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Author Topic: Mining pick soldiers and recruit status  (Read 1048 times)

Blizzlord

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Mining pick soldiers and recruit status
« on: May 19, 2012, 11:21:25 am »

One thing that is bothering me about using mining picks as weapons is the fact that it will not upgrade them into soldiers, which makes it so that they receive a bad thought every time they are "drafted". Is there a way you can prevent this and make mining viable for combat use from a thoughts perspective without cross training the poor fellows?
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i2amroy

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Re: Mining pick soldiers and recruit status
« Reply #1 on: May 19, 2012, 02:49:49 pm »

Not really possible. If they ever get enough wrestler skill to switch over it will remove the thought but mostly the answer is no. For the best result with pic-based military I suggest that you simply have them train as wrestlers for a season or so so they don't get the unhappy thoughts; and they build up slightly useful skills instead of worthless ones before you have them switch to the picks.
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trees

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Re: Mining pick soldiers and recruit status
« Reply #2 on: May 19, 2012, 03:56:15 pm »

Wouldn't adding this to their entity fix it? It would make mining be considered an actual military skill.
Code: [Select]
[WEAPON:ITEM_WEAPON_PICK]
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i2amroy

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Re: Mining pick soldiers and recruit status
« Reply #3 on: May 19, 2012, 04:00:58 pm »

Wouldn't adding this to their entity fix it? It would make mining be considered an actual military skill.
Code: [Select]
[WEAPON:ITEM_WEAPON_PICK]
Though that might make picks be considered an actual "weapon" instead of a tool for digging, I'm fairly certain that that wouldn't actually do anything to the skill itself.
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GreatWyrmGold

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Re: Mining pick soldiers and recruit status
« Reply #4 on: May 19, 2012, 05:19:51 pm »

You could make "picks" that used, say, the lasher skill, but that would make them unable to mine.
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Chronas

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Re: Mining pick soldiers and recruit status
« Reply #5 on: May 21, 2012, 04:05:00 am »

You could make "picks" that used, say, the lasher skill, but that would make them unable to mine.
Yeah... that kinda demolishes the whole purpose.
Probably a good idea to give them passive combat skills (your dodging, armor, shield use etc) alongside mining.
I am too reliant on traps these days, can't remember... having those skills classes them a soldier doesnt it?
Perhaps train a weaponskill to the point of becoming a soldier but not to the exclusion of any other weapon.
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