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Author Topic: Starbound - We have lift off.  (Read 996734 times)

qurvax

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3225 on: December 04, 2013, 11:03:17 am »

Well, those still are. StarSector gonna deliver... [some day]. And SotSII already became good game (imho).

Some lolz from official starbound forum. A list of thread names, actually.

Who else is "too sick to go to school" today
*realizes today is the 4th of December*
Being unemployed sucks... But not today!!
Hmmm... Oh yeah... Today...
I'm Excited.
It's Almost Here! :D
Perplexed Pixels
THEY STILL DON'T KNOW!!!!111
Almost

Anyone else thinks this is really funny?
« Last Edit: December 04, 2013, 11:08:21 am by qurvax »
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Ibid Straydrink

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3226 on: December 04, 2013, 11:08:18 am »

The fact that we've seen a host of pre-beta Let's Plays, however scripted, should testify to some stability... based on what I've seen, I'm not overly worried.
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“I am the spirit that negates. And rightly so, for all that comes to be. Deserves to perish wretchedly; 'Twere better nothing would begin."

chaoticag

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3227 on: December 04, 2013, 11:16:13 am »

Oh I'm not worried for the first hour of the game or so. I'd imagine the planet you start on has been thoroughly bug tested due to i49 and other stuff. I'm just certain I'd run into a crash every now and then.

Still looking forward to building a minifort though. Since starbound takes what I liked about Terraria construction such as furniture, and streamlines it and polishes it. Plus, who wouldn't want a fancy dining table with a chandelier in their spaceship?
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Mephisto

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3228 on: December 04, 2013, 11:21:26 am »

I know planets are randomly generated. Has it been mentioned if they regenerate each time you visit or if all of your work remains if you leave and come back?

I know which I would prefer, but I could see save sizes getting pretty unmanageable.
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freeformschooler

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3229 on: December 04, 2013, 11:24:29 am »

Most of the planets aren't too big, iirc (nothing like Terraria's larger worlds), but hopefully they do have decent save compression, and we don't run into an unpreventable Caves of Qud problem.
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chaoticag

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3230 on: December 04, 2013, 11:24:55 am »

I know planets are randomly generated. Has it been mentioned if they regenerate each time you visit or if all of your work remains if you leave and come back?

I know which I would prefer, but I could see save sizes getting pretty unmanageable.
From what I read a while back, saves are not quite "every planet you've been on and explored stored into one file" but the game save system saves the RNG of the planet/universe and saves the changes you've made to a planet. So it should be manage-ably small unless you go around blowing planets to stardust by hand.
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Rolan7

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3231 on: December 04, 2013, 11:33:10 am »

That sounds incredible.  I know in Minecraft I love to go exploring, but it bloats the save files so much (sometimes I even delete the region files to reset them).
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The Darkling Wolf

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3232 on: December 04, 2013, 11:36:11 am »

go around blowing planets to stardust by hand.
This is probably the first thing I'll try. Erase an entire planet and see what happens.
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My cabbages!
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Ultimuh

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3233 on: December 04, 2013, 11:37:13 am »

go around blowing planets to stardust by hand.
This is probably the first thing I'll try. Erase an entire planet and see what happens.
That could take quite a while.
« Last Edit: December 04, 2013, 11:42:11 am by Ultimuh »
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The Darkling Wolf

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3234 on: December 04, 2013, 11:41:57 am »

It'd be a nice bit of validation of the 32GB I've plugged in there.
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My cabbages!
[Thunderfury, Blessed Blade of the Windseeker]

I am fat, eating is my great joy.

Mephisto

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3235 on: December 04, 2013, 11:46:47 am »

I know planets are randomly generated. Has it been mentioned if they regenerate each time you visit or if all of your work remains if you leave and come back?

I know which I would prefer, but I could see save sizes getting pretty unmanageable.
From what I read a while back, saves are not quite "every planet you've been on and explored stored into one file" but the game save system saves the RNG of the planet/universe and saves the changes you've made to a planet. So it should be manage-ably small unless you go around blowing planets to stardust by hand.

Brilliant. Why I didn't think of that, I have no clue. Especially as that was the kind of idea I had for the currently vaporware game I was going to start.
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qurvax

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3236 on: December 04, 2013, 11:50:44 am »

'Well, we have some good news and some bad news. The good news is, I have a LOAD of mineral wealth! The bad news is, if I leave this planet, the game starts using up so much RAM that my computer explodes.'

It's seems like you are already playing? How?!
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Sean Mirrsen

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3237 on: December 04, 2013, 11:53:18 am »

'Well, we have some good news and some bad news. The good news is, I have a LOAD of mineral wealth! The bad news is, if I leave this planet, the game starts using up so much RAM that my computer explodes.'

It's seems like you are already playing? How?!
He's "playing" a joke extrapolated from the prior discussion - i.e. what would happen if the player mined out the whole planet.
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Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

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The Darkling Wolf

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3238 on: December 04, 2013, 11:54:34 am »

And now I'm wondering if we'll ever be able to tunnel through the planet's core, considering they're already circumnavigable.
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My cabbages!
[Thunderfury, Blessed Blade of the Windseeker]

I am fat, eating is my great joy.

freeformschooler

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3239 on: December 04, 2013, 11:55:42 am »

And now I'm wondering if we'll ever be able to tunnel through the planet's core, considering they're already circumnavigable.

Someone needs to build America on one side of a planet and China on the other.
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