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Author Topic: Roll To Lead A Nation  (Read 1747 times)

kingfisher1112

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Roll To Lead A Nation
« on: January 15, 2013, 04:04:34 am »

Roll To Nation It Up
Hey you! Yes you! Ever wanted to run a nation? Ever wanted to have complete freedom whether to run a dictatorship and shoot people for breathing? Or run a massively liberal state where animals can be elected and punishments for crimes involve fruit hats and psychotropic drugs? Ever wanted to have a completely stressful working conditions with millions screaming at you? To eventually have a bloody coup where all your ministers are killed? No? Too bad, the last yobbo didn't either and the shops close soon, and I need some milk. See ya, have fun with your country!

Rolling system:
1: Diplomatic Disaster You just fucked up badly. Very badly.
2: Complete Blunder: It's salvageable. Maybe.
3: Small Failure: Yeah, it ain't so bad.
4: Small Victory: Small, oh so small.
5:  Good Victory: It's time for champagne!
6: Overshoot: Good job prime minister, there is pea- OH GOD WHY IS THE AMBASSADOR ON FIRE

Turns are the equivalent of 1 week. Your actions can be anything, be it diplomatic missions or gearing your factories to produce Transformers Toys. These will influence the random events you will get. Actions can be targeted on  other player's countries or leaders, and battles or war can take place.
Character Sheet:
Name of Leader:
Name Of Country:
Gov. Type:
Main Export:
Most Famous For:
Main Import:
Short Description:

So, I'll cut it off at around 8 players. The style can be as tongue in cheek or as serious as you want.
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I honestly thought this was going to be about veterinarians.
Ermey: 26/4/13

Unholy_Pariah

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Re: Roll To Lead A Nation
« Reply #1 on: January 15, 2013, 06:02:10 am »

I would join but im already in about 5 rtd's and im starting to feel greedy

Screw it im in

Name of Leader: zoltan
Name Of Country:  panacea
Gov. Type: dictatorship
Main Export: scientific apparatus
Most Famous For: scientific obsession
Main Import: steel
Short Description: panacea is a large private island owned by Zoltan who in his unsatiable desire for knowledge started his own country and allowed any and all scientific experiments to be conducted regardless of risk or morality.
« Last Edit: January 15, 2013, 04:53:12 pm by Unholy_Pariah »
Logged
Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

NRDL

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Re: Roll To Lead A Nation
« Reply #2 on: January 15, 2013, 06:06:09 am »

Name of Leader: Jacob Nix
Name Of Country: Nixtopia
Gov. Type: Oligarchy
Main Export: Wheat
Most Famous For: Cyclopean temples
Main Import: Oil
Short Description: A country, founded by the illustrious Nix family, a political and business powerhouse.  The family chose this place because of its fertile farmland and unique, monolithic temples.
« Last Edit: January 15, 2013, 06:09:56 am by NRDL »
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GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

Firelordsky

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Re: Roll To Lead A Nation
« Reply #3 on: January 15, 2013, 07:46:58 am »

Name of Leader: Arturios Carkoi
Name Of Country: Marxis
Gov. Type: Elective Dictatorship
Main Export: Planes
Most Famous For: Beautiful wildlife and plantlife.
Main Import: Wheat
Short Description: The island country was founded by a few industrious fellows determined to become The King of the Islands. Sadly, they realize there could only be one and Arturios came out on top. Marxis has little natural resources besides the wildlife and plantlife.
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Country Name: Lindiria
Name: Sir Alexei Robret
Region: North
In Thirteen Colonies Game

scapheap

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Re: Roll To Lead A Nation
« Reply #4 on: January 15, 2013, 10:44:06 am »

Name of Leader:Gary Long
Name Of Country:Sandy
Gov. Type:Spin the bottle(work better than the other options)
Main Export:Glass things
Most Famous For:Creative serial killers(your just stab people? Our make artwork in their victens chest.)
Main Import:Coal
Short Description:a desert country that despite the high murder rate, people still live here(just like Midsummer). Not a lot of history but lovey views.
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

Spaghetti7

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Re: Roll To Lead A Nation
« Reply #5 on: January 15, 2013, 12:33:09 pm »

Name of Leader: Captain Cuddles, represented by Dominic Wood
Name Of Country: Happily Forever After
Gov. Type: Brutal Dictatorship
Main Export: Children's Toys
Most Famous For: Being the only oppressive regime ruled by a furry feline. Or rather, The Most High And Glorious Furry Leader.
Main Import: Firearms and ammunition (see below)
(Not so) Short Description: Around 20 years ago, an online campaign was started in Happily Forever After to vote for a certain cat that someone had entered in to the elections. It was successful, but the plan went horribly wrong. The power got to Cuddles' head and he now governs a dictatorship over the people, represented by the cowering Mr. Wood. Due to him being a cat, many splinter factions have formed in the country to try to oust him from power and they are in a constant state of civil war. Cuddles supplies them with arms and ammo so they keep each other weak. The country is now a barren wasteland constantly at war, surrounding an amazing capital city which is, for now, safe from the warring factions.

