'RPharazon' Oslanod's log, Spring/Summer 10511st Granite, 1051Finally arrived, after I gave Sleepy the reins of the wagon. We got stuck in a brook, but exactly where our settlement site was supposed to be. Handy.
I quickly assigned everyone a job, and then went over the plans that I had for the fortress while we were on the trip. I expected there to be some cliffs, or at least a hill. To make sure that there weren't any invisible cliffs, I took a quick walk to verify the accuracy of the prospector's map. Apparently, "mountain" means "rocky outcropping". Fucking prospectors.
2nd Granite, 1051I, along with Maxwell, who seemed a tad reluctant to spoil his beautiful hands with digging, began the construction of an entrance.
The very first thing that we found into was some Sard gems. A good omen?
Maybe, but it did certainly entice Maxwell to dig faster.
5th Granite, 1051 We struck magnetite! Our iron supply is assured!
21st Granite, 1051After hauling everything to the temporary stockpiles outside, everyone but Maxwell and I just went back to the wagon, still stuck in the middle of the
cold brook. I just don't get them. Newt was muttering something about fish
while sitting in the middle of the water flow.
Maxwell seems to be happy, as shiny things such as iron and gems pop up in the digging every now and then. We have a plentiful supply of sand, for farming and glassworking. Too bad we don't have a plentiful supply of trees, like the prospectors told us there would be.
Fucking prospectors.
25th Granite, 1051After digging out the farm plot in the sand (how is that even possible, anyways?), Sleepy just threw a bunch of seeds on the ground and slept. This is good, as now we have a plentiful supply of those life-giving Plump Helmets. Sleepy has a plan to harvest cave wheat as well!
2nd Slate, 1051We finished digging out the space for the food stockpile. Thankfully, the food was only outside for a month or so, and we didn't lose much meat to spoiling. I told Jools about the farm plot, and he asked if we could make a little underground farm with a skylight to harvest some rat weed. I told him I could look into it in the future.
10th Slate, 1051I fell asleep in a pile of rocks for some reason. Goob tells me that everyone just fell asleep in the middle of their jobs at the same time. Could this be daemonic possession? Maybe. When we all woke up about 10 days later, we found Goob asleep. It was probably just another one of his crazy stories. I'll have to keep an eye on him.
28th Slate, 1051Jools recommended that I build a wood furnace right next to the wood stockpile, stating that it will make everything more efficient. I agreed, but I don't like that look on his face. Ah well, he knows what he's doing. He WAS a wood burner back in the capital, or at least, I think that's what the Hammerer told me. Before he left, I told him to make seven beds to put in the barracks. We need somewhere to sleep for now. My back still hurts from sleeping on a jagged piece of iron.
15th Felsite, 1051We finally finished digging out the upper floor, and started to haul the beds to the barracks. Maybe I shouldn't have made the barracks entrance so small. Oh well, the rest of the group can worry about that.
2nd Hematite, 1051I was having a lovely chat with Maxwell when he suddenly dropped his pick and ran upstairs. I assumed that he was just going to get a drink, but when he came back, he was holding 25 mugs. Although that is handy for when the traders arrive, I do have to question his priorities. Maybe I SHOULD give him that treasurer job.
4th Malachite, 1051The fortress is finally starting to produce some wealth. Most of the digging is done, but I am worried about the defenses. Goob tells me that he can set up some nasty stone-fall traps to kill any goblins that might invade, but I'm still wondering if even a steel door will hold them back.
18th Malachite, 1051Raccoon Attack! They stole some of the cloth that wasn't yet hauled inside. A shame, but we can get more from the caravan in autumn. The raccoons seem to be afraid of us, but we're also afraid of them. It's funny because we just run away at the same time that they do.
18th Galena, 1051We finally finished the main chambers, and the meeting hall. At last, the animals won't be standing in the middle of the brook. I have also completed the plans for a housing complex, strong enough and large enough to support 60 dwarves for the time being. I will have the biggest room, the 6 founders will have slightly smaller rooms, the next 10 immigrants will have medium rooms, and the rest will have normal rooms. Hopefully, I can smooth and engrave them, but I do not know if they will be in a sandy area or not.
28th Galena, 1051Oh my! It's nearly autumn already! I guess that Maxwell will have to make more of his mugs if we are to get a good return from the caravan that comes in a few weeks! We're also finally beginning to create those traps. We ARE an outpost against the goblins, after all.
But now I realize that I can't make the defenses I wanted to, so everything will have to be constructed, which means that I'll have to do more work.
Fucking prospectors.
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DFMA Map.
I'll try to get new requests allocated as best as I can, according to the immigrants I get. In the future, if there are any free dwarves, I'll also include them in the name allocation.