Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2]

Author Topic: Roll To Lead A Nation  (Read 1750 times)

Spaghetti7

  • Bay Watcher
  • Steam ID: wavy shapes dude
    • View Profile
Re: Roll To Lead A Nation
« Reply #15 on: January 16, 2013, 02:17:33 am »

Surveying the room, Cuddles sees a room full of weak leaders who cannot control their countries. He decides they need a good speech on the values of a dictatorship. He signals Dominic to blow the Horn of Getting Attention

Blow a large foghorn to get everyone's attention, then give a large speech (translated from cat by Dominic) on why dictatorships are fundamentally better than any other type of rule.
Logged
That's nothing. I had something mate with a pile of dead meat.

Firelordsky

  • Bay Watcher
  • Moogle!
    • View Profile
Re: Roll To Lead A Nation
« Reply #16 on: January 16, 2013, 07:36:19 am »

Hearing a large foghorn blow and a huge speech about the fundamental betterments of having a dictatorship in power, Arturios was determined not to be outdone and decided that the cat forgot about the values of the dictator being elected. Arturios also tried to arrange trade agreements for wheat.
Give a small speech about the values of any leader being elected, democratically or not. Look for anyone willing to sell some wheat.
Logged
Country Name: Lindiria
Name: Sir Alexei Robret
Region: North
In Thirteen Colonies Game

NRDL

  • Bay Watcher
  • I Actually Like Elves
    • View Profile
Re: Roll To Lead A Nation
« Reply #17 on: January 16, 2013, 07:47:08 am »

Sell some wheat.  Just hand over the papers.  Seriously.
Logged
GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

Persus13

  • Bay Watcher
  • 6th King of the Mafia
    • View Profile
Re: Roll To Lead A Nation
« Reply #18 on: January 16, 2013, 07:55:48 am »

Get people to give my country low-priced wheat.
Logged
Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
Sigtext

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Roll To Lead A Nation
« Reply #19 on: January 16, 2013, 08:05:50 am »

Wait for the dictators to finish tooting their horns, then criticize their protocol, etiquette, procedure, and of course governmental theory.
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

LordSlowpoke

  • Bay Watcher
    • View Profile
Re: Roll To Lead A Nation
« Reply #20 on: January 16, 2013, 09:45:10 am »

Wait for the dictators to finish tooting their horns, then criticize their protocol, etiquette, procedure, and of course governmental theory.

Stealthy hypospray this man with quality psychoactive substances in order to advertise our brand across the world
Logged

scapheap

  • Bay Watcher
  • I'm a good guy...girl. My horse just eat souls.
    • View Profile
Re: Roll To Lead A Nation
« Reply #21 on: January 16, 2013, 01:08:41 pm »

drum up demand for my glass things.
Logged
You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

OREOSOME

  • Bay Watcher
  • Novice GM.
    • View Profile
Re: Roll To Lead A Nation
« Reply #22 on: January 16, 2013, 03:22:41 pm »

"This may be a bad choice, coming here. My men need me there to lead them. I hope the bandits or... Phalanx division, don't gain any more ground."
Make a introduction to the other leaders of the world, then preform a speech towards gaining humanitarian aid for the people of the country.
Logged
Ow! How the fuck do eldritch abominations bitchslap people?
With our pimp tentacles, obviously.
Pages: 1 [2]