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Author Topic: Labor for filling a pond?  (Read 3083 times)

Brilliand

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Re: Labor for filling a pond?
« Reply #15 on: June 26, 2013, 08:48:18 pm »

Admittedly, casting obsidian in the sky is... kind of hard.
Not really. All you need to do is construct walls to cast the mold in, build an iron mine cart, dig down to the magma level, build a pump out of fire-proof materials and use it to fill a channel with a track through it with magma. Then you run the minecart through the channel to fill it, have it dragged up on top of the casting walls and dumped into the mold. This may need to be done more than once. Then a dwarf (or dwarves) can put water on top of that, after which the cast can be deconstructed, allowing the obsidian chunk to fall into the hole and reconstitute itself as the proper material.

You don't think that qualifies as hard?  At the very least, it's harder than filling a moat with water.
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The blood of our enemies is but a symbol.  The true domain of Armok is magma - mountain's blood.

Urist MacNoob

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  • Indrick Boreale, Adventurus Astartes.
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Re: Labor for filling a pond?
« Reply #16 on: June 26, 2013, 08:50:15 pm »

Your filling a moat by bucket???
haha takes a while, that's for sure. I know I could just channel the water to my moat but how do I close the channel afterwards? my OCD would kill me...
As long as there is no terraforming in DF, e.g. creating a tile of earth out of mud or clay, I don't have the option of "correcting" areas I channeled out before.

There is a way... cast obsidian above the channel and drop it.  Dropped natural stone changes into the material of the layer it's dropped into.  (Dropped constructions just fall apart.)

Admittedly, casting obsidian in the sky is... kind of hard.

Try hard and believe in yourself and any !fun! is possible.
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Coldmonkey: "The idea that having flaming tools and introducing them to the intimate workings of someone you don't get along with is much too human for these forums. I mean, it's not really that hard, is it? Anyone can wield a torch, it doesn't prove anything. Wearing flaming clothes on the other hand, or better yet, wearing nothing at all and being on fire... that is the essence of dwarfish behavior."

Brilliand

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Re: Labor for filling a pond?
« Reply #17 on: June 26, 2013, 09:05:39 pm »

Your filling a moat by bucket???
haha takes a while, that's for sure. I know I could just channel the water to my moat but how do I close the channel afterwards? my OCD would kill me...
As long as there is no terraforming in DF, e.g. creating a tile of earth out of mud or clay, I don't have the option of "correcting" areas I channeled out before.

There is a way... cast obsidian above the channel and drop it.  Dropped natural stone changes into the material of the layer it's dropped into.  (Dropped constructions just fall apart.)

Admittedly, casting obsidian in the sky is... kind of hard.

Try hard and believe in yourself and any !fun! is possible.

I meant, sufficiently hard that there are definitely better ways to fill a moat without changing the landscape.  I was by no means implying that it was impossible.  In fact, my entire point was that it was possible.
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The blood of our enemies is but a symbol.  The true domain of Armok is magma - mountain's blood.
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