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Author Topic: [SPOILER] industry  (Read 1341 times)

crekit

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[SPOILER] industry
« on: August 29, 2011, 10:57:15 am »

I was thinking to myself... What would be the most dorfy industry. So the question is, can I butcher clowns? How can I turn a profit from the circus?
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He likes gold, native gold, trees that are made of gold, and tungsten. He likes cats for their haunting meows. He needs dwarf fortress to get through the working day. When possible, prefers to consume Potatoes, cheese, cow milk. Absolutely detests elves. And spiders.

slay_mithos

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Re: [SPOILER] industry
« Reply #1 on: August 29, 2011, 12:17:18 pm »

It's too bad, but dwarves won't eat them, so the only thing you can make profit with is integrating them in your defence system.

Not sure it is feasible, and if it is, it would be damn hard to lure them without silked traps.

Anyway, good luck with them^^
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puke

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Re: [SPOILER] industry
« Reply #2 on: August 29, 2011, 12:22:54 pm »

you can make bone crafts from the ones that have bones.  Not sure about leather, since they're not butcherable.

Would that you could skin non-butcherable things.  Or perhaps have butcherability related to entity tags and civilization moral preferences?  I'm sure that must already be a suggestion on the list for when other civs become playable, or those skills become used in adventure mode.
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crekit

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Re: [SPOILER] industry
« Reply #3 on: August 29, 2011, 01:05:29 pm »

I guess I'll just have to butcher elves then. (and maybe merpeople.)
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He likes gold, native gold, trees that are made of gold, and tungsten. He likes cats for their haunting meows. He needs dwarf fortress to get through the working day. When possible, prefers to consume Potatoes, cheese, cow milk. Absolutely detests elves. And spiders.

puke

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Re: [SPOILER] industry
« Reply #4 on: August 29, 2011, 01:17:40 pm »

mermen and merwomen arent people.  they're humanized fish, and humans aren't people.  only dwarfs are people, and the lesser races are like mobile meat or pets or funny little jesters or something.
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timotheus

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Re: [SPOILER] industry
« Reply #5 on: August 29, 2011, 01:24:11 pm »

mermen and merwomen arent people.  they're humanized fish, and humans aren't people.  only dwarfs are people, and the lesser races are like mobile meat or pets or funny little jesters or something.

I like it here so much.
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jrod

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Re: [SPOILER] industry
« Reply #6 on: August 29, 2011, 01:31:39 pm »

Oh how I love when an elven caravan brings me lots of logs just when I need them most. Cutting down elven merchants is so much more satisfying than simply cutting down trees!
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crekit

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Re: [SPOILER] industry
« Reply #7 on: August 29, 2011, 01:46:28 pm »

mermen and merwomen arent people.  they're humanized fish, and humans aren't people.  only dwarfs are people, and the lesser races are like mobile meat or pets or funny little jesters or something.

Wait, so it's a bad thing when I use suicide tactics?

Wait, I care? Good point me!

Off topic : If I roof over an area that was previously outside, will water in it freeze?
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<-- Has no idea what just happened.

He likes gold, native gold, trees that are made of gold, and tungsten. He likes cats for their haunting meows. He needs dwarf fortress to get through the working day. When possible, prefers to consume Potatoes, cheese, cow milk. Absolutely detests elves. And spiders.

Quietust

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Re: [SPOILER] industry
« Reply #8 on: August 29, 2011, 02:05:33 pm »

dwarves won't eat them

Er, yes they do - if it's an organic demon, dwarves will butcher it to yield edible meat, renderable fat, and usable bones. Some people have even made demon soap.
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It's amazing how dwarves can make a stack of bones completely waterproof and magmaproof.
It's amazing how they can make an entire floodgate out of the bones of 2 cats.