Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 169 170 [171] 172 173 ... 565

Author Topic: Starbound - We have lift off.  (Read 995532 times)

Darkmere

  • Bay Watcher
  • Exploding me won't bring back your honey.
    • View Profile
Re: Starbound - A flat yet infinite universe.
« Reply #2550 on: August 25, 2013, 05:36:51 pm »

In response to your spoiler, yes they are totally unprofessional and they do everything in a sort of juvenile haphazzard way. They ignore almost all professional advice to be honest it still works for them.

Heh, it's already driven away at least one customer in this thread, let alone new customers and blah blah all that shit I said. But if they say fuck it, I say fuck it.
Logged
And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

SalmonGod

  • Bay Watcher
  • Nyarrr
    • View Profile
Re: Starbound - A flat yet infinite universe.
« Reply #2551 on: August 25, 2013, 07:31:05 pm »

Wouldn't matter so much if people didn't turn development into a spectator sport. 

1.  Discover there's a game that may be cool in the future.
2.  Go about life.
3.  Pop in once in a while to see if release is near.
4.  Go about life.
5.  See how game turned out after release and decide whether or not to buy.

Pretty easy way to avoid lots of drama.
Logged
In the land of twilight, under the moon
We dance for the idiots
As the end will come so soon
In the land of twilight

Maybe people should love for the sake of loving, and not with all of these optimization conditions.

Neonivek

  • Bay Watcher
    • View Profile
Re: Starbound - A flat yet infinite universe.
« Reply #2552 on: August 25, 2013, 07:31:58 pm »

I swear if there ever comes a time that Full contact game development comes to be... I will watch it.
Logged

SalmonGod

  • Bay Watcher
  • Nyarrr
    • View Profile
Re: Starbound - A flat yet infinite universe.
« Reply #2553 on: August 25, 2013, 07:35:56 pm »

I'd like to found my own indie game studio someday... TO THE DEATH!!!!!

(MORTAL GAME DEV!!!)
Logged
In the land of twilight, under the moon
We dance for the idiots
As the end will come so soon
In the land of twilight

Maybe people should love for the sake of loving, and not with all of these optimization conditions.

jocan2003

  • Bay Watcher
    • View Profile
Re: Starbound - A flat yet infinite universe.
« Reply #2554 on: August 25, 2013, 07:41:09 pm »

I swear if there ever comes a time that Full contact game development comes to be... I will watch it.
That is so worth a sigging....
Logged
Quote from: LoSboccacc
that was a luky dwarf. I had one dabbling surgeon fail so spectacularly that the patient skull flew a tile away from the table.
Quote from: NW_Kohaku
DF doesn't mold players into its image - DF merely selects those who were always ready for DF.
Quote from: Girlinhat
Minecraft UI is very simple. There's only so many ways you can implement "simple" without copying something. We also gonna complain that it uses WASD?

Glloyd

  • Bay Watcher
  • Against the Tide
    • View Profile
Re: Starbound - A flat yet infinite universe.
« Reply #2555 on: August 26, 2013, 01:30:31 am »

Wouldn't matter so much if people didn't turn development into a spectator sport. 

1.  Discover there's a game that may be cool in the future.
2.  Go about life.
3.  Pop in once in a while to see if release is near.
4.  Go about life.
5.  See how game turned out after release and decide whether or not to buy.

Pretty easy way to avoid lots of drama.

That's pretty much what I do. Bookmark the page or whatnot, and check back every few months to see the status of it.

Mech#4

  • Bay Watcher
  • (ಠ_ృ) Like a sir.
    • View Profile
Re: Starbound - A flat yet infinite universe.
« Reply #2556 on: August 26, 2013, 01:53:48 am »

Wouldn't matter so much if people didn't turn development into a spectator sport. 

1.  Discover there's a game that may be cool in the future.
2.  Go about life.
3.  Pop in once in a while to see if release is near.
4.  Go about life.
5.  See how game turned out after release and decide whether or not to buy.

Pretty easy way to avoid lots of drama.

That's pretty much what I do. Bookmark the page or whatnot, and check back every few months to see the status of it.

Yup, ever since I closely followed Oblivion during it's development (well, my closely is really just posting on the official forums). Also "The Movies" which came out around the same time, that games like "The Sims: Movies" what with some annoying limitations and babblespeak.
Logged
Kaypy:Adamantine in a poorly defended fortress is the royal equivalent of an unclaimed sock on a battlefield.

