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Author Topic: Starbound - We have lift off.  (Read 996343 times)

mattie2009

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Re: Starbound - A flat yet infinite universe.
« Reply #570 on: July 21, 2012, 10:46:47 am »

A randomly generated Starbound monster, One of close to 1,000,000 unique combinations (without taking coloring into consideration)!


Support Starbound by buying Wanderlust Rebirth, which will be launched on Steam via Chucklefish Games (the official name for the Starbound team)!
http://playstarbound.com/support-starbound-development-with-wanderlust-rebirth/
http://www.wanderlustgame.com/

The Wallpaper for July! Featuring a cat in a bipedal mech and Poptops!
Spoiler (click to show/hide)

Link to the above image, if you hate big images in forums:
http://playstarbound.com/wp-content/uploads/2012/07/ymedronguest-1920x1080.jpg
« Last Edit: July 21, 2012, 11:01:09 am by mattie2009 »
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Frumple

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Re: Starbound - A flat yet infinite universe.
« Reply #571 on: July 21, 2012, 11:12:55 am »

Wallpaper makes me wonder if starbound's going to go felid on us :P

Random monster kinda' interesting, though. Curious as to how (if?) it attacks...
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jocan2003

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Re: Starbound - A flat yet infinite universe.
« Reply #572 on: July 21, 2012, 11:27:17 am »

Wallpaper makes me wonder if starbound's going to go felid on us :P

Random monster kinda' interesting, though. Curious as to how (if?) it attacks...
I think you dont wana know...
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JWNoctis

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Re: Starbound - A flat yet infinite universe.
« Reply #573 on: July 21, 2012, 11:49:09 am »

Looks good.

But...Are anyone else reminded of some early Maxis sims by these sorts of pastepatchwork critters?
« Last Edit: July 21, 2012, 09:42:37 pm by JWNoctis »
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coolio678

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Re: Starbound - A flat yet infinite universe.
« Reply #574 on: July 23, 2012, 12:20:19 am »

i bought terraria during the steam sale, and i might have to buy this once its released.
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Shadowlord

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Re: Starbound - A flat yet infinite universe.
« Reply #575 on: July 23, 2012, 02:08:05 am »

Is this going somewhere? Is it even possible to tell?
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freeformschooler

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Re: Starbound - A flat yet infinite universe.
« Reply #576 on: July 23, 2012, 02:20:47 am »

Is this going somewhere? Is it even possible to tell?

It's going somewhere (check their Twitter and occasional forum/main page updates), but news is incredibly slow. Who knows when it'll be done  :-\
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Neonivek

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Re: Starbound - A flat yet infinite universe.
« Reply #577 on: July 23, 2012, 02:22:59 am »

Is this going somewhere? Is it even possible to tell?

It's going somewhere (check their Twitter and occasional forum/main page updates), but news is incredibly slow. Who knows when it'll be done  :-\

Especially since they are starting to seriously come out with their sales pitch (1 mil creature combinations for example)

Generally speaking you don't start using sales pitch, however misleading it can be, until your ready to show something, unless it is just engine but Starbound doesn't really have a lot of Engine Candy.
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Shadowlord

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Re: Starbound - A flat yet infinite universe.
« Reply #578 on: July 23, 2012, 02:27:48 am »

That sounds like Borderlands's/Borderlands 2's sales pitch about guns.
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Frumple

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Re: Starbound - A flat yet infinite universe.
« Reply #579 on: July 23, 2012, 02:44:24 am »

They've got the random guns, too! Or something very much like 'em, anyway. The ridiculous number of rocket launcher permutations, just as a start, have been stated repeatedly, heh. It's possible borderlands will be beat, at least if they're not overstating things.

Random critters were mentioned as a planned feature like... months ago, iirc. That thing's apparently just the first public image of one. If it's consistent with the quality of sprite (and the attack fits it, somehow), then they've probably managed something fairly impressive as far as procedural generation goes, at least comparatively -- it's not a trick many game designers have managed particularly elegantly in the past, heh. Now, how well it turns out from a gameplay perspective... we'll see :P

Still. Interested in seeing how it turns out, yesh.
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hachnslay

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Re: Starbound - A flat yet infinite universe.
« Reply #580 on: July 28, 2012, 04:51:33 am »

Support Starbound by buying Wanderlust Rebirth, which will be launched on Steam via Chucklefish Games (the official name for the Starbound team)!

Wanderlust rebirth was released on steam.
i now have 4pack - who wants a copy?
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Baneling

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Re: Starbound - A flat yet infinite universe.
« Reply #581 on: July 28, 2012, 05:54:26 am »

I'll take one, if it's going.
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beefy

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Re: Starbound - A flat yet infinite universe.
« Reply #582 on: July 28, 2012, 06:16:56 am »

I would love to if you have a spare one... :)
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hachnslay

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Re: Starbound - A flat yet infinite universe.
« Reply #583 on: July 28, 2012, 06:32:11 am »

I would love to if you have a spare one... :)
sure, you can have my last one - just add me on steam's friendlist.
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Baneling

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Re: Starbound - A flat yet infinite universe.
« Reply #584 on: July 28, 2012, 06:59:03 am »

Okay I really, REALLY hope Wanderlust isn't anything close to a representation of the team's quality of work because that was pretty terrible. I played a little bit and I had no idea what I was doing, the gamepad controls didn't work or make any sense, the customization was nonexistant and the first taste of "combat" outside of the short tutorial(which doesn't explain how to use the elementalist's main mechanic) was basically sitting and letting my three AI helpers kill things as they walked towards us.

Hopefully Starbound will actually have something approaching quality because that was just bad.
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