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Author Topic: Starbound - We have lift off.  (Read 944964 times)

Darkmere

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Re: Starbound - We have lift off.
« Reply #5280 on: December 11, 2013, 06:03:16 pm »

Quote
food

I think they're missing tooltips and *LOTS* of food types, but my understanding of it was you can judge roughly what a food item will do by the tab you craft it on. The cooking table has menus at the bottom for... something like entrees, side dishes, drinks, some other stuff. Whichever tab the food falls under tells you roughly its effects. Now we mostly have entrees that do some form of regen and regen+other buff. Presumably other types like sides would be cheaper to make, fill you up less, but have more speedy bonuses, while drinks would be energy regen buffs and sugary stuff would be speed or jump boosts.

That was the plan at one point, anyway.
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

Sirus

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Re: Starbound - We have lift off.
« Reply #5281 on: December 11, 2013, 06:13:27 pm »

Well, that was hectic. Aside from the penguin spawns, I'm pretty sure the arrival of the UFO also triggered increased monster spawns. I think I fought at least six of the hellbubblebirds, as well as assorted other flying critters that hit me with everything from electricity to explosives. I died twice, but snagged the magma core!
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

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Flying Dice

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Re: Starbound - We have lift off.
« Reply #5282 on: December 11, 2013, 06:22:56 pm »

Well damn. Looks like my Floran finished her ship just in time for her to become irrelevant.

Spoiler: Here it is anyways. (click to show/hide)
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Sirus

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Re: Starbound - We have lift off.
« Reply #5283 on: December 11, 2013, 06:24:38 pm »

:o

:O

How did you make the engine pieces?
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Flying Dice

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Re: Starbound - We have lift off.
« Reply #5284 on: December 11, 2013, 06:32:20 pm »

:o

:O

How did you make the engine pieces?
The mod has several of each of the "unique" ship parts in the starting locker, including the engine flames. They're really just torches with a different placed sprite and lighting; the rest is titanium paneling from a USMC base.
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majikero

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Re: Starbound - We have lift off.
« Reply #5285 on: December 11, 2013, 06:34:23 pm »

You should have used the leaf blocks from the floran prisons.
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Sirus

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Re: Starbound - We have lift off.
« Reply #5286 on: December 11, 2013, 06:36:08 pm »

:o

:O

How did you make the engine pieces?
The mod has several of each of the "unique" ship parts in the starting locker, including the engine flames. They're really just torches with a different placed sprite and lighting; the rest is titanium paneling from a USMC base.
So, did you draw all of that in like the instructions in the link say or did you build it yourself in-game?
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Flying Dice

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Re: Starbound - We have lift off.
« Reply #5287 on: December 11, 2013, 06:42:46 pm »

:o

:O

How did you make the engine pieces?
The mod has several of each of the "unique" ship parts in the starting locker, including the engine flames. They're really just torches with a different placed sprite and lighting; the rest is titanium paneling from a USMC base.
So, did you draw all of that in like the instructions in the link say or did you build it yourself in-game?
Build it in-game. After about two hours of mining out a Floran town.
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

Sirus

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Re: Starbound - We have lift off.
« Reply #5288 on: December 11, 2013, 06:49:05 pm »

:o

:O

How did you make the engine pieces?
The mod has several of each of the "unique" ship parts in the starting locker, including the engine flames. They're really just torches with a different placed sprite and lighting; the rest is titanium paneling from a USMC base.
So, did you draw all of that in like the instructions in the link say or did you build it yourself in-game?
Build it in-game. After about two hours of mining out a Floran town.
Two questions:

Do you still have the link to that build-your-own-ship mod bookmarked somewhere?
Do you have to start a new character to use it?
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

forsaken1111

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Re: Starbound - We have lift off.
« Reply #5289 on: December 11, 2013, 06:57:11 pm »

Update is updating
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Flying Dice

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Re: Starbound - We have lift off.
« Reply #5290 on: December 11, 2013, 06:57:54 pm »

:o

:O

How did you make the engine pieces?
The mod has several of each of the "unique" ship parts in the starting locker, including the engine flames. They're really just torches with a different placed sprite and lighting; the rest is titanium paneling from a USMC base.
So, did you draw all of that in like the instructions in the link say or did you build it yourself in-game?
Build it in-game. After about two hours of mining out a Floran town.
Two questions:

Do you still have the link to that build-your-own-ship mod bookmarked somewhere?
Do you have to start a new character to use it?
Haha, sorry, I linked the wrong one. You can use it with an existing character, just be sure to move all your stuff to a planet first.

This is the right one.
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Aurora on small monitors:
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2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

Sirus

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Re: Starbound - We have lift off.
« Reply #5291 on: December 11, 2013, 07:04:30 pm »

Sweeet.

Now watch as I build a simple dirt box and call it a day :/
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Girlinhat

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Re: Starbound - We have lift off.
« Reply #5292 on: December 11, 2013, 07:07:48 pm »

Sweeet.

Now watch as I build a simple dirt box and call it a day :/
It starts you with a wooden box.

Sirus

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Re: Starbound - We have lift off.
« Reply #5293 on: December 11, 2013, 07:15:46 pm »

Sweeet.

Now watch as I build a simple dirt box and call it a day :/
It starts you with a wooden box.
Which I will probably tear down and use to make torches, replacing it with dirt :P

I guess I should ask, what happens if you fall? What if you fall and there's nothing underneath where you respawn?
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Max White

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Re: Starbound - We have lift off.
« Reply #5294 on: December 11, 2013, 07:17:08 pm »

My game is downloading... Why is my game downloading? What did they do?
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