Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Training/taming problem  (Read 1240 times)

Stenbein

  • Bay Watcher
    • View Profile
Training/taming problem
« on: October 08, 2010, 08:05:15 am »

I'm pretty new to the game, but I've been figuring things out as I go along. Face palm constantly. But there's a few things I can't figure out. I have a small fort, 30 or so dwarves. They've captured some wild animals in cages. Warthogs, Lions, vultures.

First I figured I tried with the cages in stockpile. Then I build the cages and tried again. Then I constructed a wall with a door to lock them in with the trainer but out of the cage. No dice. I'm ready to throw in the towel, my militia commander was moving the lion to his assigned cage when somehow it got loose and broke his spine. Sigh...

Any idea what I'm doing wrong?
Logged

Sphalerite

  • Bay Watcher
    • View Profile
    • Drew's Robots and stuff
Re: Training/taming problem
« Reply #1 on: October 08, 2010, 08:06:42 am »

To tame exotic wild animals you need a Dungeon Master.  At the moment the Dungeon Master is bugged and never shows up.  So you can't tame those animals.
Logged
Any intelligent fool can make things bigger and more complex... It takes a touch of genius --- and a lot of courage to move in the opposite direction.

Stenbein

  • Bay Watcher
    • View Profile
Re: Training/taming problem
« Reply #2 on: October 08, 2010, 08:12:55 am »

Oooo... the wiki didn't say he was needed. But it also doesn't say he isn't needed I guess. Oh well, I'll stick any more I catch in with the goblin's I've caught.
Logged

Kweri

  • Bay Watcher
    • View Profile
Re: Training/taming problem
« Reply #3 on: October 08, 2010, 09:54:20 am »

If you check out a creature's page on the wiki, you can take a peek at their entry in the raws to see if they require a dungeon master or not.

http://df.magmawiki.com/index.php/Warthog

On the right side of the green box that says "Raws", click "Show". Usually towards the top, you'll see a tag that says [PET] or [PET_EXOTIC]. The latter means you need a dungeon master; lack of either means they can't be tamed at all.

If you REALLY want to tame the exotic creatures, you can change [PET_EXOTIC] to just [PET] in your raws - changing the entries in the main raws folder requires a new world to be generated, but making this change to your save's raws will affect that save immediately. There's also a utility that will do this for you called NoExotic, which you can find linked in this thread: http://www.bay12forums.com/smf/index.php?topic=28829.0
Logged

gtmattz

  • Bay Watcher
  • [PREFSTRING:BEARD]
    • View Profile
Re: Training/taming problem
« Reply #4 on: October 08, 2010, 10:26:33 am »

In addition to what Kweri said, if you want to be able to train an animal to be a war animal you can add the [TRAINABLE] tag as well.
Logged
Quote from: Hyndis
Just try it! Its not like you die IRL if Urist McMiner falls into magma.

Moosey

  • Bay Watcher
  • [moose brute extract]
    • View Profile
Re: Training/taming problem
« Reply #5 on: October 08, 2010, 10:53:19 am »

Most importantly, you don't just stick it in a room with an animal trainer.  Build a Kennel.
Logged
Backs to the wheel
There's granite to shove

Granzon

  • Bay Watcher
    • View Profile
Re: Training/taming problem
« Reply #6 on: October 08, 2010, 11:25:49 am »

I really need to try my hands at modding.
For I have a vision: 150 warkittens against the legions of hell (or clowns of the circus)
Logged

LilGunmanX

  • Bay Watcher
    • View Profile
Re: Training/taming problem
« Reply #7 on: October 08, 2010, 08:41:06 pm »

Since the dungeon master is bugged at the moment and almost never shows up, my recommendation is to use the NoExotics tool to make those animals tameable.

Just click the link! http://www.bay12forums.com/smf/index.php?topic=59411.0
Logged

CapnUrist

  • Bay Watcher
  • Sure, it's safe to drink!
    • View Profile
Re: Training/taming problem
« Reply #8 on: October 08, 2010, 09:40:23 pm »

I really need to try my hands at modding.
For I have a vision: 150 warkittens against the legions of hell (or clowns of the circus)

You have a vision of paving the path to your fortress with kitten corpses in order to welcome the clowns?

Dwarfy.
Logged
"My doctor says I have a malformed public duty gland and a natural deficiency in moral fiber [...] and that I am therefore excused from saving Universes."

Pan

  • Bay Watcher
    • View Profile
Re: Training/taming problem
« Reply #9 on: October 08, 2010, 09:45:34 pm »

Heh. Just logged in to say exactly what he said.

1000 war kittems will still be pretty useless against them.
Logged

Granzon

  • Bay Watcher
    • View Profile
Re: Training/taming problem
« Reply #10 on: October 09, 2010, 01:56:25 am »

Heh. Just logged in to say exactly what he said.

1000 war kittems will still be pretty useless against them.

But it's still funny.
Logged