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Author Topic: Interesting combat  (Read 1403 times)

Hyperturtle

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Interesting combat
« on: March 25, 2008, 10:32:00 pm »

I had a legendary weaponsmith doing a hauling job, and was interrupted by a goblin thief.

The thief was knocked unconcious, and the weaponsmith worked up through dabbling to just "wrestler" and in the process bust about everything the goblin had except for internal organs.

lower body, right lower arm, left hand, both shoulders, both elbows, both wrists, hips, knees and ankles were red

neck and spine were brown (or is that an off green?) and eveyrthing else was gray or yellow,  The goblin's feet and upper body were the only things in white condition before he died!

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Lyrax

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Re: Interesting combat
« Reply #1 on: March 26, 2008, 03:32:00 am »

Ow.  That's all I got to say about that.
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valcon

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Re: Interesting combat
« Reply #2 on: March 26, 2008, 03:57:00 am »

What was he hauling, a chainsaw???
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FunnyMan

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Re: Interesting combat
« Reply #3 on: March 26, 2008, 04:02:00 am »

Hmm.  In adventurer mode, you can set your combat preferences to use only close combat attacks (wrestling holds, etc.).  This is very nice when you find a creature with no neck or breakable joints, like an antman, because you can train indefinitely.

Anybody know if you can do that with a dwarf in fortress mode?  If so, capture some antmen and make yourself a wrestling training facility.

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Kidiri

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Re: Interesting combat
« Reply #4 on: March 26, 2008, 08:33:00 am »

quote:
Originally posted by FunnyMan:
<STRONG>Anybody know if you can do that with a dwarf in fortress mode?  If so, capture some antmen and make yourself a wrestling training facility.</STRONG>

If you make sure your dwarves are tough enough for close combat with antmen, you can set them to unarmed combat and release them in the arena. But just to be sure, have some marksdwarves ready in case your wrestlers should be losing. Or make sure the antmen have lost their arms. But that would require a bit too much micromanagement, I think.

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Untelligent

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Re: Interesting combat
« Reply #5 on: March 26, 2008, 01:42:00 pm »

quote:
Originally posted by Hyperturtle:
<STRONG>neck and spine were brown (or is that an off green?)</STRONG>

Off-yellow, actually.

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Hyperturtle

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Re: Interesting combat
« Reply #6 on: March 26, 2008, 01:58:00 pm »

I am almost thinking about drafting that guy, as I have another legendary weaponsmith.  All too often, in this fortress at least, I get a guy to spar in full plate and he damages his spine.  This guy wasn't even wearing armor and only got tired!
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