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Author Topic: (3.5) The Arena: Dragon's Lair  (Read 12187 times)

Araph

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Re: (3.5) The Arena: Dragon's Lair
« Reply #75 on: May 18, 2012, 08:45:48 pm »

Waiting for The Fool to post an action...
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The Fool

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Re: (3.5) The Arena: Dragon's Lair
« Reply #76 on: May 18, 2012, 09:00:22 pm »

GAH!? I missed the part where everyone posted actions. I thought it would all be done in bursts, but I guess not.

Pok heard the roar and started to fly west as fast as he could. He clumsily hoisted himself into the air with his clawed wings. If the game was to hide, he'd hide. Now to ditch these stupid fleshbags.

Sheet: Pok
Move Action: Flying run (240 ft. west)
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A Flexible Mind (Suggestion Game)

Araph

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Re: (3.5) The Arena: Dragon's Lair
« Reply #77 on: May 20, 2012, 03:55:32 pm »

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^ == The Fool
& == Skyrunner
% == Doomblade

Jax and Nieve run southwards, picking their way through the twisting tunnels!

Pok roars and flies west!

The dragon hears Pok, and answers with a roar of his own! You all can hear it, and it's quite a bit louder than the previous one.

Would everyone please post their Listen modifiers with their next actions?

((Just so everyone knows, the dragon is actively tracking you down now. Whoever seems like the biggest threat will most likely die first *cough*Pok*cough*.))
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Doomblade187

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Re: (3.5) The Arena: Dragon's Lair
« Reply #78 on: May 20, 2012, 04:03:27 pm »

*muttering to self* "Reminds me of that raid one time..."

Continue south, searching for traps and any other dangers. Keep my weapons out.

Listen Modifier: +10


Character Sheet: http://www.myth-weavers.com/sheetview.php?sheetid=394048
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Skyrunner

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Re: (3.5) The Arena: Dragon's Lair
« Reply #79 on: May 20, 2012, 04:08:43 pm »

Listen +18

Nieve silently follows Jax, casting detect thoughts to discern if there were any thinking beings within 60 ft fowards other than Jax.
She has her rapier drawn and ready.

((I don't have ny character sheet link right now; I'll post it from next turn.))
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bay12 lower boards IRC:irc.darkmyst.org @ #bay12lb
"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

The Fool

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Re: (3.5) The Arena: Dragon's Lair
« Reply #80 on: May 20, 2012, 10:57:40 pm »

Pok was having a good time with this, even if he knew that he didn't want to deal with the dragon right now. Dragons were self-righteous bastards who try to trick Pok out of his gold. With any luck it might be the dragon that killed him for his treasure. He'd love to get his revenge, dead or not. For now he'd wait for the others to weaken it before sneaking in for the kill. He thought he was a smart wyvern, smarter than that dragon anyways. He flew south, trying to get further from the dragon so that the others would meet him first.

Listen -1

Move x2: South (120 ft.) and land


Pok Ihk Rasvim's Sheet
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Araph

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Re: (3.5) The Arena: Dragon's Lair
« Reply #81 on: May 22, 2012, 10:30:44 pm »

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^ == The Fool
& == Skyrunner
% == Doomblade

Pok: You glide down the tunnels, oblivious to the traps that may or may not be on the ground beneath you. You hear (3-1=2) nothing. I mean, you can hardly hear your wings flapping, you're so deaf. You manage to travel down the caverns despite your lack of auditory input anyway.

Jax: You head down southwards, checking for traps as you go. You (4+10=14) don't see any traps on your way, but you turn a blind corner to find a dead end in front of you. You hear (16+10=26) the breathing of the dragon to the north. You think it's in the starting cavern of the arena match.

Nieve: Only Jax is close enough to you to sense thoughts from; Pok is off somewhere else and the dragon is up northwards. You hear (9+18=27) the breathing of the dragon to the north. You think it's in the starting cavern of the arena match.

((My apologies for the delays in updating; end of year school stuff is time consuming right now. Also, I'm posting the skill checks assuming that you all won't break character with OOC knowledge. If you'd prefer I PM the results to people, I can do that instead.))
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Doomblade187

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Re: (3.5) The Arena: Dragon's Lair
« Reply #82 on: May 23, 2012, 10:31:57 am »

"Dead end. Ah well," Jax mutters to himself.

Backtrack and take the tunnel to the left. Continue checking for traps and moving silently.

Sheet: http://www.myth-weavers.com/sheetview.php?sheetid=394048
« Last Edit: May 23, 2012, 02:14:38 pm by Doomblade187 »
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

The Fool

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Re: (3.5) The Arena: Dragon's Lair
« Reply #83 on: May 23, 2012, 10:53:03 am »

Move: ? ? ?

Pok Ihk Rasvim's Sheet

((I'll PM the full turn.))
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Skyrunner

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Re: (3.5) The Arena: Dragon's Lair
« Reply #84 on: May 23, 2012, 01:47:06 pm »

Follow Jax, don't be a hindrance.

sheet
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bay12 lower boards IRC:irc.darkmyst.org @ #bay12lb
"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Araph

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Re: (3.5) The Arena: Dragon's Lair
« Reply #85 on: May 28, 2012, 02:27:37 pm »

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^ == The Fool
& == Skyrunner
% == Doomblade

Pok: Pok has fallen off the map for the other players due to PMed actions! The dragon seems to have fallen silent, and he can't hear anything moving (9-1=8).

Jax: You retrace your steps and head down the western path. You don't hear anything other than yourself and Nieve (3+10=13), and you find (20+10=30) nothing in your path as you search.

Nieve: You follow Jax! You hear (1+18=19) the dragon, despite your natural one on the roll. Its position will be PMed to you to allow heartless backstabbing of your allies.
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Skyrunner

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Re: (3.5) The Arena: Dragon's Lair
« Reply #86 on: May 29, 2012, 03:30:30 pm »

Continue down the western path, especially if Jax goes that way.

Keep Detect Thoughts on, concentrating.
« Last Edit: May 30, 2012, 08:17:47 pm by Skyrunner »
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bay12 lower boards IRC:irc.darkmyst.org @ #bay12lb
"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

The Fool

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Re: (3.5) The Arena: Dragon's Lair
« Reply #87 on: May 29, 2012, 03:43:37 pm »

Continue the action from the PM.
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Araph

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Re: (3.5) The Arena: Dragon's Lair
« Reply #88 on: May 30, 2012, 06:51:53 pm »

Waiting on Doomblade.
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Doomblade187

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Re: (3.5) The Arena: Dragon's Lair
« Reply #89 on: May 30, 2012, 07:56:37 pm »

Continue west carefully. Rest of the action in PM.
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.
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