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Author Topic: Starbound - We have lift off.  (Read 996301 times)

choppy

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Re: Starbound - We have lift off.
« Reply #6480 on: December 26, 2013, 08:32:56 pm »

Out of curiosity, if you use an existing character from singleplayer on multiplayer, can you still use the character for singleplayer afterwards?
Yeah last time I checked.  Ps. What is your avatar from?

Twi

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Re: Starbound - We have lift off.
« Reply #6481 on: December 26, 2013, 08:37:18 pm »

Out of curiosity, if you use an existing character from singleplayer on multiplayer, can you still use the character for singleplayer afterwards?

Of course.
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Tarran

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Re: Starbound - We have lift off.
« Reply #6482 on: December 26, 2013, 08:38:07 pm »

Out of curiosity, if you use an existing character from singleplayer on multiplayer, can you still use the character for singleplayer afterwards?
Yeah last time I checked.  Ps. What is your avatar from?
My avatar is from my mind. It's an (outdated) pixel art spaceship with some special effects added. It is one of many I intend to use as part of a Starsector mod... when I eventually put some actual effort into it.

Anyway, sweet. I might join in later assuming double router crud doesn't crush all my hopes and dreams.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

freeformschooler

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Re: Starbound - We have lift off.
« Reply #6483 on: December 26, 2013, 09:03:55 pm »



Hah.
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majikero

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Re: Starbound - We have lift off.
« Reply #6484 on: December 26, 2013, 09:13:09 pm »

I'm not even sure what that is. All the other floran torture devices makes sense except that one.
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Frumple

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Re: Starbound - We have lift off.
« Reply #6485 on: December 26, 2013, 09:21:00 pm »

Fishcritters don't really seem to be amphibious, though...

Supposedly they can build armor that lets them stay under longer before getting air and swim faster*, but they still drown just fine. They seem more like incredibly stupid air breathing fish people that really should stay on land but insist on building underwater anyway because I guess all the near asphyxiation has killed brain cells on the ones that don't outright drown. Presumably, anyway, since it's not like there's any fishcritter buildings around yet, s'far as I'm aware.

*Which is an amazing Hylotl technology! Clearly not simply an air tank and flippers jacked off some human ship, hahaha!
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Ask not!
What your country can hump for you.
Ask!
What you can hump for your country.

BlackFlyme

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Re: Starbound - We have lift off.
« Reply #6486 on: December 26, 2013, 09:23:30 pm »

It looks more like a sprinkler, I think. The human description refers to it as a "relaxing water feature", and the Apex description asks if it is a fountain.

The Glitch description mentions that Glitch would fear it too.

Is it me or do the human descriptions seem much more oblivious to what's around them than other race descriptions?
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Tarran

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Re: Starbound - We have lift off.
« Reply #6487 on: December 26, 2013, 09:36:07 pm »

No, I think the humans are just being a little bit more "clever" or reminiscing on past times.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Slayerhero90

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Re: Starbound - We have lift off.
« Reply #6488 on: December 26, 2013, 09:40:25 pm »

I have theories on it's use but I'd rather not share them.
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scriver

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Re: Starbound - We have lift off.
« Reply #6489 on: December 26, 2013, 09:46:08 pm »

Is it me or do the human descriptions seem much more oblivious to what's around them than other race descriptions?

...Try playing as Floran ;)
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Aklyon

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Re: Starbound - We have lift off.
« Reply #6490 on: December 26, 2013, 10:08:46 pm »

Is it me or do the human descriptions seem much more oblivious to what's around them than other race descriptions?

...Try playing as Floran ;)
Box!
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It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Sirus

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Re: Starbound - We have lift off.
« Reply #6491 on: December 26, 2013, 10:38:52 pm »

I've decided to not play any more until the next (and hopefully last) character-wiping update. There's no point in spending my precious little gaming time struggling to get to the next tier (only at steel, btw) when all that hard work will soon be undone again :-\

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majikero

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Re: Starbound - We have lift off.
« Reply #6492 on: December 26, 2013, 10:42:46 pm »

You could always remove the boss bits from recipes and fudge the numbers to give more bars.
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MaximumZero

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Re: Starbound - We have lift off.
« Reply #6493 on: December 26, 2013, 10:43:01 pm »

I have theories on it's use but I'd rather not share them.
It's just a bidet. :P
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Slayerhero90

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Re: Starbound - We have lift off.
« Reply #6494 on: December 26, 2013, 10:44:27 pm »

I have theories on it's use but I'd rather not share them.
It's just a bidet. :P
Um...
Along those lines.
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