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Author Topic: The case of the aquatic cats  (Read 1506 times)

Hyperturtle

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The case of the aquatic cats
« on: May 17, 2010, 10:27:59 pm »

Suffering from terrible frame rate and far too many pet cats, they suddenly became aquatic, which resolved the problem quite neatly.

Sadly the 10fps jump I had received for my efforts were reduced by about 15 fps when various legendaries of mine went tantruming, beserking, and beating others.  I now have far more issues to deal with. 

First I tried to throw everything into a magma pit but realized I had temperature turned off.

So then I tried a pond where they all just clambered out.

Note that I had put as many pets as I could into a cage and had three butcher shops, but I just couldn't keep up. So, they all drowned.

Well on the plus side, I have a lot of cat shells now.
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Urist Imiknorris

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Re: The case of the aquatic cats
« Reply #1 on: May 17, 2010, 10:35:40 pm »

Shells are always a plus.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Xelek

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Re: The case of the aquatic cats
« Reply #2 on: May 17, 2010, 10:43:21 pm »

I wish it better represented what I imagined reading this. It's still pretty good...

Spoiler (click to show/hide)
« Last Edit: May 18, 2010, 12:08:16 am by Xelek »
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Urist Imiknorris

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Re: The case of the aquatic cats
« Reply #3 on: May 17, 2010, 10:43:53 pm »

I wish it better represented what I imagined reading this. It's still pretty good...

Spoiler (click to show/hide)

brokenlink.
« Last Edit: May 17, 2010, 10:46:47 pm by Urist Imiknorris »
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Xelek

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Re: The case of the aquatic cats
« Reply #4 on: May 17, 2010, 10:45:35 pm »

What link? It's a spoiler, and it works just fine from here...

EDIT: Yeah, ok, it didn't appear anymore, switched host...
« Last Edit: May 18, 2010, 12:09:42 am by Xelek »
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Urist Imiknorris

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Re: The case of the aquatic cats
« Reply #5 on: May 17, 2010, 10:47:34 pm »

Huh. That's wierd. It works fine when I copy-paste the url into my browser, but it doesn't want to show up here.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Hyperturtle

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Re: The case of the aquatic cats
« Reply #6 on: May 18, 2010, 12:02:09 am »

So the spiral continued, and my mayor (well one of them anyway) got a good workout consoling people.

One guy had 7 pet cats.  He's in the same refuse area now that the cats are.  At least he's with them in a better place now...

So one of my dwarfs was in a fistfight, and was rescued.  No one seemed to want to help, so I turned off all the tasks on the great diagnoser wound dresser dwarf.  He rushes over and yes this dwarf has had the crap beaten out of her.  Gave her a lathering of soap, diagnosed that nearly everything is busted, take two aspirin and call me in the morning.

Unacceptable, sutures are required.  Well.  No one seemed to have that skill, so I turn it on for him.  Immediately he dashes into action, grabbing adamantine threads.  Oh thanks.  She'll be worth a million bucks even if she's busted up ugly now and covered in scars and immobilized.

At least the second time he went back (since there is so much work to do) he took rope reeds thread...

And in the mean time a goblin civilization has finally made itself known, after 16 years of not being around on the civilization menu.  Perfect timing.  Just as my first adamantine weapons and armor were forged in the glory of our ancestors!

 The only problem is none of that crap is assignable until my arsenal dwarf gets his rear in gear.  I had no idea that if you made weapons and armor you couldn't just immediately assign it--I knew that after assigning it, the arsenal dwarf would have to shuffle papers around to get the soldiers to pick up new equipment.  At first I thought maybe I couldn't assign the new items because they were still in the metalsmith shops.  But after the items were stored in bins and still unavailable... well... damn you get to work!!


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The Grim Sleeper

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Re: The case of the aquatic cats
« Reply #7 on: May 18, 2010, 09:23:05 am »

So the spiral continued.... He's in the same refuse area now that the cats are.  ... this dwarf has had the crap beaten out of her. ... She'll be worth a million bucks even if she's busted up ugly now and covered in scars and immobilized. ... a goblin civilization has finally made itself known ... my first adamantine weapons and armor were forged in the glory of our ancestors! ... damn you get to work!!

hmmmm. I bask in the glory of a very... eh... successful dwarven fortress. (3-D
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