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Author Topic: Starbound - We have lift off.  (Read 990893 times)

Ibid Straydrink

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Re: Starbound - We have lift off.
« Reply #4845 on: December 10, 2013, 01:00:40 am »

Yep, I am not going deep into modding yet, because there will be a lot of releases with new features and possible total changes to assets.

However fully animated armor sets is something that will be useful through all the beta and after the release, so I plan to slowly make as many as possible :D.

Are you familiar with... Protoman?  8)
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“I am the spirit that negates. And rightly so, for all that comes to be. Deserves to perish wretchedly; 'Twere better nothing would begin."

Gunner-Chan

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Re: Starbound - We have lift off.
« Reply #4846 on: December 10, 2013, 01:00:51 am »

Omni is doing some building, so I think the patch may soon go into uploading territory. Hopefully. There's been conflicting reports of his work being in the patch or not.
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Diamonds are combustable, because they are made of Carbon.

Girlinhat

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Re: Starbound - We have lift off.
« Reply #4847 on: December 10, 2013, 01:16:35 am »

Omni is doing some building, so I think the patch may soon go into uploading territory. Hopefully. There's been conflicting reports of his work being in the patch or not.
It is now past midnight for me, so patch didn't release 'today' :P

Max White

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Re: Starbound - We have lift off.
« Reply #4848 on: December 10, 2013, 01:17:48 am »

It didn't release for me today yesterday, so being tomorrow, it must surly be today.

Flying Dice

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Re: Starbound - We have lift off.
« Reply #4849 on: December 10, 2013, 01:18:48 am »

Twitter confirms patch uploading.
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

Gunner-Chan

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Re: Starbound - We have lift off.
« Reply #4850 on: December 10, 2013, 01:19:23 am »

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Max White

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Re: Starbound - We have lift off.
« Reply #4851 on: December 10, 2013, 01:25:52 am »

 :P

Well that is pretty much the greatest thing yet.

Deon

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Re: Starbound - We have lift off.
« Reply #4852 on: December 10, 2013, 01:26:06 am »

http://www.youtube.com/watch?v=05vYIFZEhzA
This is a new biome I am SO modding in.
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▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Girlinhat

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Re: Starbound - We have lift off.
« Reply #4853 on: December 10, 2013, 01:46:43 am »

I have a modding request from the glorious pixel artists of B12!

Ship parts.  Like, the cannon atop the Glitch ship, the large fins (split into multiple parts?) of the Apex ship, the large engine thrusters, etc.  Reproduce them as placeable objects, so that the 'custom ships' and theme ground structures can be made fun.

RexMundi

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Re: Starbound - We have lift off.
« Reply #4854 on: December 10, 2013, 01:54:51 am »

before midnight, waiting eagerly for patch
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Elephant Parade

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Re: Starbound - We have lift off.
« Reply #4855 on: December 10, 2013, 01:55:40 am »

11:00 here. Debating whether or not to stay up until midnight.
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RexMundi

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Re: Starbound - We have lift off.
« Reply #4856 on: December 10, 2013, 01:57:39 am »

11:00 here. Debating whether or not to stay up until midnight.
hey, it's the same time here!
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Kaitol

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Re: Starbound - We have lift off.
« Reply #4857 on: December 10, 2013, 02:13:57 am »

I have a modding request from the glorious pixel artists of B12!

Ship parts.  Like, the cannon atop the Glitch ship, the large fins (split into multiple parts?) of the Apex ship, the large engine thrusters, etc.  Reproduce them as placeable objects, so that the 'custom ships' and theme ground structures can be made fun.

I think the devs talked about that when they were toying around with making ships editable on the blog. So it might be in the works already. Or they might have dropped it entirely. *shrugs*
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Gunner-Chan

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Re: Starbound - We have lift off.
« Reply #4858 on: December 10, 2013, 02:26:41 am »

Restart steam! Patch is live!
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Max White

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Re: Starbound - We have lift off.
« Reply #4859 on: December 10, 2013, 02:28:34 am »

Downloading!
So... Forsakens server... Anybody got the address? I realize it won't be up instantly, but for when he gets it ready.
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