Proposal: Fulcrum Touch Style and the Fulcrum ValleyDifficulty: EasyResult: (6+6)+1=13,
Unexpected BoonThe Fulcrum Valley is a lush, vibrant landscape of meadows and the occasional copse of trees cutting through a vicious range of mountains. A massive river sliced through the mountains and meandered along and across the valley. Fertile soil was abundant, and the air always had just the slightest chill to it, no more, no less. The mountains themselves were shorn through by a glacier in a time before man, exposing to the surface a large number of mineral and metal deposits, and the riverbanks were rich with deposits that had run off from the mountains.
The Fulcrum Valley was a veritable Eden for the two peoples who'd come to live on either side of the large pass. The nomads sought the lands for foraging, grazing their herds, and setting up camp, while the river offered crisp, clean water and another food source in the form of fish. The settled peoples sought the deeper values of the land - in a literal sense, as nature had left exposed a vast store of wealth. Although initially cautious, settlers from both groups rarely saw conflict. Their goals from the outset saw them keep a fair distance between each other's larger settlements, and as time went on and communication started between them, the settlers began to trade.
The people were peaceful and happy, able to live amongst one another and mingle without issue. This was not meant to last, of course, as the years started piling on and homelands became dissatisfied with the balance achieved in the valley.
Legends tell of how a farmer of the settled peoples and a farrier of the nomadic peoples, distraught upon learning their homelands were looking to press war out of greed, walked into the mountains to seek guidance from the spirits. They followed the river that gave both their peoples so much, crossing endless chasms and scaling treacherous cliffs, enduring frigid winds and thin air, until they reached the spring from which the river flowed from. They entered the waters and submerged themselves, where they stayed for three days and nights. In their meditations they were visited by the spirits of the mountains who witnessed their plight. The mountains around Fulcrum Valley feared their destruction at the hands of the settled peoples, but had fears of being left neglected and alone. The peoples of the valley had brought balance to the needs of the mountains and wished for them to continue to do so. Knowing the threats the people faced, the spirits bestowed upon those two the knowledge of
Fulcrum Touch Style. When they descended from the mountains they spread that knowledge to those who would rather preserve the delicate balance of Fulcrum Valley than see it overcome by any one side.
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Fulcrum Touch Style is a
Metal Elemental style that utilizes a combination of grapples, throws, and strikes with the legs to quickly move in and take down opponents. Practitioners of the style take influence from the mountains by utilizing a wide, sturdy base with one trailing leg. It is not the most agile of fighting styles during stand-offs or for closing from a distance, but every movement while using the
Fulcrum Touch Style is intended to be immediately able to change into a grapple or strike on the fly. As a result, these slow, deliberate movements turn into violent bursts of speed and sudden assaults. A monk of the
Fulcrum Touch Style is equally comfortable on offense and defense, but is at their best when they're dictating the momentum of the fight.
Fulcrum Touch Style emphasizes control, and this is reflected in the style's use of
Metal.
The Touch of the Valley is the technique practitioners aspire to master when they set off on their path. It allows a monk to transmute a material in their grasp into iron, with a small area around their hand affected. The material remains changed for a few moments after the
Fulcrum Touch monk releases their grasp, where the material returns to normal as the metal vanishes as if washed away by a river. This is often used during grappling and throws, turning clothing around the joints to metal and making it that much harder to move and break out of the monk's grip. It can also be used while striking, turning a shirt being kneed into someone's stomach into a temporary bludgeon, for example.
The Touch of the Valley also provides monks with the opposite ability, in a sense - "natural" metal (that is, metal not created Elementally - for example, the other effect of
The Touch of the Valley) becomes as soft and malleable as cloth under the monk's touch. While this can be used to, for example, get strikes through armor, materials altered by
The Touch of the Valley will return to the state they were in prior to the impact and be restored to normal, so permanent armor warping is not achievable. A
Fulcrum Touch Style Warrior-Monk should be able to hold their own against someone who's armed anyway, getting within their reach and going to town, but should not be expected to use
The Touch of the Valley to negate attacks with metal weapons as a blade will cut the hand trying to stop it before the metal weakens. The style is easy to grasp, but by no means does that mean it's simple to master or not worth dedication.
Fulcrum Style Warrior-Monks are
Common among the Bei Bu.
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The
Fulcrum Style Warrior-Monks were able to train and hone their skills as they refused to fight one another. Both their homelands had to take time to muster forces, affording the first monks of Bei Bu the opportunity to build a monastery in the mountains near the spirit pool and another in a meadow near the winding river. By the time the nomadic horsemen arrived, a great number of
Fulcrum Style Warrior-Monks were trained and ready to meet them. The defensive aspects of their style allowed the monks to weather the nomad's constant offensives until an opportunity presented itself to deseat one of the offending horsemen and take them to the ground. The nomads were beaten back, and the Bei Bu monks recovered. They were ready for the settled peoples when they came, the slow moving armies adorned in metal armor made them easy to anticipate. Here is where the offensive aspects of
Fulcrum Touch Style proved themselves, giving the monks the ability to move in on their slower opponents and batter them as though they were wearing rags. While neither fight was easy, both were clearly won, and the
Fulcrum Style Warrior-Monks ultimately set the foundation for Bei Bu as a people and a faith.
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GM Pregame Insight: Hey, here's some special insight during these three question phases from yours truly! This proposal was Easy because the style is simple enough at it's base, the Elemental aspect is a relatively simple touch "spell", and there was no Qi (obviously, since I forced that).
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Question 2As your people expanded outward they required larger armies to face their growing number of enemies. What type of lands laid adjacent to yours did you desire enough to take by force? Describe two distinct biomes. What Basic Armed Style was developed to accomplish this? A Basic Armed Style proposal should include the weapon being developed as well as the overall combat doctrines drilled by Warrior Monks using the Style, in addition to the same subjects of mindset, and special strikes and techniques as an Unarmed proposal.
You also get one "Design" to determine what your monks wear. It is important for someone representing the Bei Bu to be identifiable as one of the Warrior Monks. For all intents and purposes, consider this a "uniform" design but with, you know, martial arts flavor. It is meant to be Common, so if you try to do much extra with it then it's going to suffer regardless.
You can also rename the Units you get. Just make sure it's voted on the phase after you get them.
Metal:
Fulcrum Touch Style: A fighting style about control and balance. Uses leg strikes, grapples, and throws. Metal aspect is utilized via The Touch of the Valley, which can turn grasped nonliving materials into iron or make nonElemental metals take on properties of cloth while contacted. Balanced for offensive and defensive fighting, but does their best work when in control of the change between the two.
Fulcrum Style Warrior-Monks: Monks utilizing the Fulcrum Touch Style. The low bar of entry means a good number of aspiring Warrior-Monks can fall into the lifestyle, but that does not mean they are bad fighters in the slightest. They seamlessly flow from offensive to defensive and relish acting as the tipping point. In their daily lives they often seek to bring balance or equilibrium to the world around them. Fulcrum Style monks come from all backgrounds and train at the monasteries in Fulcrum Valley by the river and at the Spirit Pool in the mountains. (COMMON)