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Author Topic: The Second Galactic War: Union Turn Thread  (Read 7815 times)

+!!scientist!!+

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Re: The Second Galactic War: Union Turn Thread
« Reply #75 on: July 27, 2013, 10:08:36 pm »

I believe that I can (taking the star's gravity into account), do the following:

Hegi, Nerlin, and Hi Wa We accelerate to (0, +1, 0)
Teakass to (0, +2, 0)
PPSR's to (+1, +2, 0)
If I can, attack as much of the enemy as possible.


I realize that I have been forgetting this game and I honestly feel horrible for it. This game is awesome, but I am causing it problems. So if someone wants to take my spot, let them. I want to make this as clear as possible: I love this game! I'm just realizing I can't be as consistent as I would like.
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"what are all these shapes? Why are they moving around. What do they want from me?"

USEC_OFFICER

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Re: The Second Galactic War: Union Turn Thread
« Reply #76 on: July 31, 2013, 04:07:53 pm »

TURN 8


Spoiler: Mastahcheese's Command (click to show/hide)

Spoiler: Persus13's Command (click to show/hide)

Spoiler: scapheap's Command (click to show/hide)


While it did destroy the "Dashing Brilliance", I would prefer it if you chose which ships to train your weapons in your commands. Sounds good?
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Persus13

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Re: The Second Galactic War: Union Turn Thread
« Reply #77 on: July 31, 2013, 04:22:21 pm »

Cirow come to a dead stop. Fire on Strike Breaker.
Amazinia and Ledlih accelerate to (0,-1,0). Amazinia use WMC-4 if in range, if not, use railgun on Strike Breaker. Ledlih use Railgun on Strike Breaker.

Ledlih lay mines in direction (-1,0,0)

Hopefuly some will get knocked into the sun.
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Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
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mastahcheese

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Re: The Second Galactic War: Union Turn Thread
« Reply #78 on: July 31, 2013, 10:06:05 pm »

Sigh...

Slow down to 0/+1/0, this will take a while...
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

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Re: The Second Galactic War: Union Turn Thread
« Reply #79 on: August 18, 2013, 03:22:10 pm »

Bump. USEC folks have all of their orders in, so we're just waiting for you all now.
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Persus13

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Re: The Second Galactic War: Union Turn Thread
« Reply #80 on: August 18, 2013, 05:20:22 pm »

Bump. USEC folks have all of their orders in, so we're just waiting for you all now.
I suggest you PM scapheap and scientist
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Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
Sigtext

scapheap

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Re: The Second Galactic War: Union Turn Thread
« Reply #81 on: August 19, 2013, 04:01:57 pm »

okay, Nacome gain -1,0,0
both ships in 05,10 fires rail guns at 7,11. Roh shall attack the scout and Markuv attack the most damaged cruiser(can't find the thread) or the scout(if not dead) or random before moment.
05,09 fires at the cruiser after movement in 08,10
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

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Re: The Second Galactic War: Union Turn Thread
« Reply #82 on: August 29, 2013, 04:55:59 pm »

+!!scientist!!+ seems to have completely disappeared off the face of the planet, so I'm going to need somebody to sub for him until he gets back.
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