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Author Topic: No water on map and cavern  (Read 6585 times)

Pan

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No water on map and cavern
« on: June 17, 2011, 07:59:30 pm »

I have no water on my map (no murky pools) and no water in the 100% explored cavern. I'm doomed once the injured dwarves start to pile up, aren't I?
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Girlinhat

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Re: No water on map and cavern
« Reply #1 on: June 17, 2011, 08:09:52 pm »

Yes you are, unless you can somehow heal them without washing them, very quickly.  Or DFHack some water in.

Ghills

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Re: No water on map and cavern
« Reply #2 on: June 17, 2011, 09:45:28 pm »

No water? Urgh. I'd use DFLiquids.
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thegoatgod_pan

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Re: No water on map and cavern
« Reply #3 on: June 18, 2011, 04:33:24 am »

Only one cavern?  Usually one of the three gets a pond.
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Gamerlord

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Re: No water on map and cavern
« Reply #4 on: June 18, 2011, 04:39:53 am »

If I ever edit the water layer cavern thingy in Advanced World Gen I get no water in the caverns. That means no plants or trees or grass down there too. :(

nanomage

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Re: No water on map and cavern
« Reply #5 on: June 18, 2011, 04:44:35 am »

I think that's not a problem of environment, but one of ideology.
Throw in a bit of fascism and zero-tolerance to your fort, and you'll find it natural that anyone who gets hurt and can't heal in a month or two does not deserve to live.
Also, don't make a hospital. If there's no hospital, lightly wounded dwarves will not rest and will continue drinking booze.

dtw, has anyone tried building a well over magma? maybe it would make it drinkable in a manner similar to saltwater.
 
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gomwon

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Re: No water on map and cavern
« Reply #6 on: June 18, 2011, 06:08:05 am »

I think that's not a problem of environment, but one of ideology.
Throw in a bit of fascism and zero-tolerance to your fort, and you'll find it natural that anyone who gets hurt and can't heal in a month or two does not deserve to live.
Also, don't make a hospital. If there's no hospital, lightly wounded dwarves will not rest and will continue drinking booze.

dtw, has anyone tried building a well over magma? maybe it would make it drinkable in a manner similar to saltwater.

Because, in dorf minds, molten rock is the same as salty water.

Drinking magma: Dwarfy!
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Farmerbob

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Re: No water on map and cavern
« Reply #7 on: June 18, 2011, 06:21:30 am »

It might be worth the time to run a bunch of exploratory shafts around the map, especially if you can remember if there was a river near you embark, check that side first - you might get lucky and find an aquifier.

Other than that, if there are any dried out ponds, cut a single tile tunnel underneath and then up into the middle of the pond to collect water from rain, and set up a few floodgates so you can slowly gather water for emergencies.
« Last Edit: June 19, 2011, 02:54:30 pm by Farmerbob »
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Khym Chanur

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Re: No water on map and cavern
« Reply #8 on: June 18, 2011, 06:13:44 pm »

Only one cavern?  Usually one of the three gets a pond.

I've heard that if you change the worldgen settings to get less than 3 caverns that sometimes they'll have no water.
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SmileyMan

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Re: No water on map and cavern
« Reply #9 on: June 18, 2011, 06:34:10 pm »

Only one cavern?  Usually one of the three gets a pond.

I've heard that if you change the worldgen settings to get less than 3 caverns that sometimes they'll have no water.
I've had it happen once in a vanilla small world.  It's just sheer bad luck, and it's awful.  You don't get the underground moss and trees either.
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Demilich

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Re: No water on map and cavern
« Reply #10 on: June 18, 2011, 06:34:56 pm »

Armok created Arrakis to train the faithful. Let the weak perish - it is the law.
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