Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Getting better screenshots  (Read 847 times)

PTTG?

  • Bay Watcher
    • View Profile
    • http://2funnyguys.com
Getting better screenshots
« on: October 08, 2007, 05:21:00 pm »

I found a useful tool on the intrawebs today. Screen ts HTML
Apperently it translates the binary into HTML. looks really useful for sharing layouts for your fortress or the carnage of an adventurer hits town.

I'm going to test it out. Pah! never mind, this needs another tool too.

[ October 08, 2007: Message edited by: PTTG? ]

Logged
.@..**@.

Grue

  • Bay Watcher
  • Fucked Up
    • View Profile
Re: Getting better screenshots
« Reply #1 on: October 08, 2007, 05:26:00 pm »

Won't work, Dwarf Fortress doesn't run in console mode.
Logged

PTTG?

  • Bay Watcher
    • View Profile
    • http://2funnyguys.com
Re: Getting better screenshots
« Reply #2 on: October 08, 2007, 06:11:00 pm »

D' oh!!!!!

PTTG?, Bay Watcher, cancels have smartness; job item misplaced.

Incidentally, since all current tiles are based on hex characters, perhaps some add-on to the map archive would allow text export? (/hint)

Logged
.@..**@.