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Author Topic: Theming a fortress after its gods  (Read 2245 times)

Geldrin

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Re: Theming a fortress after its gods
« Reply #15 on: November 27, 2013, 05:51:18 am »

Seriously - painting?

That's not so bad, you could worship this god by creating nice pieces of pixel art from colored floor tiles / walls.
Bonus points if you create those images vertically! ;)
« Last Edit: November 27, 2013, 05:53:08 am by Geldrin »
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☼!!Troll Fur Sock!!☼

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Re: Theming a fortress after its gods
« Reply #16 on: November 27, 2013, 07:53:10 am »

I apologise for the slight necro, but this thread seems similar enough to the one I was going to make, so I figured I could just post here.

I recently genned a new world, and began a fort named "The Temple of Worth". Checking my gods, I found two that interest me; Urvad the Walled Gates (goddess of boundaries), and Ritas (goddess of fortresses and mist).
Deciding to theme my fort after them (and build the whole thing as a monument in their names, as I figure there is no greater monument to a god of fortresses than a Fort that's also a temple) , I am now curious on how to do so. I figure for fortresses and boundaries would be a simple as building an aboveground fort with large areas of segmented land and high/thick walls, but after seeing this thread I figure I could ask for other peoples ideas on the matter.

 I also have the typical god of mountains/minerals/the earth, and "Ral the Jade Price", our nicely named god of wealth and trade, who is a lower priority (from a role-play perspective), who I might build  small shrine for, if I have any spare materials.

I dunno why, but in fantasy worlds, all gods asociated with mist have wings. Until they are a goddamn dolphin. Then they are a goddamn dolphin whose second/human form has wings.
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Quote from: Necrisha
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Therefore, starve your metalsmiths for maximum gains.

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Re: Theming a fortress after its gods
« Reply #17 on: November 27, 2013, 08:50:24 am »

Seriously - painting?

That's not so bad, you could worship this god by creating nice pieces of pixel art from colored floor tiles / walls.
Bonus points if you create those images vertically! ;)

But that's tesselation, not painting...

A god of art I could do. But painting?
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Re: Theming a fortress after its gods
« Reply #18 on: November 27, 2013, 08:51:59 am »

I have a goddess of pregnancy and fire.Let the worship begin

Assign all and only married women with living husbands as smiths, furnace operators, glassmakers, potters and wood burners?
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I used to work on Modest Mod and Plant Fixes.

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Geldrin

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Re: Theming a fortress after its gods
« Reply #19 on: November 27, 2013, 10:37:18 am »

Seriously - painting?

That's not so bad, you could worship this god by creating nice pieces of pixel art from colored floor tiles / walls.
Bonus points if you create those images vertically! ;)

But that's tesselation, not painting...

A god of art I could do. But painting?
C'mon, just use your imagination! It's close enough.

If you're still not uncomfortable with the idea, you can also PAINT YOUR FORTRESS WITH BLOOD.
(Superdwarfbonus if you manage to paint every-single-tile of your goddess' temple. ;) )

Edit: Nice piece of art, ☼!!Troll Fur Sock!!☼
« Last Edit: November 27, 2013, 10:39:19 am by Geldrin »
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kero42

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Re: Theming a fortress after its gods
« Reply #20 on: November 27, 2013, 11:23:30 am »

4 days is now a necro? Seriously now :S

As for the topic, for a goddess of mist making mist-creating waterfalls would be a nice touch.

Lol, I suppose my sense of the passage of time is being messed up by the transition to early darkness here (as little sense as it makes, the days feel like more time, probably the disturbance of my usual sleep cycle).

Mist making waterfalls would be a great idea, though I worry for FPS reasons. I suppose I could have it on for only a certain time of year. Anyway, I'll have to spend much time and practice forts on this, due to my relative inexperience with water and pumps and such. My most recent examples: flooding dining room trying to make a well, failed (not deep enough, slow to fill) spiked pit/drowning trap that won't flood properly and leaves my dwarves to die of thirst when I wanted it go out with a disaster (sort of did, but in the slow form of my last baby dying of hunger in a puddle whilst my two soldiers try to kill each other, as opposed to the deluge I had planned). So this project could take a while, while I peruse the wiki pages on water pressure and pump stacks. Still, great ideas guys, thanks. Loved the picture too, poor gobbo, :).

I have a goddess of pregnancy and fire.Let the worship begin

Assign all and only married women with living husbands as smiths, furnace operators, glassmakers, potters and wood burners?

I like this one. Perhaps have any unwanted children committed to the flames, or burn something at the beginning of each marriage? Would be easier if you had a goddess of fire and rebirth. As for paintings, I'll admit that's rather hard, as the closest I think dwarves have are engravings and image decorations, which probably don't count (makes you wonder how they can have a god of painting yet not know how to paint).

Lastly, the two gods of dusk, maybe you could think of them as being two different aspects of dusk. I'm not sure how that would work though, since dusk probably doesn't have all that many aspects (and Google wont let me search anything right now). Or maybe twin siblings, who take turns at their job (whatever that would be). Or, taking a less mythical (or more 'scholarly') view, they could be considered a result of a schism in how people perceived the goddess of dusk, which over time evolved into the idea of two separate beings, with different actions attributed to each. Still would be hard to think on how to theme a fort after them though.
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Something I find interesting and thought I should share: DF from scratch: http://www.bay12forums.com/smf/index.php?topic=127552.0
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