Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 438 439 [440] 441 442 ... 565

Author Topic: Starbound - We have lift off.  (Read 996557 times)

Seriyu

  • Bay Watcher
    • View Profile
    • Springless Clock
Re: Starbound - We have lift off.
« Reply #6585 on: December 30, 2013, 10:42:04 am »

So rather tan take a long breather I decided to mod starbound to hell and back.

Now I'm just debating which big mod to use.

Industrialization, or new horizons.

I don't suppose anyone has used both and could give some feedback?

I could try both but making two characters and getting far enough to give both a proper go would be a pain/annoying.

I'm assuming of course they're incompatible. Pretty sure they are since both change so much but I could be wrong....
With the merge system, they don't have to be incompatible.  Me I like Industrialization, as once you get the Macerator, your ore production goes through the roof.  I also use Homestruck, which allows you to build all of the blocks with appropriate materials, so you don't have to rip apart dungeons to build a base.

Am I correct to assume that industrialization is shaping up to be industrialcraft but for starbound?

Mephisto

  • Bay Watcher
    • View Profile
Re: Starbound - We have lift off.
« Reply #6586 on: December 30, 2013, 11:12:33 am »

Am I correct to assume that industrialization is shaping up to be industrialcraft but for starbound?

If it seems like Industrialization is shaping up to be IC2 for Starbound, that's because that's what the author set out to recreate.

Just don't expect anything post-Greg or anything from any other mods.
Logged

Twi

  • Bay Watcher
  • ✨heterotemporality✨
    • View Profile
Re: Starbound - We have lift off.
« Reply #6587 on: December 30, 2013, 11:13:31 am »

post-Greg

And thus the flame war commences. :v

loljk
Logged

Mephisto

  • Bay Watcher
    • View Profile
Re: Starbound - We have lift off.
« Reply #6588 on: December 30, 2013, 11:15:14 am »

Not trying to start a flame war, just repeating what the mod author has explicitly stated in his mod's thread.
Logged

Sirus

  • Bay Watcher
  • Resident trucker/goddess/ex-president.
    • View Profile
Re: Starbound - We have lift off.
« Reply #6589 on: December 30, 2013, 11:18:56 am »

So...any bets on how long it will be before every official update is met with cries of "X MOD DID IT FIRST!!1 DEV IS STEALER!!!!1!!1!"? You know it will happen eventually if Minecraft is any example ::)
Logged
Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Darkmere

  • Bay Watcher
  • Exploding me won't bring back your honey.
    • View Profile
Re: Starbound - We have lift off.
« Reply #6590 on: December 30, 2013, 11:43:46 am »

Yeah, there's already been 4 mods or so officially folded into the game because the devs liked them (asteroid fields, skyrails, the turrets, I forget the other one), and they've asked at least one guy for permission to use his apocalyptic bunker as a in-game minidungeon. They're not bashful about taking cool stuff, as long as the original author seems fine with it.
Logged
And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

dennislp3

  • Bay Watcher
    • View Profile
Re: Starbound - We have lift off.
« Reply #6591 on: December 30, 2013, 11:45:58 am »

Yeah they blatently put it in the patch log which I think is cool
Logged

Yoink

  • Bay Watcher
    • View Profile
Re: Starbound - We have lift off.
« Reply #6592 on: December 30, 2013, 12:15:39 pm »

Bought this earlier, sadly I'm having trouble getting it to run properly.
I can play for a while with no issues, decent framerate and fluid animations, then it will crash (spectacularly) and refuse to load that character again. Quite likely the problems originate from my laptop, but there's not a lot I can do about that.

Gonna sleep off those two BSoDs and try again later.
Logged
Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

Aklyon

  • Bay Watcher
  • Fate~
    • View Profile
Re: Starbound - We have lift off.
« Reply #6593 on: December 30, 2013, 12:43:02 pm »

Is your laptop overheating, or similar problems?
Logged
Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Kaitol

  • Bay Watcher
  • Heya, Red.
    • View Profile
Re: Starbound - We have lift off.
« Reply #6594 on: December 30, 2013, 12:54:00 pm »

So. New horizons is buggy as hell right now. Choices made for me! Hooray!
Logged

rabidgam3r

  • Bay Watcher
  • bruh
    • View Profile
Re: Starbound - We have lift off.
« Reply #6595 on: December 30, 2013, 01:23:53 pm »

Which servers are working?
Logged
Even if he hadn't brought the server down in a ball of flaming, slow-mo gibbing corgis

Aklyon

  • Bay Watcher
  • Fate~
    • View Profile
Re: Starbound - We have lift off.
« Reply #6596 on: December 30, 2013, 01:25:52 pm »

Mine is, but I'll be away so it might crash unnoticed. Eitherway it should be up now.
Logged
Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Iceblaster

  • Bay Watcher
  • Now with 50% less in-jokes!
    • View Profile
Re: Starbound - We have lift off.
« Reply #6597 on: December 30, 2013, 01:32:40 pm »

Fun. Time to see how much of my stuff is in my evil lair hehe.

Spacefaye

  • Bay Watcher
    • View Profile
Re: Starbound - We have lift off.
« Reply #6598 on: December 30, 2013, 02:18:43 pm »

I don't want to sound like a generalizer here, but is it me or is most of the Starbound community furries?
Logged

PrimusRibbus

  • Bay Watcher
    • View Profile
Re: Starbound - We have lift off.
« Reply #6599 on: December 30, 2013, 02:41:59 pm »

I don't want to sound like a generalizer here, but is it me or is most of the Starbound community furries?

Most? Probably not. A large and very vocal minority? You better believe it.
Logged
grammar is for essays and letters and second FREEDOM TO POST except obscene material
THE ONLY THING THAT'S GONNA GRIND IN THIS GAME IS YOUR ASS ON THE PAVEMENT
Pages: 1 ... 438 439 [440] 441 442 ... 565