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Author Topic: Starbound - We have lift off.  (Read 994398 times)

Aklyon

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Re: Starbound - We have lift off.
« Reply #5850 on: December 15, 2013, 07:35:45 pm »

This is what you're looking for. It lets you refine weapons and shields at the refinery for a flat rate: 150p for weapons, 200p for shields, 250p for guns, and 20p for inferior brains.
Theres also this if you prefer ingots instead of pixels.
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Crystalline (SG)
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It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Flying Dice

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Re: Starbound - We have lift off.
« Reply #5851 on: December 15, 2013, 07:41:30 pm »

Fair enough.  :P


I just found an awesome shotgun. It rapid-fires bursts of 6-8ish large, slow-moving shells which, at a certain range, explode into high-speed needles.



Operation Starbound: Bullethell Edition now commences?
« Last Edit: December 15, 2013, 07:43:40 pm by Flying Dice »
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

Execute/Dumbo.exe

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Re: Starbound - We have lift off.
« Reply #5852 on: December 15, 2013, 07:48:22 pm »

So what you have here, is a shotgun that shoots shotgun bullets (bullets, that are shotguns.).

Fair enough I suppose.
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sambojin

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Re: Starbound - We have lift off.
« Reply #5853 on: December 15, 2013, 08:07:20 pm »

Any decent'ish damage out of it? And do the original pellets and the needles do different amounts? Either way, even if it's a pew-pew'er, it's awesome. What's it called?
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It's a game. Have fun.

Flying Dice

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Re: Starbound - We have lift off.
« Reply #5854 on: December 15, 2013, 08:38:35 pm »

It's called the Precious Stormshooter. Appropriate, that. Uncommon (green); here are the stats: 1544 DPS, 3.58 RoF, 431 dam./shot, 43 e/shot.

I've found a lot of interesting guns by now, actually. Got a pair of plasma pistols, one of which is almost usable in terms of energy consumption. Also have a plasma rifle, an AR that shoots the same landmines as my sniper (except that it's 7.91 RoF, 156 dam. per, and only 6 e/shot, so I can spam it all day), an AR that fires a 3-way split, an AR that fires explosive rounds, a flamethrower AR, a plasma grenade launcher, all kinds of fun stuff.

The ARs are actually usable now that I've got impervium armor, which is nice. They almost balance out when they can be fired effectively forever.


Spoiler: E: I WAS SO WRONG (click to show/hide)
« Last Edit: December 15, 2013, 08:58:56 pm by Flying Dice »
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
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Slayerhero90

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Re: Starbound - We have lift off.
« Reply #5855 on: December 15, 2013, 09:03:48 pm »

I've got like, a timed-explody-plasma rifle, a fire pistol, and a slow-start bullet rifle. They all suck for different reasons but they're so fun to use.
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Gentlefish

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Re: Starbound - We have lift off.
« Reply #5856 on: December 15, 2013, 09:06:00 pm »

Finally made it to beta! The ship wasn't all that hard, especially after I had dug to the moon's core I was on.

Ultimuh

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Re: Starbound - We have lift off.
« Reply #5857 on: December 15, 2013, 09:06:42 pm »

For those on Forsaken's server: I have donated a bunch of ingots and shields/weapons into the chests near spawn of the town planet.
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Sirus

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Re: Starbound - We have lift off.
« Reply #5858 on: December 15, 2013, 09:39:40 pm »

I think I'm in space now guys.

Where should I try looking for asteroids? Keep going up or start going along to the side?

ETA: Actually...I think there's something right above me. Critters keep spawning off-screen somewhere above and either falling on my staircase or down to the planet below o.o
« Last Edit: December 15, 2013, 09:44:09 pm by Sirus »
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And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

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alexandertnt

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Re: Starbound - We have lift off.
« Reply #5859 on: December 15, 2013, 09:49:44 pm »

Why are there so many freaking birds in space?? Go away!
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stabbymcstabstab

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Re: Starbound - We have lift off.
« Reply #5860 on: December 15, 2013, 09:51:12 pm »

@Sirus, Your still to low for asteroids you need to go up about 1-2 thousandish, if your at the height I,m think of. Also Asteroids are a minute straight fall to the surface so you can always time a jump to check.
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Sirus

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Re: Starbound - We have lift off.
« Reply #5861 on: December 15, 2013, 09:53:43 pm »

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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

tryrar

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Re: Starbound - We have lift off.
« Reply #5862 on: December 15, 2013, 09:59:22 pm »

just to be clear, what's the point of going after the asteroids? Do they tend to have more/rarer minerals?
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Sirus

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Re: Starbound - We have lift off.
« Reply #5863 on: December 15, 2013, 10:00:50 pm »

That's what I hear. Plus sometimes other weird stuff. I just want to try and find one to see for myself, but this is apparently a meteorite instead of a true asteroid.
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

BlackFlyme

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Re: Starbound - We have lift off.
« Reply #5864 on: December 15, 2013, 10:04:30 pm »

I was being chased by robots around some sort of base when suddenly I got a bright idea.
Spoiler (click to show/hide)
Spoiler (click to show/hide)
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