First Year15th Granite, 125The wagon rolled to a stop by a small pond. To the east, a steep grassy foothill. To the north, a dense forest. To the west, a small stream. This was it. After two weeks, the dwarves had finally reached Libashabod.
Zuntîr sat down on the wagon. The journey hadn't been easy. The constant walking, the short nights with watch shifts, the thin cloths they used as makeshift bedrolls, the difficulty of finding a solid path for the wagon... after all that, the dwarves were weary and sunsick. But this was just the beginning of their duties. Zuntîr took a deep breath and stood up.
"Alright. We're here. The first order of business is to establish temporary formal positions. I will be the expedition leader, manager, broker, and bookkeeper. Ïteb will be the chief medical dwarf." The older dwarf nodded at her. "Nix will be the militia commander."
"What does that mean?" asked Nix.
"Not much for now, and you'll likely be replaced once we form a true militia. All you need to do is assess and coordinate training, alerts, schedules, and so on," Zuntîr told her.
"I can do that," Nix said confidently.
Later that day."Where's the pick?" asked Nix. "We don't have one," explained Zuntîr. "To save on costs, we're going to smith all our tools on-site. That bring me to the next topic. Justin, can you make a temporary metalworking area?" Justin confirmed that he could. "Then Justin should work on constructing that. If you need any help, just ask one of us."
"I can construct the workshops myself, but I'll need an architect's help designing them. And I'm not skilled at wood burning," Justin explained his needs.
"Kivish is an architect and Ïteb has experience burning wood," Zuntîr told him. "You're both willing to help?" They agreed. "It's decided then. The three of you have the project of creating one bismuth bronze pick and one bismuth bronze axe."
"As for the rest of us, I'll be planning the outpost design with Kivish's help. BlueKanary should gather food from the forest. She and Nix can also train. Sigun... you can help anywhere you like, or just wait," Zuntîr said, turning to the grumpy old dwarf. He only shrugged and sat back down.
27th Granite, 125Twelve days later, the sound of a hammer against metal rang through the foothills. It stopped early in the afternoon as Justin dropped the hot pick into a nearby bucket of water. Sitting down on the wagon next to a pile of celery and prickle berries, he waited a few minutes for it to cool. "Nix, your pick is ready!" he shouted across the pond as he pulled it, still warm to the touch, out of the bucket.
Nix and BlueKanary stopped practice-brawling as Nix walked around the pond. "Thanks, Justin. It looks exceptionally good," she told him as he gave the pick to her. "Perhaps this was worth the wait." BlueKanary, seeing that Nix would be busy, wandered back into the forest to find more shrubs. They already had 49 plants (she'd counted as she picked them), but they could always use more, and it wasn't as if she had anything better to do.
Nix walked up the hillside to where Zuntîr was standing. She had her notebook out and was looking over some diagrams. "You have your pick? Good. We're ready to begin mining out the entrance," Zuntîr told Nix while gesturing at the rocky slope. Four metal spikes marked where the miner was to carve the hole. "I couldn't have finished this quickly if not for Kivish. Where is she, anyway?" asked Zuntîr.
"She's been praying to Ralavuz. It seems we're close enough to the mountains to feel her presence," Nix postulated.
"Interesting. Well, I'm going to check on the food stocks. I'll be just down the hill if you need me," said Zuntîr.
Zuntîr's Notebook: Initial Psychological NotesHow is each dwarf handling the expedition life so far?Overall, morale seems to have improved. This is probably because we're not constantly on the move like before. Another cause could be the satisfying work many of us are doing.
Nix and BlueKanary seem the happiest of us all, perhaps because of their deep friendship. They have bonded over their mutual desire to learn brawling.
Nix, along with Kivish and Justin, also seems to enjoy conversations and the craftsdwarfship of our makeshift forge. BlueKanary also seems satisfied with her herbalism skills.
Sigun and Ïteb seem a bit detached. Ïteb has complained to me that worms crawl on her while she sleeps. To be honest, I can't enjoy these social interactions much either. But we're doing alright. It'll be better once we've dug in.
