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Author Topic: Starbound - We have lift off.  (Read 944625 times)

Vorthon

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Re: Starbound - We have lift off.
« Reply #7455 on: February 21, 2014, 03:35:59 pm »

Being unable to set a world as 'home'.
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Reverie

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Re: Starbound - We have lift off.
« Reply #7456 on: February 21, 2014, 03:50:27 pm »

Neither setting a homeworld nor getting back to alpha sector has been a problem for me since the patch...
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Greiger

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Re: Starbound - We have lift off.
« Reply #7457 on: February 21, 2014, 03:57:03 pm »

I'm also not having the issue, even though my ship is currently parked over an asteroid field I had no issues setting my home planet or warping back to it on the server.
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Vorthon

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Re: Starbound - We have lift off.
« Reply #7458 on: February 21, 2014, 04:27:36 pm »

That's odd, since even on an new character I've been unable to claim a homeworld. Of course, both characters I tested it with were a modded-in race. So that might be the issue I guess?
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Sergius

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Re: Starbound - We have lift off.
« Reply #7459 on: February 21, 2014, 08:20:21 pm »

I just installed Starfoundry.

Seems to have a nice power system and pumps. I'm using it to get lava and acid to my ship, for the reactor and engines  8)
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Sappho

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Re: Starbound - We have lift off.
« Reply #7460 on: February 22, 2014, 05:24:40 am »

Just downloaded ANOTHER patch. I think I'm going to wait a few days more before trying to play again. Eventually it will be stable, right?

Right?

Darkmere

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Re: Starbound - We have lift off.
« Reply #7461 on: February 22, 2014, 05:37:49 am »

They've moved on to the "almost daily" updates now. The current engine patch was a fix for alpha sector accessibility and homeworld settings, so I understand.

I swear to Eris, though, if they don't stop sending me hundreds of megs in a patch near-daily I'm turning autoupdates off and forgetting about it for a month. Or more.
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Sergius

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Re: Starbound - We have lift off.
« Reply #7462 on: February 22, 2014, 12:19:45 pm »

It's a content patch, with a new biome, unfortunately I think it means planet regen.

EDIT: ah, nvm, it means all the worldgen will change but supposedly explored planets should remain (unless you delete the world files).
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Vorthon

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Re: Starbound - We have lift off.
« Reply #7463 on: February 22, 2014, 12:51:54 pm »

And of course they forgot to include treasure pool data for the new biome. :u
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kaian-a-coel

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Re: Starbound - We have lift off.
« Reply #7464 on: February 22, 2014, 02:10:29 pm »

And of course they forgot to include treasure pool data for the new biome. :u
tommorow's hotfix!
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Vorthon

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Re: Starbound - We have lift off.
« Reply #7467 on: February 22, 2014, 04:03:22 pm »

Mmmhm. Lazy as fuck, I am. Hell, even got my cousin to install it for me.
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WillowLuman

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Re: Starbound - We have lift off.
« Reply #7468 on: February 22, 2014, 04:05:37 pm »

I wish there was a way to have windows for wall panels without losing those awesome rounded edges. Default ships have them by making the windows part of the unalterable BG and the panels just have a hole in them, but placing any background blocks results in boring square edges.
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Reverie

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Re: Starbound - We have lift off.
« Reply #7469 on: February 22, 2014, 04:06:28 pm »

Installing it is one thing, learning to use it is another >.>

Linux certainly doesn't hold your hand, even if this is one of the friendlier gateway Linux distros
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