that, the Chuch of Majora cannot spawn without them.

The Campaign is very incomplete, but there. All factions are set-there is a hard limit on factions and buildings. Most are major, a few are minor. Of the major ones, ALMOST all are playable. Mercs are in the early stages of implementation. There are still early factions missing units that have yet to be implemented.

Much of this need to be worked on before it is in the campaign-but that's a fraction of the plan. You can glean more info by just using the forum.
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zacen299

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Re: Hyrule: Total War, A Legend of Zelda RTS
« Reply #31 on: August 26, 2012, 10:28:01 pm »

The following links might help clear up some stuff.

First, the creator's deviantart page.

http://undyingnephalim.deviantart.com/


I swear it sometimes seems to be impossible to get people to read the deviantart chapters. They're really quite good.
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I (somehow) wield a marble coffin that i fill with the corpses of all I have slain (to make an already heavy object even heavier) in one hand, and the other holds a book made out out of fucking platinum. The book can crush skulls, and the coffin grows ever stronger and now that is has a few dead dragons in it, it sends people flying a mile backwards to explode in a pile of gore. Gore which I then place into the coffin,

Terra_Inc

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Re: Hyrule: Total War, A Legend of Zelda RTS
« Reply #32 on: August 27, 2012, 04:54:56 pm »

I haven't seen much of this mod yet but based on the part of his work I've seen and played you can believe me that the creator does no half-assed things. When he completes this mod, it will be awesome. :D
« Last Edit: August 24, 2013, 11:57:24 am by Terra_Inc »
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Men of broader intellect know that there is no sharp distinction betwixt the real and the unreal...

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alamoes

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Re: Hyrule: Total War, A Legend of Zelda RTS
« Reply #33 on: August 31, 2012, 03:46:58 pm »

Actually in an *update* there might be Link and stuff.  The grand campain crashed on me though, and the game is pretty buggy with zelda not being the succesor, even though there are zelda 2, 3, 4, and 5 (might be why it crashed).  The generals are also standard vanila generals. 
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