That reminds me - another thing Sigun, Ïteb, and I have in common is that none of us can do our true jobs for now. I have no office, Sigun has nothing to craft with, and Ïteb has no hospital, no mechanisms to work on, and no cloth to weave. That probably explains some of our relative unhappiness.
28th Granite, 125 -
Zuntîr's NotebookKivish seems to have started something. Ïteb is now praying to Ûd, and Justin is meditating on jewels. He waited until he had finished the bismuth bronze axe, though, which is how Kivish is currently chopping at a ginkgo tree next to the pond.
1st Slate, 125 -
Zuntîr's NotebookToday is a day of bad news. Sigun tells me that the sand here is too loamy to be used for glass, and BlueKanary tells me that there are almost no fruit trees in the area.
2nd Slate, 125 -
Zuntîr's NotebookAfter spending two days meditating on jewels, Justin says he can feel Doren Sosadber. It is remarkable that the gods notice us even without a temple. Perhaps this bodes well for Libashabod.
Nix found an amethyst cluster while mining out the outpost entrance. Truly Doren Sosadber has blessed us.
5th Slate, 125Nix drove her pick into the sandstone, chipping out another piece. A spot of darkness in the wall caught her eye, and she put her eye next to the wall to inspect it. She rubbed her thumb on it, then pulled out a chisel and broke some of the dark rock off easily. "Soft and black," she muttered, "that rules out obsidian and onyx."
She walked out of the wide hallway and down to Ïteb. "Ïteb, can you tell if this is jet or lignite?" The wood burner took the sample and turned it over in her hand. "Hm," Ïteb said. She started a small fire and put a thin metal needle in it for a few minutes, then took the needle out and held it against the rock. She then pulled out a hammer and crushed it. "This seems more like wood than coal, yes. Probably not lignite," Ïteb frowned. "At least it'll be easier to mine through, right?" she asked. "Perhaps," answered Nix.
Zuntîr's NotebookNix found jet (rather than lignite) today. To offset the disappointing find, she also found tigereye while excavating what will be the outpost's main staircase.
6th Slate, 125 -
Zuntîr's NotebookPraise the miners! Or the miner singular, I suppose, since we only have the one. Regardless, we have found native gold and copper! I decided not to have Justin smelt it, as it's too valuable to risk bringing outside. We can wait until the permanent forges are dug out.
8th Slate, 125The dwarves stood around a barrel of ale, using cupped hands to bring the drink to their lips. "I miss mugs," Nix said.
24th Slate, 125 -
Zuntîr's NotebookThese hills are filled with minerals. Nix found lignite and galena while mining out the staircase.
We have been busy for the last few weeks trying to store all the food we have. We've had to cram the trade depot room full of barrels, and if you're trying to get to the staircase, you need to step overseas er piles of meat and gems. I did not think that we would have the problem of too much food. I will have Nix dig out a dedicated food storage room somewhere off the staircase.
3rd Felsite, 125 -
Zuntîr's NotebookSomehow, BlueKanary found black sand while trying to farm outside. Good! I have ordered a makeshift glass furnace set up.
9th Felsite, 125 -
Zuntîr's NotebookNix has dug out an area in a higher part of the hill where there is loamy sand. BlueKanary can begin farming there. Nix also found native copper and lignite while digging the tunnel upward.
Kivish has been busy logging for the past few weeks. We will have plenty of fuel to smelt our plentiful ores with.
11th Felsite, 125 -
Zuntîr's NotebookNix finished the food stockpile and BlueKanary has tilled the sand. Now we can both produce food and store it.
22nd Felsite, 125 -
Zuntîr's NotebookWork continues on the basic farming and masonry areas. Justin is currently setting up a mason's shop while Nix mines out stone storage. The rest of us are moving raw food into the farming area so BlueKanary can cook it.
1st Hematite, 125 -
Zuntîr's NotebookSummer has arrived. I have made some sketches of the outpost as it stands today.
The stockpile west of the farms is for storing seeds.
The stockpile east of the farms is for storing raw food and inedible plants so that they can be processed, brewed, or cooked. The workshop east of the raw food stockpile is an unfinished farmer's workshop.
