Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Question on editing Raws  (Read 412 times)

Werefox

  • Bay Watcher
    • View Profile
Question on editing Raws
« on: March 12, 2012, 12:08:40 am »

I have abandoned 3-4 forts this last couple weeks cause of aquifers. I like the infinite water to be available, but after trying for 2 in game years, im just wanting to mod them out. Question is, if i mod them out of the inorganic_* files in my save folder, would that allow me to dig my pit, put in my walls, then mod them back in after? Am i missing a step? Do i have to just save the fort and restart, or is it a full restart of Dwarffort?
« Last Edit: March 12, 2012, 12:16:29 am by Werefox »
Logged

MarcAFK

  • Bay Watcher
  • [INSANITY INTENSIFIES]
    • View Profile
Re: Question on editing Raws
« Reply #1 on: March 12, 2012, 12:55:17 am »

I would imagine you couldn't do that, but you'll need someone else to confirm. But really aquuifers aren't such a huge problem, once you've learned how to breech them it's easy (as long as you get deep enough soil above them for a plug,i have abandoned 3 embarks total simply because there wasn't enough dirt to plug with).
Logged
They're nearly as bad as badgers. Build a couple of anti-buzzard SAM sites marksdwarf towers and your fortress will look like Baghdad in 2003 from all the aerial bolt spam. You waste a lot of ammo and everything is covered in unslightly exploded buzzard bits and broken bolts.

Blakmane

  • Bay Watcher
    • View Profile
Re: Question on editing Raws
« Reply #2 on: March 12, 2012, 04:48:16 am »

As far as i'm aware you can generate new worlds without aquifers, but you cannot put them in and take them out without generating a new world.

That said, it takes a lot of practise but breaching them is easy once you get used to it. If you really want an easy time, embark in a cold or freezing biome and freeze a plug during winter (hopefully this still works in the latest version...) and then construct your walls inside that.
Logged