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Author Topic: Starbound - We have lift off.  (Read 997092 times)

forsaken1111

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Re: Starbound - A flat yet infinite universe.
« Reply #2025 on: July 27, 2013, 02:10:16 am »

Ok my personal gut feeling is that this game cannot be a "solid" game. So I am going for the standard to weak.
Look everyone, Neonivek is saying negative things about a game before its even released now.

Soon he will negatively comment on games yet to be made, or even conceived of!
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Knight of Fools

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Re: Starbound - A flat yet infinite universe.
« Reply #2026 on: July 27, 2013, 02:28:11 am »

We should be used to it enough by now to quit commenting on the fact that he's criticizing something. He's an opinionated guy, but it doesn't contribute to the conversation to keep pointing it out. We know.


Ok my personal gut feeling is that this game cannot be a "solid" game. So I am going for the standard to weak.

We'll see how it pans out in the next few months. They're at the point where they're working on the areas Terraria did poorly (Mid-to-end game content), so until we get a better idea of what they're doing differently from Terraria, since Starbound is just Terraria in Space with More Stuff at this point, I think it's a little early to judge. We'll definitely have a better idea when the Beta rolls around since we'll have some more content to gawk at.
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Darkmere

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Re: Starbound - A flat yet infinite universe.
« Reply #2027 on: July 27, 2013, 02:28:12 am »

Ok my personal gut feeling is that this game cannot be a "solid" game. So I am going for the standard to weak.
Look everyone, Neonivek is saying negative things about a game before its even released now.

Soon he will negatively comment on games yet to be made, or even conceived of!

So, business as usual, then?
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
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Max White

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Re: Starbound - A flat yet infinite universe.
« Reply #2028 on: July 27, 2013, 02:32:18 am »

Ok my personal gut feeling is that this game cannot be a "solid" game. So I am going for the standard to weak.
Look everyone, Neonivek is saying negative things about a game before its even released now.

Soon he will negatively comment on games yet to be made, or even conceived of!
Or negatively commenting on negative comments yet to be made.  :P

jocan2003

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Re: Starbound - A flat yet infinite universe.
« Reply #2029 on: July 27, 2013, 04:15:33 am »

Ok my personal gut feeling is that this game cannot be a "solid" game. So I am going for the standard to weak.
Look everyone, Neonivek is saying negative things about a game before its even released now.

Soon he will negatively comment on games yet to be made, or even conceived of!
Or negatively commenting on negative comments yet to be made.  :P
Wait doesnt it end up being positive in this case?
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Flying Dice

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Re: Starbound - A flat yet infinite universe.
« Reply #2030 on: July 27, 2013, 07:57:48 am »

I'm actually quite interested in the PvP, given that the demo we've seen of it has very little in common with Terraria's spammy click-fest.
O.o... well... melee guns, pretty much like terraria difference is... with all the random weapon you never know wha the hell he will shoot at you.
This is what I was talking about. From the looks of things it might turn out slower-paced and more oriented on dodging and blocking (on the melee front at least), as opposed to five second long head-on collisions that composed the majority of Terraria PvP. I also seem to recall confirmation of sniper-type weapons that can aim farther than your normal screen away. So basically less Terraria and more KAG in the playstyle.
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Neonivek

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Re: Starbound - A flat yet infinite universe.
« Reply #2031 on: July 27, 2013, 09:17:42 am »

A normal game isn't "Negative" it is neutral.

Since when was not bestowing a game glorious praise ever considered negativity?
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Brotato

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Re: Starbound - A flat yet infinite universe.
« Reply #2032 on: July 27, 2013, 11:45:58 am »

I'm fairly certain we've spent almost as much time, on this thread, talking about Neonivek's attitude, as we have about the game.
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Fniff

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Re: Starbound - A flat yet infinite universe.
« Reply #2033 on: July 27, 2013, 11:52:17 am »

We should make a thread called "Neonivek is really cynical: discuss" in other games that's all about saying how shit an upcoming game could be.

scriver

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Re: Starbound - A flat yet infinite universe.
« Reply #2034 on: July 27, 2013, 12:05:31 pm »

Let's not be all this negative about how neonivek is negative. I hope I don't have to tell you how futile that is.
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freeformschooler

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Re: Starbound - A flat yet infinite universe.
« Reply #2035 on: July 27, 2013, 12:11:02 pm »

I'm fairly certain we've spent almost as much time, on this thread, talking about Neonivek's attitude, as we have about the game.

Because the users can't handle negativity in their thread, only positivity and hype!
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Twi

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Re: Starbound - A flat yet infinite universe.
« Reply #2036 on: July 27, 2013, 12:29:19 pm »

I'm fairly certain we've spent almost as much time, on this thread, talking about Neonivek's attitude, as we have about the game.

Because the users can't handle negativity in their thread, only positivity and hype!
HYPE FOR THE HYPE GOD!
QUOTES FOR THE QUOTE THRONE!
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jocan2003

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Re: Starbound - A flat yet infinite universe.
« Reply #2037 on: July 27, 2013, 02:13:59 pm »

I'm actually quite interested in the PvP, given that the demo we've seen of it has very little in common with Terraria's spammy click-fest.
O.o... well... melee guns, pretty much like terraria difference is... with all the random weapon you never know wha the hell he will shoot at you.
This is what I was talking about. From the looks of things it might turn out slower-paced and more oriented on dodging and blocking (on the melee front at least), as opposed to five second long head-on collisions that composed the majority of Terraria PvP. I also seem to recall confirmation of sniper-type weapons that can aim farther than your normal screen away. So basically less Terraria and more KAG in the playstyle.
Oh now i see your point sorry bout that.

Also about neonivek to me he is a bit like that angry smurf, always angry, here negativing but he is still part of the familly in my book :)
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Quote from: LoSboccacc
that was a luky dwarf. I had one dabbling surgeon fail so spectacularly that the patient skull flew a tile away from the table.
Quote from: NW_Kohaku
DF doesn't mold players into its image - DF merely selects those who were always ready for DF.
Quote from: Girlinhat
Minecraft UI is very simple. There's only so many ways you can implement "simple" without copying something. We also gonna complain that it uses WASD?

forsaken1111

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Re: Starbound - A flat yet infinite universe.
« Reply #2038 on: July 27, 2013, 02:26:07 pm »

So Neo is grumpy bear?
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miauw62

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Re: Starbound - A flat yet infinite universe.
« Reply #2039 on: July 27, 2013, 03:00:26 pm »

...
I'm starting to agree with Fniff.
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Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.
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