This hallway was just a path between the entrance and the farms, but it provides both useful space and much lignite and native copper. For this reason, the kitchen has been set up with easy access to the raw food stockpile, and Nix is mining out the ores and coal.
The animals are pastured just outside the entrance. The trade depot area is currently full of empty barrels. All the full barrels were brought either upstairs or downstairs.
This area will be much larger when it is finished, but right now only a mason's workshop and the beginnings of a hallway are mined out.
On the west is the processed food stockpile and on the east is the beginning of the dining hall.
6th Hematite, 125BlueKanary held out the food. "It's a salad!" she told Sigun.
"Really?"
"Yes, see the asparagus and garden cress leaves?"
"It just looks like a pile of leaves to me..." muttered Sigun.
"It's flavored with garlic and onion," explained BlueKanary.
"Are you sure that was a good culinary decision?" asked Sigun with a hint of disdain.
"Of course!" BlueKanary asserted. "I am a real cook who makes good food."
"If you say so..." muttered Sigun as he took the food and walked to eat it in the corner of the room. "When are we getting tables and chairs?" he complained to noone in particular.
12th Hematite, 125 -
Zuntîr's NotebookThe dining hall has tables and chairs now. It still looks like a construction site. It's half-dug-out, intersected by half-excavated ore veins, and is weirdly shaped to avoid the nearby aquifer. But at least we can sit down to eat, and it's a place to gather and talk that's not outside. We can now avoid the sun if we want to, which most of us do.
15th Hematite, 125 -
Zuntîr's NotebookI decided to celebrate the new dining hall with a poetry recitation. I went with the Devious Word and Roughness, a cheerful poetic riddle about family. It was enjoyable.
16th Hematite, 125 -
Zuntîr's NotebookApparently Kivish has been logging this whole time. I was wondering why I hadn't seen her for days. She says she thinks there are about two thousand logs outside, and she's an expert woodcutter at this point.
21st Hematite, 125 -
Zuntîr's NotebookWe finally have a job for Sigun - Nix has dug out an area for a craftsdwarf's workshop and the outpost needs mugs. He asked me to wait until he was done telling the story of the ascension of King Dodok in the fifth year. I didn't know he was interested in early history.
The permanent metalworking area is partially complete, so I told Justin to tear down the makeshift area outside.
23rd Hematite, 125 -
Zuntîr's NotebookI seem to have gotten Ïteb interested in the Devious Word and Roughness. Sigun and I listened to her recite it. It was delightful.
2nd Malachite, 125 -
Zuntîr's NotebookKivish stopped logging for a day to design the permanent smelter, and now Justin is smelting the plentiful lignite into coke.
Nix finished digging out a room near the trade depot to house trade goods, furniture, and assorted other items.
12th Malachite, 125 -
Zuntîr's NotebookWe are running dangerously low on alcohol. Nix had to drink from the brook. I ordered BlueKanary to stop making "salad" and make alcohol instead. Hopefully she can't make that taste like garlic.
Annoyingly, part of the farm ceiling has collapsed. Hopefully we can reinforce it with solid dwarven stone.
Some migrants arrived. The first was Rimtar Iklistdodok, a professional bookbinder. Why the king would send a professional bookbinder to a military outpost, I have no idea, but perhaps it was for his brokering skills instead. He is an adept negotiator and persuader, he told me. I suppose he could be lying, but lying is only a form of persuasion, so he'd be skilled anyway.
The next was Mörul Feblolok, a great stoneworker. Good. This means Justin can focus on smelting and smithing instead of masonry. It also means we might get a better-looking dining hall now. Mörul brought his two-year-old daughter named Mafol Tomusåblel. Mörul's wife, Rakust Gusilgídthur, is a novice marksdwarf and a great fishery worker. Was she sent as a professional civilian or a recruit? I'm guessing the former, given that her husband is also here. I guess we can always use more food. At the very least we can trade it for weapons.
A short, sturdy creature fond of drink and industry.
