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Author Topic: Starbound - We have lift off.  (Read 994394 times)

Devling

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Re: Starbound - A flat yet infinite universe.
« Reply #1410 on: May 09, 2013, 11:44:37 pm »

You can fulfil your dream of being the ultimate tank with dual shields!
Who needs skyrim!

(No but seriously that will probably be a viable tactic with a multiple person party.)
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Sirus

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Re: Starbound - A flat yet infinite universe.
« Reply #1411 on: May 09, 2013, 11:46:22 pm »

I'm hoping there'll be some sort of shield bash attack, but something tells me there won't be.
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freeformschooler

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Re: Starbound - A flat yet infinite universe.
« Reply #1412 on: May 09, 2013, 11:47:06 pm »

Worth noting those are 60 "hand-made" armors, not 60 total possible armors. I wonder if what they meant was actually coherent armor sets, given the one on display seems to cover the full body to some degree.

Shields were a bit wonky in the PVP livestream (which was otherwise hilarious, mostly due to Tiy's GM power abuse).
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miauw62

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Re: Starbound - A flat yet infinite universe.
« Reply #1413 on: May 10, 2013, 01:51:58 am »

Yeah, I'm 13, but I can agree that must kids my age of kinda jackasses. (but not ME obviously  :P)

Anyway everyone knows it's all about the robots and balls of gas.
Being 14 myself, I can confirm this.
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freeformschooler

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Re: Starbound - A flat yet infinite universe.
« Reply #1414 on: May 10, 2013, 11:03:30 pm »

Everyone who hasn't listened to it go listen to Forest Battle 1 on the soundtrack right now

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Devling

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Re: Starbound - A flat yet infinite universe.
« Reply #1415 on: May 10, 2013, 11:32:24 pm »

Update on the website!
Ocean diving will be awesome... Especially for the fish people.
Bubble cities anyone?
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jocan2003

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Re: Starbound - A flat yet infinite universe.
« Reply #1416 on: May 11, 2013, 05:23:36 am »

I wonder if redigit is eating his socks with where starbound is going...
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GrayFox

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Re: Starbound - A flat yet infinite universe.
« Reply #1417 on: May 11, 2013, 07:09:30 am »

Everyone who hasn't listened to it go listen to Forest Battle 1 on the soundtrack right now



Forest Battle 1 & 2 are both pretty great.  8)
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hemmingjay

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Re: Starbound - A flat yet infinite universe.
« Reply #1418 on: May 11, 2013, 10:27:59 am »

I feel so bad for Chuckelfish. Even if they triple their sales, it's going to be a hard launch with the hate they will get on the forums. No matter how great the game is, right now it seems as if it's going to be the ultimate playground where you can accomplish anything. There is simply no way that it can live up to all of our imagined possibilities at this point. I just hope it doesn't end up like Spore.
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forsaken1111

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Re: Starbound - A flat yet infinite universe.
« Reply #1419 on: May 11, 2013, 01:37:01 pm »

TBH beyond walking around on various planets and building things with blocks I haven't seen very much actual interesting gameplay.
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Chattox

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Re: Starbound - A flat yet infinite universe.
« Reply #1420 on: May 11, 2013, 02:38:20 pm »

I feel so bad for Chuckelfish. Even if they triple their sales, it's going to be a hard launch with the hate they will get on the forums. No matter how great the game is, right now it seems as if it's going to be the ultimate playground where you can accomplish anything. There is simply no way that it can live up to all of our imagined possibilities at this point. I just hope it doesn't end up like Spore.

So long as there's some form of terraforming (which I'm pretty sure there is to some extent) and a pokédex-esque way of cataloguing monsters you find (which again I'm pretty sure there is) then I'm more than happy.
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Sirus

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Re: Starbound - A flat yet infinite universe.
« Reply #1421 on: May 11, 2013, 02:43:48 pm »

I feel so bad for Chuckelfish. Even if they triple their sales, it's going to be a hard launch with the hate they will get on the forums. No matter how great the game is, right now it seems as if it's going to be the ultimate playground where you can accomplish anything. There is simply no way that it can live up to all of our imagined possibilities at this point. I just hope it doesn't end up like Spore.

So long as there's some form of terraforming (which I'm pretty sure there is to some extent) and a pokédex-esque way of cataloguing monsters you find (which again I'm pretty sure there is) then I'm more than happy.
I'm hoping for the ability to make custom spaceships out of the blocks. Even if it needs an expansion of some sort. The idea of making a WH40k-esque battle cathedral or a steampunk airship-looking thing is an amazing one.
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And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

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freeformschooler

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Re: Starbound - A flat yet infinite universe.
« Reply #1422 on: May 11, 2013, 02:45:11 pm »

I feel so bad for Chuckelfish. Even if they triple their sales, it's going to be a hard launch with the hate they will get on the forums. No matter how great the game is, right now it seems as if it's going to be the ultimate playground where you can accomplish anything. There is simply no way that it can live up to all of our imagined possibilities at this point. I just hope it doesn't end up like Spore.

It's really hard to feel bad for 'em, IMO. That's the price one pays for feeding the hype machine and churning out videos, blog posts and IRC/reddit Q&A's when the game isn't even in a playable public beta state yet. I know I'll enjoy it, but if it disappoints millions of 12-year-olds on their forums then that's just too bad.

You can't have your hype and eat it. Or something like that.
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jocan2003

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Re: Starbound - A flat yet infinite universe.
« Reply #1423 on: May 11, 2013, 03:38:22 pm »

I feel so bad for Chuckelfish. Even if they triple their sales, it's going to be a hard launch with the hate they will get on the forums. No matter how great the game is, right now it seems as if it's going to be the ultimate playground where you can accomplish anything. There is simply no way that it can live up to all of our imagined possibilities at this point. I just hope it doesn't end up like Spore.

I certainly dont have the same experience as you in the video game market but well... terraria did fine in my book untill red disapeared, all shit went loose since then, as long they keep churning out free content and expand im quite sure it wont end up like spore.
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Quote from: LoSboccacc
that was a luky dwarf. I had one dabbling surgeon fail so spectacularly that the patient skull flew a tile away from the table.
Quote from: NW_Kohaku
DF doesn't mold players into its image - DF merely selects those who were always ready for DF.
Quote from: Girlinhat
Minecraft UI is very simple. There's only so many ways you can implement "simple" without copying something. We also gonna complain that it uses WASD?

Neonivek

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Re: Starbound - A flat yet infinite universe.
« Reply #1424 on: May 11, 2013, 03:41:08 pm »

I feel so bad for Chuckelfish. Even if they triple their sales, it's going to be a hard launch with the hate they will get on the forums. No matter how great the game is, right now it seems as if it's going to be the ultimate playground where you can accomplish anything. There is simply no way that it can live up to all of our imagined possibilities at this point. I just hope it doesn't end up like Spore.

In Spore's case they at least somewhat fed the hype mill with two of the hundred videos they released (Once again my theory is that it actually wasn't EA's fault for once).

Starbound however? There isn't much to go on and most of what they talked about are just basic world generation. Any overhype is coming from people taking what is released and booming it beyond what it actually is.
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