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Author Topic: Roll to Dodge Princess Celestia, Act II [Actually Done This Time: R.I.P]  (Read 332792 times)

TCM

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Re: Roll to Dodge Princess Celestia!
« Reply #180 on: March 01, 2012, 04:39:07 pm »

((Seems as if he might have limited access/be on a radically different timezone?))

Do you have a suggestion?
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Because trying to stuff Fate/Whatever's engrish and the title of a 17th century book on statecraft into Pokemon syntax tends to make the content incomprehensible.

mcclay

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Re: Roll to Dodge Princess Celestia!
« Reply #181 on: March 01, 2012, 07:25:52 pm »

New playa.
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TCM

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Re: Roll to Dodge Princess Celestia!
« Reply #182 on: March 01, 2012, 07:31:19 pm »

New playa.

Seems kinda harsh to kick him.
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Flying Dice

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Re: Roll to Dodge Princess Celestia!
« Reply #183 on: March 02, 2012, 12:04:11 am »

((Do a turn without him; if he doesn't post an action for the next two, new player?))
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

TCM

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Re: Roll to Dodge Princess Celestia!
« Reply #184 on: March 02, 2012, 06:55:41 pm »

Rainbow Dash starts things up again by slashing at Knight #2, (6 vs. 5) penetrating his armor and slicing his other arm!

Pinkie Pie aims her Party Cannon at Knight #5. She ignites it, (5 vs. 5) and it launches a cake at extreme speeds, but the Knight ducks under it and it hits the wall, cracking it!

Gordon Freeman shoots his Pulse Rifle at the remaining Knights.  (4 vs. 3) He hits Knight #2  in the Left Foot.

Teddy Roosevelt charges the Knight with the Liberated Prisoners. (2 vs. 1) They run #4 over, and he falls!

Twilight Sparkle shoots lightening at Knight #2, (6 vs. 1) and she hits directly! A large volt goes into him, and he asplodes, body parts and armor flies all over the place!

RZA uses Necromancy on the Dark Knight's corpse. (4) It rises! It looks around before moving to Knight #5. (4 vs. 1) The Knight looks up, only for the Resurrected Knight to punch him in squarely in the head, rendering him unconscious!

Altair sees his chance on Knight #5, (4) and jumps on the unconscious Knight and slices into his brain!


All of the Heroes, seeing their is not really anymore threat, decide to surround Knight #4 and kick/buck him to death. He dies.

Battle Over! New Class unlocked: King Arthur!

Spoiler: King Arthur (click to show/hide)


Suddenly, the Holographic Communicator (which the Heroes just realized that had) starts buzzing. They pull it out and view the call.

A picture of The Great Rebel Leader appears!




"Huzzah!" She exclaims in the Traditional Royal Canterlot Speaking Voice. "It is we, Princess General Luna, and we see the quest has been going well in your pursuit for Princess Celestia. The army is holding its own against our adversaries outside. What are your feelings and do any of you have any questions that we may answer?"



Spoiler: Players (click to show/hide)

Spoiler:  Enemy NPCs (click to show/hide)

Spoiler: Friendly NPCs (click to show/hide)

Resurrected Dark Knight
Items:
Health: Fine


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Because trying to stuff Fate/Whatever's engrish and the title of a 17th century book on statecraft into Pokemon syntax tends to make the content incomprehensible.

Flying Dice

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Re: Roll to Dodge Princess Celestia!
« Reply #185 on: March 02, 2012, 07:06:05 pm »

"Heya, Princess! Your sister teleported out of the throne room after we beat on her a bit; did you get a reading on where she went?"
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Tersr

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Re: Roll to Dodge Princess Celestia!
« Reply #186 on: March 02, 2012, 07:39:19 pm »

Sign "Can you heal everyone? Also, whats really going on?"
((Forgot color, and I'm hopeing healing can travel though Holo COMs.))
« Last Edit: March 02, 2012, 08:24:27 pm by Tersr »
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Shooting something made of a semi hard metal with no organs is a fucking stupid idea anyway.

Sinpwn

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Re: Roll to Dodge Princess Celestia!
« Reply #187 on: March 02, 2012, 08:17:45 pm »

Re-applying as Navy something. In case new characters are added between now and then.
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mcclay

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Re: Roll to Dodge Princess Celestia!
« Reply #188 on: March 02, 2012, 10:25:34 pm »

"Can you tell us where this tunnel ends up at. Also how's my libaray, if any books have been touvhed someone's losing serious bits of their body..."
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Flying Dice

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Re: Roll to Dodge Princess Celestia!
« Reply #189 on: March 02, 2012, 11:10:21 pm »

((Incidentally, I am Teal Rainbow Dash, not blue.  ;)))
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Aurora on small monitors:
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Powder Miner

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Re: Roll to Dodge Princess Celestia!
« Reply #190 on: March 03, 2012, 12:16:40 am »

Teddy remained silent.
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Flintus10

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Re: Roll to Dodge Princess Celestia!
« Reply #191 on: March 03, 2012, 12:32:54 am »

RZA attempts to combine the bodies of the other fallen knights with the ressurrected dark knight to make it more powerful.
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Grimmjow6th

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Re: Roll to Dodge Princess Celestia!
« Reply #192 on: March 03, 2012, 12:42:15 am »

(Yea, sorry, been sick for awhile.) Totally remain quiet.
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I don't care who they are, if they show even a bit of weakness, just kill them all.

TCM

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Re: Roll to Dodge Princess Celestia!
« Reply #193 on: March 03, 2012, 01:00:01 pm »

(Yea, sorry, been sick for awhile.) Totally remain quiet.

I understand, I just had to move on for the sake of all the players.

I guess I'll also wait a couple hours for Geen, but response at this moment isn't necessary.
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mcclay

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Re: Roll to Dodge Princess Celestia!
« Reply #194 on: March 03, 2012, 04:40:43 pm »

Turn plez?
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