Mörul Feblolok, "Mörul Arrowgranite", Stoneworker
"Don't get on my bad side."
He is married to Rakust Coppergrasps and has 7 children: Goden Hailedhandles, Èrith Dippedrims, Udib Roughtarget, Dodók Diamondhonored, Inod Steelnourishes, Sarvesh Brushedlances and Mafol Shovebusts. He is a casual worshipper of Ûd.
He is a citizen of The Sensitive Girder. He is a member of The Constructive Rag. He is a former member of The Infamous Tours. He is a former member of The Dye of Medicine. He is a former member of The Flags of Evisceration. He arrived at Libashabod on the 12th of Malachite in the year 125.
He is eighty-five years old, born on the 1st of Granite in the year 40.
His very short sideburns are neatly combed. His very long moustache is neatly combed. His very long beard is neatly combed. His very long hair is tied in a pony tail. His slightly wide-set raw umber eyes are round. His nose bridge is concave. His eyebrows are low. His somewhat narrow head is tall. His hair is tan with a touch of gray. His skin is sandy taupe.
He is quick to tire and really susceptible to disease.
Mörul Feblolok likes lignite, tin, milk quartz, rhinoceros parchment, the words of The Lark of Learning and the sight of The Sienna Sheen. When possible, he prefers to consume mango wine, cow's milk and spinach leaves. He absolutely detests slugs.
He has an amazing memory and a good spatial sense, but he has a poor kinesthetic sense, very bad analytical abilities, a poor ability to manage or understand social relationships and a large deficit of willpower.
Like others in his culture, he holds craftsdwarfship to be of the highest ideals and celebrates talented artisans and their masterworks, has a great deal of respect for the law, greatly prizes loyalty, values family greatly, sees friendship as one of the finer things in life, believes that honesty is a high ideal, greatly respects artists and their works, really respects those that take the time to master a skill, deeply respects those that work hard at their labors, respects fair-dealing and fair-play, values cooperation, finds merrymaking and partying worthwhile activities, values martial prowess, respects commerce, values knowledge and finds nature somewhat disturbing. He personally is offended by leisure time and leisurely living. He dreams of crafting a masterwork someday.
He is concerned only with matters practical to the situation at hand, with absolutely no inclination toward abstract discussion. He can be very single-minded. He rarely feels discouraged. He enjoys the company of others. He isn't given to flights of fancy. He tends to hang on to grievances. He tends to be a little wasteful when working on projects. He is often cheerful. He is not particularly interested in what others think of him. He is assertive. He tenses up when he's nervous. He needs alcohol to get through the working day.
Overall, Mörul is untroubled by unmet needs. He is not distracted after being away from people. He is not distracted after being unoccupied. He is not distracted after doing nothing creative. He is not distracted after leading an unexciting life. He is not distracted after being unable to acquire something. He is not distracted after being kept from alcohol. He is not distracted after a lack of decent meals. He is not distracted after being unable to fight. He is not distracted after a lack of trouble-making. He is not distracted after being unable to argue. He is not distracted after being unable to be extravagant. He is not distracted after not learning anything. He is not distracted after being unable to help anybody. He is not distracted after being unable to make merry. He is not distracted after being unable to admire art. He is not distracted after being unable to practice a craft. He is not distracted after being away from family. He is not distracted after being away from friends. He is not distracted after being unable to practice a martial art. He is not distracted after being unable to practice a skill.
A short, sturdy creature fond of drink and industry.
Rimtar Iklistdodók, "Rimtar Whisperedclasp", Bookbinder
"I could do without all of those creatures and that tangled greenery."
He is a worshipper of Doren Ivoryearthen.
He is a citizen of The Sensitive Girder. He is a member of The Constructive Rag. He is a former member of The Youthful Tomb. He arrived at Libashabod on the 12th of Malachite in the year 125.
He is fifty-nine years old, born on the 1st of Granite in the year 66.
He is short. His very long sideburns are neatly combed. His very long moustache is neatly combed. His very long beard is braided. His very long hair is tied in a pony tail. He has a narrow chin. His extremely short eyebrows are low. His somewhat narrow head is tall. His hair is tan. His skin is sandy taupe. His eyes are raw umber.
