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Author Topic: Starbound - We have lift off.  (Read 996085 times)

ECrownofFire

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Re: Starbound - A flat yet infinite universe.
« Reply #2760 on: October 19, 2013, 03:22:37 pm »

Well for a long time beta was a "feature complete" game that just needed a bit of polish and bug hunting. It used to only last for a few months or so.

I say we just adopt the new meaning of beta and call the "feature complete but buggy" phase "gamma". (Though personally I'd rather that we move in the opposite direction, why the hell is beta closer to release than alpha?)
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Sean Mirrsen

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Re: Starbound - A flat yet infinite universe.
« Reply #2761 on: October 19, 2013, 03:30:58 pm »

For the same reason .02 is closer to release than .01, I presume. :P
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

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ahappydude

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Re: Starbound - A flat yet infinite universe.
« Reply #2762 on: October 19, 2013, 07:39:43 pm »

Didnt you know this is a april joke? There is no starbound... Only terraria with a spacemod
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freeformschooler

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Re: Starbound - A flat yet infinite universe.
« Reply #2763 on: October 19, 2013, 10:19:35 pm »

Oh, haha! That's really funny, what with it being april 1st right now and all.
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Tiruin

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Re: Starbound - A flat yet infinite universe.
« Reply #2764 on: October 19, 2013, 10:42:49 pm »

Oh, haha! That's really funny, what with it being april 1st right now and all.
Happy November Fools Day!
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BigD145

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Re: Starbound - A flat yet infinite universe.
« Reply #2765 on: October 20, 2013, 12:01:44 am »

Horse armor?! Gimmie!
Spoiler (click to show/hide)
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Ultimuh

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Re: Starbound - A flat yet infinite universe.
« Reply #2766 on: October 20, 2013, 12:02:13 am »

Oh, haha! That's really funny, what with it being april 1st right now and all.
Happy November Fools Day!
It's still October..
Happy Octoberfoolsween!
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Skyrunner

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Re: Starbound - A flat yet infinite universe.
« Reply #2767 on: October 20, 2013, 12:25:09 am »

Oh, haha! That's really funny, what with it being april 1st right now and all.
Happy November Fools Day!
It's still October..
Happy Octoberfoolsween!
It's November somewhere...
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ECrownofFire

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Re: Starbound - A flat yet infinite universe.
« Reply #2768 on: October 20, 2013, 02:08:53 am »

For the same reason .02 is closer to release than .01, I presume. :P
I mean in the sense that it goes alpha, beta, release. Why not alpha, beta, gamma, release? Or alpha, beta, gamma... psi, omega, release?

Moving software towards release is more like a countdown, anyway.
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Darkmere

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Re: Starbound - A flat yet infinite universe.
« Reply #2769 on: October 20, 2013, 02:47:35 am »

It *should* just be pre-alpha(establishing framework and basic systems), alpha(partial content implementation, some features unimplemented), beta (which should be feature-complete, literally the absolute last step before release, ONLY fixing bugs with no new content planned at all), then release. Short, defined.

I really don't remember anyone calling unfinished garbage-for-sale "beta" until minecraft came in and decided you could make tons of money off a product you don't ever really have to finish, so long as you call it "beta."
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
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miauw62

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Re: Starbound - A flat yet infinite universe.
« Reply #2770 on: October 20, 2013, 03:48:37 am »

That's unfair, really. The naming is shite and that's just true, but Minecraft has left beta (You should know) and still nothing has changed. Minecraft wasn't ment to be finished.

E: also nobody has posted this
« Last Edit: October 20, 2013, 03:50:35 am by miauw62 »
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Neonivek

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Re: Starbound - A flat yet infinite universe.
« Reply #2771 on: October 20, 2013, 03:52:44 am »

Probably because that is the most normal and mundane picture they ever posted pretty much ever.
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Max White

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Re: Starbound - A flat yet infinite universe.
« Reply #2772 on: October 20, 2013, 04:16:44 am »

In regards to alpha, pre-alpha, beta, version X.Y.Z.A.Bs, test releases, dev releases, blah blah blah and so on, as far as the indie game industry goes I get the feeling most of it is just a way of saying 'Look, we know it isn't that amazing yet, but we could really use the money and we promise to do good stuff later, so lets just slap a pre-release version of it to remind you guys of that!'

The exception is Dwarf Fortress itself, where instead the message is 'Oh, you think this is in depth? You think this is complex? You think this is detailed? TREMBLE PLEB FOR THIS ISN'T EVEN MY FINAL FORM!!!'

Neonivek

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Re: Starbound - A flat yet infinite universe.
« Reply #2773 on: October 20, 2013, 04:17:56 am »

Besides I already had a game this year that never fulfilled any of its promises that was immediately abandoned when they got the money because "development is hard, WAAAAH"

So far Starbound isn't that.
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Max White

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Re: Starbound - A flat yet infinite universe.
« Reply #2774 on: October 20, 2013, 04:21:30 am »

Was it Reus?
I hear a lot of bad wrap about that game but I enjoyed it.
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