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Author Topic: Generating a Terrifying Desert World  (Read 999 times)

MatrexsVigil

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Generating a Terrifying Desert World
« on: December 01, 2009, 07:17:53 pm »

Does anyone know a way to generate a world with lots of terrifying deserts with volcanoes and aquifers?
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Talith

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Re: Generating a Terrifying Desert World
« Reply #1 on: December 02, 2009, 03:48:24 am »

setting the minimum temp to around 70 and the maximum rainfall to something low would give you deserts, then just up the minimum volcanism for more volcanoes/magma
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Satarus

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Re: Generating a Terrifying Desert World
« Reply #2 on: December 02, 2009, 10:33:25 am »

Deserts are based on rainfall and drainage.   Lower drainage gives you sand deserts.  Higher drainage gives you wastelands.  Temperature can only turn it into a tundra or glacier if sufficently low.  Although one thing to be aware of, without hills/plains you won't get humans and without forests you won't get elves.  Mountains are required for dwarves and goblins.
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slink

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Re: Generating a Terrifying Desert World
« Reply #3 on: December 02, 2009, 01:29:57 pm »

Here's one.  It's not the entire world but there is some choice of sites.  I even remembered to include the seeds this time.  :)

Spoiler (click to show/hide)

Spoiler (click to show/hide)
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Urist Imiknorris

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Re: Generating a Terrifying Desert World
« Reply #4 on: December 02, 2009, 01:37:54 pm »

The name seems oddly fitting.
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MatrexsVigil

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Re: Generating a Terrifying Desert World
« Reply #5 on: December 02, 2009, 03:26:56 pm »

Here's one.  It's not the entire world but there is some choice of sites.  I even remembered to include the seeds this time.  :)

Thanks!  I'll try this out.  Thanks for the tips about drainage/temperature.  I didn't even think of that!
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wagawaga

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Re: Generating a Terrifying Desert World
« Reply #6 on: December 03, 2009, 09:32:08 am »

That world seems oddly to have many volcanoes. How high did you set volcanism to?
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slink

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Re: Generating a Terrifying Desert World
« Reply #7 on: December 03, 2009, 09:57:03 am »

That world seems oddly to have many volcanoes. How high did you set volcanism to?

The volcanism is normal.  The key change is:

[VOLCANO_MIN:300]

Credit for this is due to Kulantan.   :)
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