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Author Topic: Egomamost "Naturaltowns" - a sociopath's tale.  (Read 2728 times)

Dame de la Licorne

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  • Cats? Check. FPS? Uh-oh...
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Re: Egomamost "Naturaltowns" - a sociopath's tale.
« Reply #15 on: November 07, 2008, 07:34:26 pm »

Yep, "losing is fun", whether it be deliberate or not.   :P
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If software was real world, then it'd be something equivalent of hitting a nail with a hammer and having a building collapse on the other side of town.

Don't worry people, sometimes -moments occur

azrael4h

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Re: Egomamost "Naturaltowns" - a sociopath's tale.
« Reply #16 on: November 07, 2008, 08:11:23 pm »

LOL, yep. I have plans for a fortress entryway that requires a bit more room; as well as other things I'd like to try. Plus a dwarf-mayor who doesn't eat children.
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