He is quick to tire.
Rimtar Iklistdodók likes limestone, lay pewter, bloodstone, giant wild boar leather, the color dark pink, battle axes, crutches, ducks for their quacks, king cobras for their charming hood, the sound of The Wisp of Bewilderment and the sight of The Luxurious Skirts. When possible, he prefers to consume radish plants and durian wine. He absolutely detests purring maggots.
He has very good intuition, a good kinesthetic sense and a sum of patience, but he has poor focus.
Like others in his culture, he holds craftsdwarfship to be of the highest ideals and celebrates talented artisans and their masterworks, has a great deal of respect for the law, values family greatly, sees friendship as one of the finer things in life, believes that honesty is a high ideal, greatly respects artists and their works, really respects those that take the time to master a skill, deeply respects those that work hard at their labors, respects fair-dealing and fair-play, values cooperation, finds merrymaking and partying worthwhile activities, values leisure time, respects commerce and finds nature somewhat disturbing. He personally thinks the quest for knowledge is a delusional fantasy, does not really value skills related to fighting and doesn't particularly value loyalty. He dreams of raising a family.
He is a coward, completely overwhelmed by fear when confronted with danger. He is greatly moved by art and natural beauty, and he is troubled by this since he dislikes the natural world. He finds the humor in most situations. He is unfriendly and disagreeable, and he is bothered by this since he values friendship. He is not inherently proud of his talents and accomplishments. He tries to do things correctly each time. He is slow to anger. He does not often feel lustful. He isn't particularly ambitious. He has a greedy streak. He occasionally overindulges. He can handle stress. He is quite polite. When he's thinking hard, he has a habit of licking his lips. He needs alcohol to get through the working day.
Overall, Rimtar is untroubled by unmet needs. He is not distracted after being away from people. He is not distracted after being unoccupied. He is not distracted after doing nothing creative. He is not distracted after leading an unexciting life. He is not distracted after being unable to acquire something. He is not distracted after being kept from alcohol. He is not distracted after a lack of decent meals. He is not distracted after being unable to fight. He is not distracted after a lack of trouble-making. He is not distracted after being unable to argue. He is not distracted after being unable to be extravagant. He is not distracted after not learning anything. He is not distracted after being unable to help anybody. He is not distracted after a lack of abstract thinking. He is not distracted after being unable to make merry. He is not distracted after being unable to admire art. He is not distracted after being unable to practice a craft. He is not distracted after being away from family. He is not distracted after being away from friends. He is not distracted after being unable to practice a skill. He is not distracted after being unable to take it easy. He is not distracted after being unable to pray to Doren Ivoryearthen.
A short, sturdy creature fond of drink and industry.
Rakust Gusilgídthur, "Rakust Coppergrasps", Fishery Worker
"Try to focus on the practical side of the matter."
She is married to Mörul Arrowgranite and has 7 children: Goden Hailedhandles, Èrith Dippedrims, Udib Roughtarget, Dodók Diamondhonored, Inod Steelnourishes, Sarvesh Brushedlances and Mafol Shovebusts. She is a casual worshipper of Thistus the Girl of Fishing.
She is a citizen of The Sensitive Girder. She is a member of The Constructive Rag. She is a former member of The Infamous Tours. She is a former member of The Tempted Arches. She is a former member of The Stake of Shimmering. She is a former member of The Helpful Cudgel. She is a former member of The Mountainous Rack. She is a former member of The Dye of Medicine. She is a former member of The Flags of Evisceration. She arrived at Libashabod on the 12th of Malachite in the year 125.
She is eighty-eight years old, born on the 1st of Granite in the year 37.
Her eyebrows are low. Her very long hair is arranged in double braids. Her somewhat narrow head is somewhat tall. Her raw umber eyes are slightly sunken. Her somewhat tall ears are somewhat broad. Her hair is tan with flecks of gray. Her skin is sandy taupe.
She is incredibly tough, but she is clumsy and weak.
