Too... hrm. Onerous.
I think the way I'm going to go is with something I've sort of put together. I doubt I'm the inventor of the idea, but I did at least independantly verify the creation.
I've got this setup figured out where I can drastically reduce the dwarf-hours spent on hauling, basic mass-production industry is streamlined, and stockpiles are configured in a way to condense everything into smaller rooms. I use four main industry rooms, now. I can make each 9x9 tiles and have it do OK. In the center, I put a custom stockpile, 3x3, and then cut it in half. Then I place yet another stockpile in one of the side gaps, a two-length of track pointing towards the 1 tile pile, then put a dumping track stop in. As below:
XXX X X X X X||X X||X
XXX to X X to X X to X||X to X[]X
XXX X X XXX XXX XXX
Then I assign, in example for my Wood/Stone/Furniture/Crafts shop, that both stockpiles take wood, stone (not clay or ores), furniture, and barrels. Then I just set up a route to collect from the outside six X's, then dump it on the bottom center X. I assign a cart, and it condenses vast fields of materials to a single convenient point.
So, I guess what I'm saying, is, now that my industries take less dwarf power, that's more people I can give a sword and board and march them to almost certain disfigurement, as it should be.