Here's a thread listing Let's Players found on the internet. Feel free to add.
List of Notable Mods. Feel free to add.

Sarzael

  • Bay Watcher
    • View Profile
    • Starbound
Re: Starbound - A flat yet infinite universe.
« Reply #2557 on: August 26, 2013, 06:18:13 am »

I think we should declare civil war in the Starbound forums, they are quite literally killing eachother since the stream because one of the developers was nervous and accidentally said that they were in Pre-alpha when they re in Pre-beta, and you cant imagine how much hate that has created... And to think the community was one of the friendliest i have been at...

I am not worried and so far haven't seen any reason to doubt my pre-ordering of it, maybe except this little "quote":

"The entire team is supposedly VERY upset that one team member dropped the ball and didn't finish an important piece of code on time and a bunch of stuff now can't be shown off."

I don't know why, but it really rubs me the wrong way.

I dont know where you heard that, but its actually false.
« Last Edit: August 26, 2013, 06:20:31 am by Sarzael »
Logged
"They say love is the most powerful force in the universe. I'm trying to harness it to make weapons of mass destruction."

freeformschooler

  • Bay Watcher
    • View Profile
Re: Starbound - A flat yet infinite universe.
« Reply #2558 on: August 26, 2013, 07:18:04 am »

I dont know where you heard that, but its actually false.

From Hemmingjay who was directly told it by an SB team member. Do share your more reliable sources, if any.
Logged

hemmingjay

  • Bay Watcher
    • View Profile
Re: Starbound - A flat yet infinite universe.
« Reply #2559 on: August 26, 2013, 08:13:56 am »

I would love to hear that that was wrong! Remember, this bit was told to me by my less reliable connection who might has also been bitter about not being at i49. Then again, if true it would explain a lot of why they were so unprepared as to what they were showcasing.
Logged
Only a simple mind can be certain.

Sarzael

  • Bay Watcher
    • View Profile
    • Starbound
Re: Starbound - A flat yet infinite universe.
« Reply #2560 on: August 26, 2013, 09:32:16 am »

I would love to hear that that was wrong! Remember, this bit was told to me by my less reliable connection who might has also been bitter about not being at i49. Then again, if true it would explain a lot of why they were so unprepared as to what they were showcasing.
Actually, they told they were unprepared because the hardware they were using wasnt totally compatible with Starbound, and was causing crashes.
And that was told in the stream chat by Ghostar and Sokina, two moderators of the official SB forums.

And didnt freeform say that you got that information from a dev member? The plot thickens!

Also:
Spoiler (click to show/hide)
Logged
"They say love is the most powerful force in the universe. I'm trying to harness it to make weapons of mass destruction."

miauw62

  • Bay Watcher
  • Every time you get ahead / it's just another hit
    • View Profile
Re: Starbound - A flat yet infinite universe.
« Reply #2561 on: August 26, 2013, 09:43:19 am »

Sucks for the people who don't have a starbound forums account.
Logged

Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

The Darkling Wolf

  • Bay Watcher
  • Arf!
    • View Profile
    • Cataclysm - Dark Days Ahead
Re: Starbound - A flat yet infinite universe.
« Reply #2562 on: August 26, 2013, 10:10:33 am »

Spoiler: Rehosted it (click to show/hide)
Logged
My cabbages!
[Thunderfury, Blessed Blade of the Windseeker]

I am fat, eating is my great joy.

miauw62

  • Bay Watcher
  • Every time you get ahead / it's just another hit
    • View Profile
Re: Starbound - A flat yet infinite universe.
« Reply #2563 on: August 26, 2013, 11:12:26 am »

Molly looks exactly like I expected her to look.

Nobody else does.
Logged

Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Sarzael

  • Bay Watcher
    • View Profile
    • Starbound
Re: Starbound - A flat yet infinite universe.
« Reply #2564 on: August 26, 2013, 12:14:03 pm »

Molly looks exactly like I expected her to look.

Nobody else does.
We already saw an Tiy photo long ago, so...
And Bartwe quite often during the streams.

Also Molly is really similar to her character.
Logged
"They say love is the most powerful force in the universe. I'm trying to harness it to make weapons of mass destruction."
Pages: 1 ... 169 170 [171] 172 173 ... 565