Rakust Gusilg¡dthur likes basalt, lead, green diamond, wild boar hoof, the color chartreuse, bucklers, crowns and the sight of The Azure Satins. When possible, she prefers to consume kaniwa beer. She absolutely detests bats.
She has a great memory and the ability to focus, but she has a shortage of patience, very bad analytical abilities, very bad intuition and a large deficit of willpower.
Like others in her culture, she holds craftsdwarfship to be of the highest ideals and celebrates talented artisans and their masterworks, greatly prizes loyalty, values family greatly, sees friendship as one of the finer things in life, believes that honesty is a high ideal, greatly respects artists and their works, really respects those that take the time to master a skill, deeply respects those that work hard at their labors, respects fair-dealing and fair-play, values cooperation, finds merrymaking and partying worthwhile activities, values martial prowess, values leisure time, respects commerce, values knowledge and finds nature somewhat disturbing. She personally finds sacrifice to be the height of folly and doesn't feel strongly about the law.
She never feels hatred toward anyone or anything. She is grounded in reality. She doesn't cling tightly to ideas and is open to changing her mind. She doesn't handle stress well. She prefers that everyone live as harmoniously as possible. She often acts with compassion. She enjoys the company of others. She occasionally overindulges. She likes to brawl. She thinks she is fairly important in the grand scheme of things. She is assertive. She clicks her tongue repeatedly when she's annoyed. Her hands become animated when she gets angry. She needs alcohol to get through the working day.
Overall, Rakust is untroubled by unmet needs. She is not distracted after being away from people. She is not distracted after being unoccupied. She is not distracted after doing nothing creative. She is not distracted after leading an unexciting life. She is not distracted after being unable to acquire something. She is not distracted after being kept from alcohol. She is not distracted after a lack of decent meals. She is not distracted after being unable to fight. She is not distracted after being unable to argue. She is not distracted after being unable to be extravagant. She is not distracted after not learning anything. She is not distracted after being unable to help anybody. She is not distracted after a lack of abstract thinking. She is not distracted after being unable to make merry. She is not distracted after being unable to admire art. She is not distracted after being unable to practice a craft. She is not distracted after being away from family. She is not distracted after being away from friends. She is not distracted after being unable to practice a martial art. She is not distracted after being unable to practice a skill. She is not distracted after being unable to take it easy.
A short, sturdy creature fond of drink and industry.
Mafol Tomusåblel, "Mafol Shovebusts", Dwarven Child
"Trade is the life-blood of a thriving society."
She is the daughter of Rakust Coppergrasps and Mörul Arrowgranite.
She is a citizen of The Sensitive Girder. She is a member of The Constructive Rag. She is a former member of The Flags of Evisceration. She is a former member of The Tufted Guild. She arrived at Libashabod on the 12th of Malachite in the year 125.
She is two years old, born on the 28th of Hematite in the year 123.
Her eyebrows are low. Her very short hair is neatly combed. Her head is tall. Her small-lobed ears are somewhat tall. Her raw umber eyes are slightly wide-set. Her nose bridge is somewhat concave. Her hair is tan. Her skin is sandy taupe.
She is tough, agile and strong.
Mafol Tomusåblel likes alunite, gold, schorl, giant snail leather, giant mountain goat horn, pig tail paper, the color taupe gray, waves, bucklers, backpacks, guineafowls for their social nature, rutherers for their enormous tails and the sound of The Wisp of Bewilderment. When possible, she prefers to consume brown bullhead and tomatillo wine. She absolutely detests cave spiders.
She has very good focus and an ability to read emotions fairly well, but she has a meager ability with social relationships and poor analytical abilities.
Like others in her culture, she holds craftsdwarfship to be of the highest ideals and celebrates talented artisans and their masterworks, has a great deal of respect for the law, greatly prizes loyalty, values family greatly, believes that honesty is a high ideal, greatly respects artists and their works, really respects those that take the time to master a skill, deeply respects those that work hard at their labors, respects fair-dealing and fair-play, finds merrymaking and partying worthwhile activities, values leisure time, respects commerce, values knowledge, finds introspection to be a waste of time and finds nature somewhat disturbing. She personally views cooperation as a low ideal not worthy of any respect, thinks friendship is important and does not really value skills related to fighting. She dreams of crafting a masterwork someday.