EDIT: Just noticed, there seems to be quite a high probability of failing on that dice. I can see how this is going to go... :P
« Last Edit: January 15, 2013, 12:38:55 pm by Spaghetti7 »
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That's nothing. I had something mate with a pile of dead meat.

Persus13

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Re: Roll To Lead A Nation
« Reply #6 on: January 15, 2013, 04:20:49 pm »

Character Sheet:
Name of Leader: Count Sir Frank worchester James, Duke of winterland, Lord of the Lower Mark, Emperor of the Cool Islands
Name Of Country: M (pronounced Madwanaland)
Gov. Type: Monarchy
Main Export: Stuffy Aristocrats
Most Famous For: The Arch of the triumph over every other nation in the world
Main Import: Food
Short Description: Haven for British aristocrats. Because of this unemployment is at 50% because they are all really rich. The other 50 are soldiers, retired soldiers, and kids.
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Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
Sigtext

10ebbor10

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Re: Roll To Lead A Nation
« Reply #7 on: January 15, 2013, 04:23:01 pm »

EDIT: Just noticed, there seems to be quite a high probability of failing on that dice. I can see how this is going to go... :P
That's the standard RTD dice though.
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LordSlowpoke

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Re: Roll To Lead A Nation
« Reply #8 on: January 15, 2013, 04:49:00 pm »

Name of Leader: Lord Slowpoke what did you EXPECT
Name Of Country: Quelelrion
Gov. Type: Enlightened Despotism
Main Export: Psychoactive substances
Most Famous For: Ruins of a ridiculously giant city built for little to no reason by one of the previous rulers
Main Import: Cloth
Short Description: Quelelrion is a semi-polar mountainous country located in [DATA EXPUNGED], since all of recorded history ruled by a set of dictators selected via ridiculously complicated - to a foreign party - ritual.
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OREOSOME

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Re: Roll To Lead A Nation
« Reply #9 on: January 15, 2013, 04:55:37 pm »

Name of Leader: Marco Kelarn
Name Of Country:Berkanth
Gov. Type: Council/Oligarchy
Main Export:Artifacts.
Most Famous For:Massive quantities of ruins, and the companies fighting over them.
Main Import: Guns. For fighting off other factions of relic hunters.
Short Description: A war torn country, ruled over by various groups, each interested in controlling the ruins that dot the small country. The main faction is ruled by Mr Kelarn. By main faction, its more along the lines of the not as splintered up.
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Ow! How the fuck do eldritch abominations bitchslap people?
With our pimp tentacles, obviously.

GreatWyrmGold

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Re: Roll To Lead A Nation
« Reply #10 on: January 15, 2013, 05:12:40 pm »

Name of Leader: Visionary Malthus Gradgrind
Name Of Country: Oberlin
Gov. Type: Utilitocracy
Main Exports: Experimental Devices, Gold
Most Famous For: Slightly Crazy Scientists
Main Imports: Glass, Scientific Apparatuses
Short Description: Oberlin was founded recently by a visionary man. It combines various technologies, loyalty, and a fair bit of madness into a surprisingly effective system based on Utilitarian ideals. It is a haven for nonviolent madmen and geniuses the world over; however, its meager industrial capacity means it must import certain advanced scientific apparatuses.
« Last Edit: January 15, 2013, 06:46:29 pm by GreatWyrmGold »
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Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Spaghetti7

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Re: Roll To Lead A Nation
« Reply #11 on: January 15, 2013, 05:20:29 pm »

EDIT: Just noticed, there seems to be quite a high probability of failing on that dice. I can see how this is going to go... :P
That's the standard RTD dice though.
Oh, really? I always did 3 as a small failure. Fair enough.
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That's nothing. I had something mate with a pile of dead meat.

kingfisher1112

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Re: Roll To Lead A Nation
« Reply #12 on: January 15, 2013, 11:43:45 pm »

Turn 0
The time has come for a UN meeting. It was deemed wise that you all attend. After flying across the world ( Or boating) you now stand within the UN building. The diplomats are currently having a fancy gathering, the kind with wine and cheese and caviar. All the world's leaders are attending, so it may be a good idea to make an Impression...
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I honestly thought this was going to be about veterinarians.
Ermey: 26/4/13

Unholy_Pariah

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Re: Roll To Lead A Nation
« Reply #13 on: January 16, 2013, 12:00:33 am »

So i take it all 9 of us are in?

lace the caviar with experimental hallucinagens
« Last Edit: January 16, 2013, 12:19:53 am by Unholy_Pariah »
Logged
Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

kingfisher1112

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Re: Roll To Lead A Nation
« Reply #14 on: January 16, 2013, 12:17:37 am »

Yeah, everyone is in.
Logged
Quote
I honestly thought this was going to be about veterinarians.
Ermey: 26/4/13
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