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Author Topic: The butterfly effect.Small change, big effect.  (Read 2384 times)

Jay

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Re: The butterfly effect.Small change, big effect.
« Reply #15 on: January 10, 2010, 11:52:59 am »

I think I accidentally added the dragonfire tag to humans. I loved hearing them talk about how so and so got burned up in so and so's fire. Oh, and when I visited a human town for some massacring, the utter inferno that followed it.
That'd be great if you could cause a loyalty cascade.
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Mishimanriz: Histories of Pegasi and Dictionaries

Funk

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Re: The butterfly effect.Small change, big effect.
« Reply #16 on: January 10, 2010, 01:00:19 pm »

adding joint to the neck,it makes fist fights alot more fun and wrestling training even more fun.
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

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Hugo_The_Dwarf

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Re: The butterfly effect.Small change, big effect.
« Reply #17 on: January 10, 2010, 01:17:09 pm »

added [BUILDINGDESTROYER:2] to dwarves and the dwarven merchants distroyed the depo and all my other buildings
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Cheddarius

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Re: The butterfly effect.Small change, big effect.
« Reply #18 on: January 10, 2010, 03:45:37 pm »

Wait, what does duplicating entries do that makes everything chaotic?
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Shima

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Re: The butterfly effect.Small change, big effect.
« Reply #19 on: January 10, 2010, 04:34:51 pm »

Quote
I was working on a mod recently, and everything was going fine. I had my own megabeasts, my own civs, and my own creatures of every imaginable sort, when suddenly it all went belly-up and I started getting weird things. Elves (Whose civ I had removed from the game) started coming back, and cave crocodiles took over the goblin civs. Cave crocodiles led by a spirit of fire.

Quote
It wasn't the data/objects, it was that I had copied the deer entry to make another animal and accidentally left the second as creature:deer.

Apparently having a redundant creature entry causes the game to say, "Oh, look, it's crazy world now. Nothing makes sense! Alligators live in houses!"

Quote
You should have seen the first time when I integrated two large mods and had dozens of duplicate entries. Instead of embarking as Dwarves, the game decided to have me embark as purring maggots. Purring Maggots! Crazy game. ;D

That's a pretty basic quick rundown of what happens.
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Cheddarius

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Re: The butterfly effect.Small change, big effect.
« Reply #20 on: January 10, 2010, 04:42:40 pm »

So nobody knows why it happens?
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Shima

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Re: The butterfly effect.Small change, big effect.
« Reply #21 on: January 10, 2010, 04:49:40 pm »

As far as I can tell, the game just wigs out when it sees two of the same and starts skipping stuff.
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Oh Armok, the spice.
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