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Author Topic: Starbound - We have lift off.  (Read 944476 times)

Flying Dice

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Re: Starbound - We have lift off.
« Reply #7260 on: February 09, 2014, 01:40:34 pm »

I bet this, in some ways, is relevant to this game.
Like one of the commentators there, I also have that on a t-shirt.  :P
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scriver

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Re: Starbound - We have lift off.
« Reply #7261 on: February 09, 2014, 03:06:15 pm »

Spoiler: So ssstylish~ (click to show/hide)
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Love, scriver~

Frumple

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Re: Starbound - We have lift off.
« Reply #7262 on: February 09, 2014, 03:32:27 pm »

It's the paunch that does it.
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Ask not!
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Sirus

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Re: Starbound - We have lift off.
« Reply #7263 on: February 09, 2014, 03:43:17 pm »

Spoiler: So ssstylish~ (click to show/hide)
If there isn't a red version of that hat, I will be very upset.
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Frumple

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Re: Starbound - We have lift off.
« Reply #7264 on: February 09, 2014, 03:54:05 pm »

Dyes, siru. Even if there isn't naturally, it can be colored red anyway.
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Reverie

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Re: Starbound - We have lift off.
« Reply #7265 on: February 09, 2014, 03:58:19 pm »

Does Bay12 run a server? Because that would be sublime >u>
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Frumple

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Re: Starbound - We have lift off.
« Reply #7266 on: February 09, 2014, 04:15:29 pm »

Multiple ones. Check BigD's post on the first page of the thread, iirc.
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MagmaMcFry

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Re: Starbound - We have lift off.
« Reply #7267 on: February 09, 2014, 04:18:04 pm »

Does Bay12 run a server? Because that would be sublime >u>
http://www.lanimals.com/starbound/
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scriver

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Re: Starbound - We have lift off.
« Reply #7268 on: February 09, 2014, 04:34:38 pm »

How does dyes work anyway? I've never figured them out.
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WillowLuman

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Re: Starbound - We have lift off.
« Reply #7269 on: February 09, 2014, 04:52:19 pm »

They don't :(

unless mods.
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Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Flying Dice

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Re: Starbound - We have lift off.
« Reply #7270 on: February 09, 2014, 05:07:47 pm »

Get the dye bucket mod. It makes dyes work, adds a bunch of new colors, and dyed equipment retains the color even if you go into a vanilla server. You can bleach dyed items for something like 20 pix to return them to their default coloring. It's baws.
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

Sirus

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Re: Starbound - We have lift off.
« Reply #7271 on: February 09, 2014, 05:26:22 pm »

Get the dye bucket mod. It makes dyes work, adds a bunch of new colors, and dyed equipment retains the color even if you go into a vanilla server. You can bleach dyed items for something like 20 pix to return them to their default coloring. It's baws.
Link? Also, does it break existing characters?
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Flying Dice

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Re: Starbound - We have lift off.
« Reply #7272 on: February 09, 2014, 05:28:07 pm »

Get the dye bucket mod. It makes dyes work, adds a bunch of new colors, and dyed equipment retains the color even if you go into a vanilla server. You can bleach dyed items for something like 20 pix to return them to their default coloring. It's baws.
Link? Also, does it break existing characters?
I can't think of any reason why it would; it didn't for me.
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

Tylui

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Re: Starbound - We have lift off.
« Reply #7273 on: February 10, 2014, 01:31:41 pm »

Okeydokey So i installed a restricted meteors. It doesn't get rid of them in all cases. It is only getting rid of meteors for the following biomes: arid, desert, forest, grasslands, jungle, and snow. If there's one that you think needs to come off I can add that to the list also, but keep in mind that it only works for UNGENERATED PLANETS. Any current planets that have already been visited will be unaffected by this mod. I don't mind adding this mod even a little, since Tarran has his own way of  making meteor showers.

There's another server-side mod I added that should make guns a little more fun. There are a few ammo types restricted to a gun based on its rarity. I've made it so that common guns have all the ammo types, and a couple more that I thought would be neat, so common guns should have a larger variety than normal. All other rarities are unaffected, with the exception of legendary rocket launchers, which can spawn small meteors. Tarran has an assault rifle with them, but I thought rocket launcher would be much less OP. :P
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WillowLuman

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Re: Starbound - We have lift off.
« Reply #7274 on: February 10, 2014, 01:49:29 pm »

Would this be the ammo overhaul mod?
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?
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