Teal steps through the observation window to see what he can see. [1] Unfortunatley, nothing new is revealed about the room.
Blue opens the door and stands between The Assailant and
Purple, thus receiving the attacks meant for the royalty!
[4]
Blue doesn't notice anything much about The Assailant, aside from a large red nose and a very, very broad grin.
The Assailant attacks
Blue![1][2]
Unfortunatley, the stab wound interferes with his efforts, and
Blue socks him in the jaw for 1 HP of damage!
Purple, not wanting to be left out of the party, limps over and attacks The Assailant!
[2][5]
The Assailant weakly attempts to raise his right hand to stop the assault, earning a knife through the hand for his troubles, losing 3 HP!
((Purple- -2 HP, Near Death, Still Bleeding))
((The Assailant, -6 HP, Still Bleeding, Hand Gash, Dead))
The Assailant slumps to the floor. It's clear he is near death, but he still manages to croak out a message...
"You did this to me, bro. You did this to us all. Now we'll all go to hell. AlL oF uS Do:"The Assailant has died! His body is now available for looting!
Somewhat Green, encouraged by his prolonging of
Red's suffering, focuses on his broken leg...
[4]
And manages to mend it to a fractured state!
[...]
Due to a repetition of healing prowess,
Bluh Green has gained a new skill,
Gift of the White Mage!((Fractured Leg))
Red, bleeding his last drop of blood, pitifully looks up at
Green-ish, uttering the words...
"He made me do it... He said I could remember, Cen. I... I wish I hadn't. i'm glad i'm dead now... and you will be too, soon enough..."Red has died! His body is now available for looting!
[3]
Green stares dumbly at the wall, drooling.
((No Longer Dazed))
Inventory:
Fatigues
Health: ( 10 )
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Kills:
The Assailant
Inventory:
Fatigues
Skills:
Gift of the White Mage: +1 to any rolls involving healing
Health: ( 9 )
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Status effects:
Fractured Leg: -1 to any rolls requiring speed or kicking.
Inventory:
Regal robes [Bloody] [Damaged]
Kitchen Knife [Bloody]
Health: ( 1 )
|
Kills:
The Assailant
Status Effects:
Bleeding: -2 HP per turn. Recommended that bleeding is stopped as soon as possible.
Gash on Back: Grievous wound
Inventory:
Fatigues [Bloody]
Health: ( 0 )
--
~DEAD~
Inventory:
Fatigues
Skills:
Eagle eye: +1 to any rolls involving perception
Health: ( 10 )
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Inventory:
Labcoat
Health: ( 9 )
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