Proposal: Two-Fifths Style, The Desert of Our Fathers, and The Mountains of AscensionDifficulty: Normal Result: 6+6=12,
Unexpected BoonWith their own homes secure, the Bei Bu still had to deal with border skirmishes with the Nomads and the Settled Folk on an extremely regular basis. While the more reasonable of both peoples wound up seeking refuge in the lands of the Bei Bu, the number of foes the nation of Warrior-Monks would have to face in order to ensure peace in their lands was more than the
Fulcrum Monks would be able to take on by themselves, as skilled as they were. In order to bolster their numbers, weapons were created to arm those willing to fight but ungifted in the Arts, and a fighting style built around them.
The refugees brought with them a number of weapons that our Warrior-Monks had interest in, but above all were the Settler
Jian and Nomad
Aibalta, and to symbolize the marriage of these cultures training began with both of these weapons simultaneously. The
Jian is a sword with a two foot long blade that comes to a sharp point and is double bladed to allow for both thrusting and slashing strikes. The
Aibalta is a little more than an accompanying fighting axe. The axe has a small crescent blade at the end of a wooden pole 3 feet in length, and is expertly carved for comfortable grip at multiple points. Running a foot from the axe head down the pole is a metal rasp that acts to parry, catch, and wear blades. A small hook at the bottom of the rasp helps prevent weapons from sliding down the pole and at the wielder, and angled inward as it goes toward the head to guide enemy weapons up and behind the lower curve of the axe head.
The
Two-Fifths Style that was developed for these weapons emphasized the idea that attacking was key. The weapons could be wielded individually according to the situation, and the
Two-Fifths Warrior-Monks are adept with each weapon on it's own, but they specialize and focus on utilization of both simultaneously. When fully engaged in combat the Aibalta is held around two-third haft and is used to, in essence, attack into enemy offenses.
Two-Fifths Warrior-Monks primarily use the rasp to gain control of their opponent's weapon and force them to choose between disarming or disengaging. Extensive practice and drills focus on where to hold the Aibalta at different engagement lengths and how to maximize it's potential at all times. While the Aibalta is used as an offensive shield, the Jian is simultaneously being used to harass the enemy's extremities along with exploiting any openings they show while dealing with the Aibalta. While a difficult style to master, the will of the people to fight for their secure futures sees the style become a
Common practice.
Two-Fifths Warrior-Monks, meant to make up the core of the Bei Bu forces as they pacified the surrounding areas, trained to fight both as a unit and individually. When fighting as a unit,
Two-Fifths Warrior-Monks give each other a fair bit of room to operate, and try to lock up and engage enemies on a 1v1 basis. They tend to flow around enemy formations, seeking to overwhelm opponents they can pull out of place with their Aibaltas before cutting them down.
In taking The Desert of Our Fathers from the nomads who remained hostile, individual
Two-Fifths Warrior-Monks proved their worth in Duels of Honor with local leaders. While the
Two-Fifths Style was related to one the Nomads were familiar with, the ferocity and effectiveness of
Two-Fifths Warrior-Monks were more than enough to cut down the individual chieftain. The local chieftains were compelled to fight the Duels of Honor or lose face among their people, as each Warrior-Monk issuing the challenges were in some way tied by blood to the clans they were pacifying. When the Khan himself was issued a Duel of Honor from his youngest brother, he was forced to accept and was, as the others, cut down with haste. The majority of the Nomads were okay with this change of leadership, as it meant access to the thing they had been told they needed to raid and kill for without having to do any of the raiding or killing.
When the Bei Bu turned their eye toward their settled enemies in the Mountains of Ascension, they were forced against the more organized mountain cities and their heavier infantry-centric armies. The fights up the endless stairways climbing toward the heavens were brutal, with the tight passes preventing
Two-Fifths Warrior-Monk formations from encircling their enemies. While aid in the form of
Fulcrum Monks was extremely beneficial, the
Two-Fifths Warrior-Monks still struggled to eventually overcome their enemies in their spear walls. As city after city did eventually fall to the Bei Bu, an enemy spear found it's way through the throat of a highly regarded military icon within the Bei Bu. The warrior survived, but lost the ability to speak. Unable to effectively lead, the warrior isolated himself. During this time he worked on various means of preventing what had happened to him from occurring to another warrior-monk. While meditating in the Fulcrum Mountains, the retired warrior-monk was granted a vision from the gods in the form of a wicked-looking smile, followed by a series of stars falling from the heavens and coming to rest within walking distance of the monk's hermitage. Given divine inspiration, the monk produced the first Guardian Mask from the Stellar Iron provided by the Gods. The Guardian Mask is a protective facepiece that ties behind the head and provides protection for the face below the nose, folding under the chin and coming down a little more to protect the throat. The metal deflected every blow the monk could land and did not even tarnish. The monk spread knowledge of the new craft to his old compatriots, and eventually the sacred Guardian Masks were in production for the entirety of the
Two-Fifths Warrior-Monks. The final battles to pacify the mountain cities not falling in line with the Bei Bu's desire for peace in the region saw extensive use of Guardian Masks, and although they didn't cover much relatively, they
did manage to reduce the number of losses among the
Two-Fifths Warrior-Monks by a noticeable amount.
While the amount of Stellar Iron available is more than capable of providing our
Two-Fifths Warrior-Monks, the monk's vision was very clear in that the Guardian Masks could only be used by Warrior-Monks practicing a dual-wielding style.
With belligerent forces to the north and south dealt with, and the cultures extremely easy to integrate into the Bei Bu (since they were both cultures the Bei Bu were derived from), the nation of Warrior-Monks tripled it's lands and vastly increased their wealth of men and material.
