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Author Topic: First Encounter with Deadly Dust.. Thats not so ba-- (HURRRK!!!)  (Read 9601 times)

Di

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Re: First Encounter with Deadly Dust.. Thats not so ba-- (HURRRK!!!)
« Reply #15 on: February 29, 2012, 04:17:52 am »

I set up a GCS silk farm as a FB trap room once-- nabbed myself a "deadly secretions" FB who's secretions boiled at room temperature, so he was just surrounded by this puff of deadly, paralyzing (hence suffocating) gas.  I unlocked the room to retrieve him for my zoo, and looked away, when I started getting a string of "Urist has suffocated."  Couldn't figure it out at first.  Turns out the secretions were boiling right out of the cage, killing every hauler that tried to pick it up.

That one never made it to the zoo.  Just built a couple of walls around the cage where it lay, and dug a new passage.
All you need is vampire hauler  ;)
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Crossroads Inc.

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Re: First Encounter with Deadly Dust.. Thats not so ba-- (HURRRK!!!)
« Reply #16 on: February 29, 2012, 06:28:41 am »

Maybe HEALING_RATE:1 on all dwarven tissues plus a slew of 'no body function' tags? Syndromes do display on a dwarf's status screen, so as long as the syndrome's not permanent you can return to normal after the timer's up.
Hmmm, Healing 1 you say? got to try that.

Also, after exploring things a bit more, my version of Deadly Dust seemed to be some sort of weird freezing material.
It hit one spot at first, and then some how "grew" to expand and cover every part of the Dwarf (hence why they went from just one bruise, to the whole body being wounded) and once it covered the head, they suffocated.

Anyone have one of THOSE before?
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Ask not what the Dwarfs can do for you...
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miauw62

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Re: First Encounter with Deadly Dust.. Thats not so ba-- (HURRRK!!!)
« Reply #17 on: February 29, 2012, 07:24:24 am »

Well, since DF2012 it isnt the most deadly anymore, husks and thralls appear to be far, far worse.
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Crossroads Inc.

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Re: First Encounter with Deadly Dust.. Thats not so ba-- (HURRRK!!!)
« Reply #18 on: February 29, 2012, 01:22:35 pm »

True, but husk and thralls can still only kill people one at a time, not 10 in one go :P
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Ask not what the Dwarfs can do for you...
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Loud Whispers

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Re: First Encounter with Deadly Dust.. Thats not so ba-- (HURRRK!!!)
« Reply #19 on: February 29, 2012, 01:24:20 pm »

Meh, I like vapours more.

Gizogin

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Re: First Encounter with Deadly Dust.. Thats not so ba-- (HURRRK!!!)
« Reply #20 on: February 29, 2012, 01:33:28 pm »

Ahh, I remember my first encounter with FB syndromes...  I wound up with an entire military of skinless, painless, ever-rotting soldiers.  It was beautiful.
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Loud Whispers

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Re: First Encounter with Deadly Dust.. Thats not so ba-- (HURRRK!!!)
« Reply #21 on: February 29, 2012, 01:35:28 pm »

Ahh, I remember my first encounter with FB syndromes...  I wound up with an entire military of skinless, painless, ever-rotting soldiers.  It was beautiful.

Agreed. If it weren't for that Titan, I never would've found (or technically lost) THE EYES!!!

Crossroads Inc.

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Re: First Encounter with Deadly Dust.. Thats not so ba-- (HURRRK!!!)
« Reply #22 on: March 09, 2012, 07:33:28 am »

UPDATE!!!

Well My Saga of the Deadly Dust continues..

In a mad attempt to save the lives of the wounded, I hyper modded the healing of Dwarves, hoping they would regenerate before dropping dead. 
They did heal... But still dropped dead due to suffocation and beign covered in what is effectivly Freezing liquid ((Think being doused in liquid CO2))

So... I then removed "BREATHING" from the init files.

This DID allow them to live, and they DID regenerate... Except for apparent nerve damage.  After about 10min playing, all wounds were back to white except for 'Brain' and 'Upper and Lower Spine'
But HEY they were ALIVE right? Who cares if they can't move and are Still covered inf freezing liquids of Doom? I'll work out a way to fix that LATER
Am I rite?

So...  I Q'ed up a hell of a lot of stuff from having the game so long, set the fort to work, and then went off to dinner with some friends...

45min later I come back to find EVERY LAST DWARF is infected now!  Also the Whole fort is filled with clouds of miasma.  Why?
Because EVERY LAST Dog, cat, elephant and pet dropped dead about 20min previous.  EVERY LIVING THING other then Dwarves are now dead, and the Dwarves themsleves have been reduced to braindamaged unworking, undieing things crying out to finally be realeased from the un-ending pain.

DEADLY DUST people!
It's 'FUN'
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Ask not what the Dwarfs can do for you...
But ask.... why are they drunk all the time?

Loud Whispers

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Re: First Encounter with Deadly Dust.. Thats not so ba-- (HURRRK!!!)
« Reply #23 on: March 09, 2012, 04:54:34 pm »

Your fortress was reduced to a literal shell of its former crap...

Sadrice

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Re: First Encounter with Deadly Dust.. Thats not so ba-- (HURRRK!!!)
« Reply #24 on: March 09, 2012, 05:05:41 pm »

((Think being doused in liquid CO2))
Just so you know, CO2 Does not have a liquid state at until you get up to 5 times atmospheric pressure, hence dry ice being dry.[/chemistry_pedant]
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wierd

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Re: First Encounter with Deadly Dust.. Thats not so ba-- (HURRRK!!!)
« Reply #25 on: March 09, 2012, 06:19:38 pm »

Even then, at room temps it isn't even a liquid, nor is it a gas, but something completely different, with powerful fat dissolving properties.

Supercritical co2 is awesome.
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