Although I dont aprove of first person mode ever being made, I do have to note that adventure elements can be taken into fortress mode for those who supermicro manage, and probable add some elements to it that suit a more "green" player, like...well I'll run down a few situations.
A. you want to kill a dwarven noble for demanding 2 cinnibar mugs, so you grab urist in the unit selection menu and click the unit control button or maybe a possess button(bear with me) you equip him with that axe you just made for him, and slay that evil oppressive noble in the cold blood, leaving him, urist comes back as if he was possessed and you get to smile, but poor urist gets saddened from the experience (murdered someone while possessed?).
B. you feel your fortress is reached its end and you are planning to start anew, or not, you grab your champion Dwarfy the Boxslayer and grab as many artifacts as he may, walking to the edge a message appears telling you that you are leaving the fortress and if you would like to(save), accepting you are switched to adventure mode and you go to destroy that goblin outpost that has been seigeing you forever... to come back a hero.
C. (this one is more for the green) you dont know what a rock is best used for so you grab a dwarf and (survey) the rock giving a dwarfs list of rocks best uses.
this is just a small list of some perks to it....OK...=P