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Author Topic: What's in a name?  (Read 2081 times)

Kogan Loloklam

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Re: What's in a name?
« Reply #15 on: October 05, 2010, 06:32:56 pm »

Kogan summons a picture of a devious Dwarven Mechanic and Engineer. Urist summons a small frown.
*hides his diabolical device behind his back*

You sir, are wrong! There is nothing devious about my machines.
Honest.

Pay no attention to that series of levers that looks suspiciously like a countdown...

Urists always come across as untrained peasants to me, actually.
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Ullallulloo

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Re: What's in a name?
« Reply #16 on: October 05, 2010, 08:40:24 pm »

I usually associate Urist with male and Catten were female. I had two epic axedwarves by those names, but I'm not sure of their genders. My first expedition leader ever was named Meng I believe, one of the first to be sure, so I associate Meng with that.

GaxkangtheUnbound

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Re: What's in a name?
« Reply #17 on: October 05, 2010, 08:43:39 pm »

It seems Caccast is a very popular draconian name. It means "Nightmare".
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Rexfelum

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Re: What's in a name?
« Reply #18 on: October 05, 2010, 11:24:58 pm »

. . . I started a thread that got onto its second page (using default view settings)!  And only five of the posts are mine!

Awesome.  Now all I need is to get someone to sig me, and I will truly have arrived.  I hope I don't get someone icky.

For the record, I have met very few Urists.  One thing on my mind is how I've met a number of Bomreks, but I don't know what to think of them.  I keep seeing the name, and I remember it because it's so funky (Bomb? Wreck?), but that's as far as I go.

--Rexfelum
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darkflagrance

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Re: What's in a name?
« Reply #19 on: October 06, 2010, 12:22:16 am »

Tholtig means "Barricade".

It is the name of both a dwarven queen in my sig and another sniper on the boards who recently earned fame for one-shotting a forgotten beast.
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rephikul

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Re: What's in a name?
« Reply #20 on: October 06, 2010, 01:05:06 am »

premaking 25 squads whose name start with their respective alphabet character like the A.... for 1st squad and the Y..... for the last one allow excellent squad management because can you recognize them by just one character and moving troops between them remove the headace of remembering which squads are on training / civ and which are for true combat.

Aside from that, all of my dorfs are nicknamed after the squad and type they are in, like -1 for civ squad 1 and t2 for training squad 0. nickname are also set to replace all names to keep dwarf names short and easy to find.

In short: naming in DF suck, totally pointless, and a horrible detraction from the game. Especially when you cannot rename or rearrange the list of characters...
« Last Edit: October 06, 2010, 01:09:48 am by rephikul »
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Kogan Loloklam

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Re: What's in a name?
« Reply #21 on: October 06, 2010, 08:50:36 am »

premaking 25 squads whose name start with their respective alphabet character like the A.... for 1st squad and the Y..... for the last one allow excellent squad management because can you recognize them by just one character and moving troops between them remove the headace of remembering which squads are on training / civ and which are for true combat.

Aside from that, all of my dorfs are nicknamed after the squad and type they are in, like -1 for civ squad 1 and t2 for training squad 0. nickname are also set to replace all names to keep dwarf names short and easy to find.

In short: naming in DF suck, totally pointless, and a horrible detraction from the game. Especially when you cannot rename or rearrange the list of characters...
Spoiler (click to show/hide)
I disagree. That's like saying that legends in DF suck, or that gods in DF suck. Names are part of the immersement factor of the game, and many people enjoy it. I always know the names of my important dwarves. Those I consider legends in their own right, I find out what their names mean.

I even took my forum name after one of my favorite dwarves. It means Boat Granitestone (Kogan is Boat, Lolk is granite, Lam is stone.)
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GaxkangtheUnbound

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Re: What's in a name?
« Reply #22 on: October 06, 2010, 09:01:28 am »

It seems that a race will choose names related to their spheres and religious spheres.
For example:My draconians are often named "Monster" or "Nightmare".
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darkflagrance

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Re: What's in a name?
« Reply #23 on: October 06, 2010, 01:13:51 pm »

Names are actually determined by these tokens in the entity raws:

   [SELECT_SYMBOL:REMAINING:ARTIFICE]
   [SELECT_SYMBOL:REMAINING:EARTH]

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rephikul

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Re: What's in a name?
« Reply #24 on: October 07, 2010, 12:50:20 am »

I disagree. That's like saying that legends in DF suck, or that gods in DF suck.
DF gods DO suck, right up to Armok. They are up in the league of chimera. Exist, but worthless because they do not affect the game in any way, shape or form. And the majorities of legends are a waste of time in fortress mode, just as well.

I even took my forum name after one of my favorite dwarves. It means Boat Granitestone (Kogan is Boat, Lolk is granite, Lam is stone.)
Intestine TumblingSpider. Head LaptopCable. Nose LongPick. You see my point? They are just bunches of words jumbled together. Gibberish, in an another word. Names are string tokens for the human player to recognize his units. The larger the scope the game, the easier it should be to remember and recognize individual characters. In that regard, DF's naming scheme is a total failure. Names should just be enough for identification i.e. people instinctively refer to me as just "rep" or "reph" because that's enough to identify most of the time. Attempting to list lengthy names would typically result in slower reading speed and strain on the brain because it'd take longer to grasp all the scope of the collection.
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Kogan Loloklam

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Re: What's in a name?
« Reply #25 on: October 07, 2010, 09:38:19 pm »

Intestine TumblingSpider. Head LaptopCable. Nose LongPick. You see my point? They are just bunches of words jumbled together. Gibberish, in an another word. Names are string tokens for the human player to recognize his units. The larger the scope the game, the easier it should be to remember and recognize individual characters. In that regard, DF's naming scheme is a total failure. Names should just be enough for identification i.e. people instinctively refer to me as just "rep" or "reph" because that's enough to identify most of the time. Attempting to list lengthy names would typically result in slower reading speed and strain on the brain because it'd take longer to grasp all the scope of the collection.

Kyler Van den
Archer of/from the Mountain
No offense to any Kyler Jansens, but according to rephikul, the naming scheme picked for them is an epic failure.

I think that picking three words for each child, a use word and a idenfyer word combo, is a quaint dwarven custom, but I see nothing inherently wrong with it. Names like Johnson aren't really any better of a custom, although it becomes easier to track lineage, since clearly that person was from someone who was John's Son when their cultural way of thinking was overcome by the modern one.

Much better than all the poor carters, bakers, and Smiths of the world, who were forever labeled by job title.
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