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GM Pregame Insight: Hey, here's some special insight again during these three question phases from yours truly! The
Two-Fifths Style is
Normal because, while Basic Armed Styles intrinsically pull more toward the easier side of the scale, the natural difficulty of dual-wielding weapons plus the development of two weapons simultaneously made it a bit more difficult, though obviously doable. Difficulty for a two-weapon style would be affected if the equipment already existed in your inventory through another style. Later on when you can create and revise freely, it will be possible to create a new weapon or piece of equipment for a style so long as it fits the style (so a newer, different Guardian Mask for example).
Speaking of the Guardian Masks, view the mask as the gift for the Boon, not the material it's made of. The gods decreed this metal shall be used for their masks and specific type of warrior only. You can use Guardian Masks in other dual-wielding Styles without worrying about the restricted usage of Stellar Iron impacting rarity, but it is not usable for any other type of armor or weapon. To do so would be to spit in the face of the gods.
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With your closest enemies conquered, your people sought to expand their influence and spread their beliefs to the ends of the continent. During this time the favor of the gods made itself known through the powers of the first Master who led the armies to the shores. This Master is likely to be relatively easy to bring into being, and so they shouldn't be considered the baseline difficulty for your own estimates of future Master proposals, especially if they're created alongside a new Style as this one is. Describe the Master and what makes them stand out on the battlefield. They also championed either a Magical Armed Style or a Qi-enhanced Unarmed Style. If describing a Magical Armed Style, remember to include the weapon that is developed for it, the Element that is used and how it is utilized, combat doctrines, mindset, special strikes, and techniques. If you decide to utilize a Qi-enhanced Unarmed Style, remember to include the Element for the base style, as well as what sort of Qi powers they use, whether they be "buffs" or "debuffs" they can apply or energy-based attacks. Remember though that while this Style is being designed for a unique character, the Style does not necessarily need to be made Unique and could potentially see more widespread use on the battlefield. Additionally, what were the three biomes conquered during this time?
You also get
Two Revisions, one for each style or it's related equipment to use now to get used what Revisions are capable of. You can modify the units themselves by producing new equipment or making specific changes to them or their outfit. Specific equipment from the equipment spoiler can be modified or have a closely related variant made. Styles can have techniques, tactics, and tricks refined or added to them. Note, however, that revisions will
never produce a new unit type, so any changes made will affect how currently existing units operate. Put simply, you cannot revise a new unit from a style, unit, or piece of equipment, and cannot revise a new style from a unit or piece of equipment.
[More GM Notes: This is to promote refining with revisions as opposed to using them as small designs when it comes to units, which are the end result of anything you do. Units are ultimately a direct result of a style modified by whatever applies in your Equipment spoiler. As a general rule of thumb, if you think something is an extreme enough change that it'll affect the unit rarity then you might be better off with a design.]
To sum up all the actions being required from you this turn, there's
Three Biomes, Two Revisions (one for Fulcrum Touch Style or the Monks, the other for Two-Fifths Style, the weapons or mask, or the Monks), and one new Style paired with a Master. Might seem like a bit, except you guys have plenty of ideas for biomes and masters if I remember correctly, and the rest is to figure out how things work.
Two-Fifths Style: A heavily offensive dual-wielding style that uses an axe and sword to batter through opponents with decisive strikes. While fighting as a large group, they excel at surrounding and whittling away other organized units. When fighting as an individual, the axe is used for it's reach and ability to catch enemy weaponry and the sword is used to strike at anything left vulnerable at any given moment.
Metal:
Fulcrum Touch Style: A fighting style about control and balance. Uses leg strikes, grapples, and throws. Metal aspect is utilized via The Touch of the Valley, which can turn grasped nonliving materials into iron or make nonElemental metals take on properties of cloth while contacted. Balanced for offensive and defensive fighting, but does their best work when in control of the change between the two.
Aibalta: A 3-foot long axe with a small head and a rasp for the top foot beneath the axe head meant to catch and control weapons while also functioning as an axe should. The poles have comfortable grips for a variety of haftings. These weapons are iconic among the Nomadic Peoples.
Common Garb: A waist-length five-button magua "riding jacket" and wide-legged shalbar pants, with light shoes, hand wrappings, and a fur or straw hat based on current needs. Various sashes identify different styles of Warrior-Monks.
Guardian Mask: A mask made of Stellar Iron that provides near-impenetrable defense of the lower face and neck. There are more than enough of these for any dual-wielding style.
Jian: A two-foot long double-edged sword that comes to a point meant for both cutting and piercing strikes. These are a very common weapon from the Settled People.
Fulcrum Monks: Monks utilizing the Fulcrum Touch Style. The low bar of entry means a good number of aspiring Warrior-Monks can fall into the lifestyle, but that does not mean they are bad fighters in the slightest. They seamlessly flow from offensive to defensive and relish acting as the tipping point. In their daily lives they often seek to bring balance or equilibrium to the world around them. Fulcrum Style monks come from all backgrounds and train at the monasteries in Fulcrum Valley by the river and at the Spirit Pool in the mountains. (COMMON)
Two-Fifths Warrior-Monks: Monks utilizing the Two-Fifths Style, equipped with the Jian, Aibalta, and Guardian Mask. These warriors excel when fighting one on one, and tend to look at larger fights as if they are just a series of many simultaneous duels as they break them down into exactly that. Practitioners of the style see themselves as representative of their two peoples becoming one, and represent this by wearing their identical Guardian Masks outside of their own rooms. (COMMON)