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Author Topic: Starbound - We have lift off.  (Read 990867 times)

Twi

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Re: Starbound - We have lift off.
« Reply #4800 on: December 09, 2013, 09:04:07 pm »

a friend got me the game, so I might have to join you guys on server sometime instead of just my own lan server with siblings I sometimes run for games. on that, I'd be a floran(or how it's spelled) or apex.
Floran FTW, in both meanings of the acronym. :P
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Aklyon

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Re: Starbound - We have lift off.
« Reply #4801 on: December 09, 2013, 09:11:34 pm »

Floran speak directly.
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Lukewarm

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Re: Starbound - We have lift off.
« Reply #4802 on: December 09, 2013, 09:14:53 pm »

Going to pick this up tomorrow-can't wait.
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majikero

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Re: Starbound - We have lift off.
« Reply #4803 on: December 09, 2013, 09:19:49 pm »

Damn, disabling steam overlay makes it run on my toaster of a laptop.
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Twi

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Re: Starbound - We have lift off.
« Reply #4804 on: December 09, 2013, 09:20:40 pm »

'grats, Maj.

Also, something something mining drills?!? :3
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Girlinhat

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Re: Starbound - We have lift off.
« Reply #4805 on: December 09, 2013, 09:29:53 pm »

'grats, Maj.

Also, something something mining drills?!? :3
Something something pierce the heavens?

Seriously though, got any screenshots or anything?

Twi

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Re: Starbound - We have lift off.
« Reply #4806 on: December 09, 2013, 09:30:22 pm »

Omni's stream?


:P

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Sirus

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Re: Starbound - We have lift off.
« Reply #4807 on: December 09, 2013, 09:31:01 pm »

Wish that patch would be released soon....
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Star Wars: Age of Rebellion OOC Thread

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Flying Dice

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Re: Starbound - We have lift off.
« Reply #4808 on: December 09, 2013, 09:35:00 pm »

Wish that patch would be released soon....
Reportedly the team is running through a playtest, so if they don't find any issues it'll probably be tonight.
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

majikero

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Re: Starbound - We have lift off.
« Reply #4809 on: December 09, 2013, 09:45:34 pm »

It's working on my toaster of a laptop but combat is a no go. Anyone know how I can simply cheat my self the boss drops?
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sambojin

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Re: Starbound - We have lift off.
« Reply #4810 on: December 09, 2013, 09:56:08 pm »

For any new players, just remember that the Apex not only can have proper dwarvenly beards, their backstory revolves around doing !!science!! to everything and anything, including their own kind (especially their own kind). If that doesn't even out the racial demographics on B12 servers, I don't know what will.

Oh, and it's not a proper modular, self-crafted flying death fortress of the highest quality without a beard piloting it. It can menace with spikes of whatever you want, but no beard, no go. So yeah, Apex all the way.

(yes, that mod looks awesome)
« Last Edit: December 09, 2013, 10:01:21 pm by sambojin »
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It's a game. Have fun.

Girlinhat

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Re: Starbound - We have lift off.
« Reply #4811 on: December 09, 2013, 09:59:01 pm »

It's working on my toaster of a laptop but combat is a no go. Anyone know how I can simply cheat my self the boss drops?
Did you try giving admin rights to the program?  Heading to your steam folders and finding the windows version (assuming you're running windows), right click, properties, comparability, make admin rights.  You need to do it for starbound.exe and launcher.exe

Darkmere

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Re: Starbound - We have lift off.
« Reply #4812 on: December 09, 2013, 10:04:01 pm »

My first char was an Apex and I kinda like the space-age dystopian aesthetic. On release though, I'm doing one vanilla playthrough with the glitch, because having battlements on my starship is far too cool to say no. After that... no idea.

It's working on my toaster of a laptop but combat is a no go. Anyone know how I can simply cheat my self the boss drops?

Check the data files for two crafting reactions. You'll want the one that makes the distress beacon, and the one that makes the upgraded metalworking station. Copy the distress beacon recipe and replace (whatever the beacon is called) with (whatever the molten core ingredient in the metalwork station is called). I haven't dug around them myself yet but that would be the idea, and make backups of course.
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

timferius

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Re: Starbound - We have lift off.
« Reply #4813 on: December 09, 2013, 10:06:30 pm »

APEX!
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Flying Dice

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Re: Starbound - We have lift off.
« Reply #4814 on: December 09, 2013, 10:48:57 pm »

I just read a typo over on the official forums and now I can't get it out of my head...

Novakin, Novakin....


e: Watching Omni's stream, and he's working on directional weapon attacks. <3
« Last Edit: December 09, 2013, 10:54:03 pm by Flying Dice »
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable
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