I was trying to make some inventive contraptions on DF, but it took forever, especially on a 1.35 Ghz Athlon (the original). So I upped maxed the dwarf's speed, added no_eat,no_sleep, no_drink, and upped their strength. Construction goes rather fast now. :p
I had some interesting forts, where a single lever pull would spew magma all over the sealed courtyard consisting of grates over the magma tube (lots of !!goblin corpse!!). Indoor plumbing and heating for all rooms. A giant waterfall on the north side of the central staircase walled off by glass, and a magma-fall on the south side. All in 1.5 game years (About 3-4 afternoons, my computer is so slow).
What I can't get to work is the [flier] tag. They do fly, which gets rid of those ugly stairs leftover from construction everywhere, but occasionally they freeze in mid air. I can't put a pattern to it either. They just pause in mid air & stay there till they die. I tried recruiting and un-recruiting them, but it doesn't work. I'm probably missing some other creature tag that goes with this. Any ideas what's wrong?
All the modifications were put in the creature_standard file.
...
Maybe some day I'll mod in my own race that's exceptionally fast, strong, and can fly, so that I'm technically not cheating...