She presents herself modestly and frowns on any flashy accoutrements. She has an overinflated sense of self-worth. She has little interest in joking around. She lives a fast-paced life. She is quick to form negative views about things. She is stubborn. She tends to be a little wasteful when working on projects. She takes offered help and gifts without feeling particularly grateful. She occasionally overindulges. She needs alcohol to get through the working day.
Overall, Mafol is untroubled by unmet needs.
A short, sturdy creature fond of drink and industry.
The arrival of migrants reminded me that we should set up dormitories at the least. I decided to use an old but trusty bedroom design with a few modifications.
21st Malachite, 125Rakust dragged the turkey corpse into the shoddy dining room and dropped it on the floor next to a swarm of flies. "Here is this turkey which I killed. I feel nothing about killing it. I killed it for our food, not for sport," she announced.
Sigun just stared at her until she left.
Zuntîr's NotebookI want to make something. I feel restless. This roast is really bad. Celery, cabbage, and strawberries do not go well together.
I think I am the least happy dwarf in this outpost. Even Sigun seems to be happier reciting poetry. My poetry. The poetry he wouldn't even know about if I hadn't recited it.
That's it. If he's stealing my poetry, I'll steal his job. I'll make a wooden mug or something.
24th Malachite, 125 -
Zuntîr's NotebookRakust ran out of her silver bolts and left a yak collapsed in pain. I asked BlueKanary to put it out of its misery. She knows how to brawl and the yak's almost dead, so I think she can do it. Just choke it, right? She looked a bit scared but said she would.
4th Galena, 125 -
Zuntîr's NotebookBlueKanary is in the hospital. She spent the last week wrestling with the half-dead yak until it kicked her in the leg and she had to crawl away. Rakust carried her to an empty room we're calling a hospital, although that isn't as altruistic as it looks, coming from the person who refused to finish what she started and kill the poor yak.
Ïteb is worried about BlueKanary - we have no soap, and her wound is open. She'll need sutures, dressing, and a crutch. We have all but the latter, so I told Kivish to make a wooden crutch.
8th Galena, 125 -
Zuntîr's NotebookÏteb treated BlueKanary's leg and says she's fine now and doesn't need a crutch. We can save the crutch for later, I guess. Given the purpose of this outpost, we'll need it.
9th Galena, 125 -
Zuntîr's NotebookWith BlueKanary in the hospital, our dwindling alcohol supply entirely disappeared. I told BlueKanary that dwarves died if they didn't get alcohol for a month, and she rushed to the still.
Also, since BlueKanary is our only butcher, the turkey corpse rotted. I had somebody drag it outside. Why did Rakust bring it there in the first place?
15th Galena, 125 -
Zuntîr's NotebookRakust has turned to the safer job of fishing. She says there aren't any fish in the southeast ponds. There are southeast ponds?
Rakust! Why would there be fish there? That's little more than a puddle! Go fish in the brook instead.
Somebody told BlueKanary that dwarves would not, in fact, die without alcohol. Despite her incredible weakness, she can be very imposing. Perhaps she got that from the week spent wrestling a yak. Thankfully, she's still making alcohol. Unfortunately, all I can find is turnip wine.
18th Galena, 125 -
Zuntîr's NotebookNix finally finished mining out that lignite and is now mining out the bedrooms. She finished the dormitories first, so we'll be sleeping in a dormitory for now. Except Nix and I - we've got bedrooms. But I helped build the dormitory, so I think I'm being fair.
BlueKanary is meditating on darkness. I am slightly worried.
23rd Galena, 125 -
Zuntîr's NotebookI finally got an office. It's just a corner with a desk in the dormitory, but it means I can manage and track stocks much more easily. I'm setting up a work order to keep at least a hundred drinks in our stockpiles at any given moment. I’ve also asked Justin to begin smelting the numerous boulders of ore around the fortress.